
.hack//G.U. is back! This collection includes all 3 original .hack//G.U. titles, Rebirth, Reminisce, and Redemption, all fully restored and remastered. As well as an all new 4th Volume: .hack//G.U. Reconnection.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 7 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 4.3Kreviews | 87% | — | $5M |
| $49.99 | 3.8Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 829 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gameplay's a little on the weaker side but the story's pretty great once it gets going
Gameplay still boring even with the damage buff. Random dungeons that feel quite pointless. Look at some other reviews. It really loves hyping up certain systems to be important and then undermining them in the next episode; if you spent a lot of time unlocking the unique weapons for each character then *man* are you going to be disappointed. I guess I should talk about the story. Aesthetically .hack//G.U. has that really particular Lain/GiTS/Digimon kinda turn-of-the-millenium chatroom paranoia vibe although on the cheerful side, which is good if you're into that. The near-future setting feels very plausible and is fleshed out by a generous quantity of supplementary lore. Haseo and Atoli are very well-conceived characters driven by certain neuroses. The issue is the plot and pacing. It has a lot of cool and memorable moments which I guess is what got me through it as a kid. Unfortunately "filler episodes" were still a thing when .hack//G.U. came out; there are three (3) tournament arcs and I dreaded each one; a lot of the time I literally felt 'could this conversation have been an email'; a lot of the filler quests concern some less-prominent character but fail to do anything but circumscribe their established traits (I already know Kuhn is a slut ffs). There is a point quite late in the plot (you'll know it when you see it) when the writers basically give up on making the plot dovetail w/ the characters' arcs in favor of an 'epic' conclusion. Like it's not like it 0% works but it's not good. It just comes out of left field, really. As for the new episode, it's kind of like a warm weighted blanket for people who enjoyed the original G.U. trilogy. It feels a lot like those Digimon specials actually. The gang gets together to solve one last problem in The World. I'm not sure you *really* need to replay the original trilogy to enjoy it, but it helps to know what happened. I thought it was pretty good, to the point where it's worth the cost of admission by itself.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So the story and world-building in these games are world-class and the gameplay is a little mediocre, for me personally this meant that I got a fair amount of enjoyment out of the game if I pick it up only once in a while. I'd totally recommend getting it in any other way than here. There's NO CLOUD SAVE and the game is HUGE.
Excellent port. Excellent experience. stable locked 60fps no bugs or crashes. Japanese and English audio (both are good imo) only problem is that vol 1 has its difficulty lowered and some post story content removed. I am playing Vol 2 now and the difficulty is the same as the original ps2 version.
o jogo é bom, mas o fato de você perder todo o progresso só por desinstalar o jogo é muito frustrante, perdi mais de 20 horas, vai levar um bom tempo até eu querer jogar do inicio agora
This game was great for nostalgic early internet vibes, and GAMES. GREAT STORY the character arc of the main guy was one of my favorites in recent memory. Was on the backlog for AWHILE. Now thanks to the recession we can start putting work on backlogs AND I'M GLAD I DID 9/10 grindy if you want trophies but otherwise super nice!
best game series to date
ta muy bueno, de mis favoritos remakeen la quadrilogia original porfa
joya de ps2
.HACK IS GOOD WALLAHI
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9M | 4.8K | 94% | $39.99 | |
| $5M | 6.6K | 92% | $24.99 | |
| $4.9M | 8.9K | 83% | $19.99 | |
| $4.9M | 9.4K | 88% | $19.99 | |
| $4.9M | 5.4K | 78% | $24.99 | |
| $5M | 3.7K | 88% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 23.6K | 88% | $11.99 | |
| $1.4M | 5.8K | 91% | $14.99 | |
| $4.9M | 4.9K | 81% | $49.99 | |
| $2.4M | 8.2K | 93% | $19.99 | |
| $864.7K | 2.9K | 68% | $13.99 | |
| $859.7K | 4.8K | 79% | $7.99 |