
Gunfire Reborn is a level-based adventure game featuring FPS, Roguelite and RPG. Players can control heroes with various abilities to experience diverse Build gameplay, use various weapons to explore procedurally-generated levels. You can play the game alone, or join 4-player coop.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Sep 10 → 4.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−30% | 103.7Kreviews | 93% | — | $39.6M |
| $19.99 | 852ratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1006 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I wanted to like this game, but it is worse in almost every regard to Robo Quest. For one gun play is not very fun and the enemies are not very inspired. This could be forgive were it not so insanely slow, and like the devs knew it was slow because when you clear a room it speeds you up! Plus there are several things that feel added "just because", like the different ammo types, both I never ran out but if I did then I would be sad to not use the gun I want, so why is this mechanic here? Put all of this on top of a lack of balance and polish, I strongly recommend you don't buy this game. If you have not played Robo Quest yet buy that first, if you have, then like me the search continues for something else to scratch the rougelite shooter itch.
some boss fights very unfair. dislike
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 4/day in the week to Jul 30 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Spanish - Latin America, Spanish - Spain, German, Russian, Japanese, Portuguese - Portugal, Portuguese - Brazil, Thai, Vietnamese +6 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
here is why this game is good and why you should get it even tho i played just 10 hours of it. 1. there are furries 2. there are female furries 3. there are female furries with guns 4. there are female furries with guns that fire at male furries 5. there are female furries with guns that fire at male furries while making cute sounds.
até q o jogo é desenrolado
way too much going on, impossible to understand systems and not feel entirely overwhelmed as a new player
I had higher hopes for this game, the gameplay is alright but doesn't feel as engaging as I thought it would, movement feels lackluster (at least with the starting character), can't sprint, dodge feels like it moves me half a centimeter instead of actually being a good repositioning tool, the enemies are overall boring, the bosses are eeeeh, guns are interesting but a lot of the mechanics feel unnecessary even when I can see the vision, the vaults for instance feel like they were trying to go for a challenge rift type beat similar to dead cells but it ends up just feeling like an extension of the level due to their abundance and a waste of time since I have to come back to the level afterwards, the rewards inside said vaults are also the same kinda rewards you get form clearing the normal room, the ammo types also don't feel like they introduce anything interesting to the gameplay loop, a lot of scrolls work to replenish ammo and enemies drop tons of ammo, guns may use a lot of ammo but I never ran out while playing, I also never felt the urge to keep swapping between weapons, I don't see how it would be useful to do that when I can just keep indefinitely upgrading one and just get way stronger that way when you couple it with upgrades to that weapon damage type and such, overall the game felt pretty weak, I tried to like it and it looked fun but it felt too rough and unpolished when compared to other games of a similar nature, maybe co-op would make it more engaging (I doubt it) but I don't think that should be the main draw of a game in this genre to be honest.
Risk of rain 2 lite. Will run on a potato. Good buy especially when on sale.
挺喜欢他这个更新系统,未来更新和过往更新都是一图流,而且还在游戏启动时候就能看到,不用自己翻各种网站,好评
имба
Gunfire Reborn has a rather deceptive sense of calm. One moment you're casually opening chests, discussing upgrades with friends or carefully picking your next scroll, and the next the room is filled with explosions, projectiles and enough enemies to make your health bar reconsider its life choices. Sometimes all of that happens in the span of a few seconds. Its art style, weapons, heroes and abilities all work surprisingly well together. Each character feels distinct enough to encourage experimentation, and the roguelite progression ensures that even failed runs usually leave you a little stronger or a little wiser for the next attempt. The developers have continued supporting the game with regular updates and new content over the years, which is always appreciated in a game built around replayability. Some cosmetic items being time-limited is a little unfortunate, although thankfully it never feels intrusive or particularly aggressive. Whether playing alone or with friends, Gunfire Reborn manages to remain enjoyable. Solo runs feel more methodical, while cooperative sessions tend to drift naturally from careful planning into complete and immediate disaster. I can easily recommend it for both.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $12.3M | 24.4K | 95% | $14.99 | |
| $3.4M | 5.7K | 85% | $24.99 | |
| $891.2K | 2K | 69% | $19.99 | |
| $1.4M | 4K | 85% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $39.5M | 65K | 83% | $24.99 | |
| $39.4M | 58.6K | 88% | $29.99 | |
| $39.4M | 39.8K | 89% | $39.99 | |
| $39.2M | 49.9K | 96% | $16.99 | |
| $39.2M | 147K | 96% | $9.99 | |
| $39.9M | 38.5K | 96% | $39.99 |