
《古剑奇谭二:永夜初晗凝碧天》(《古剑奇谭二》)是由网元圣唐旗下上海烛龙自主研发的大型3D仙侠类单机角色扮演游戏,为古剑系列第二代作品, 已于2013年8月18日发售。 《古剑奇谭二》挑战国产单机传统,采用即时制战斗模式及电影化表现手法,更进行种种突破创新,创造了国产单机游戏新高度。
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 46.5/day in the week to Jul 17 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我是玩完1就紧接着玩2的刚开始的感觉是乐无异很像方兰生,夏夷则很像百里屠苏,但玩到后面发现还是有所不同的,个人感觉乐无异较之于娶孙小姐前的方兰生更成熟,且我能从乐无异身上看见些段誉的影子,而夏夷则较之于百里屠苏更多些幽默感。在故事方面因为通关时间隔得较长,只能从记忆力隐约感觉1的要好一些,2的故事让我感到有些憋屈,而且有种前面在慢慢铺垫,中后期就突然加速到结尾的感觉。然后是装备问题,2的装备较之于1更容易获取了,不用特意刷榜存材料,我是到大决战前才升级武器,五行材料完全够,能给主角团的毕业武器全升满,在1里我记得我花了相当长的时间去刷钱和材料去合成装备,2在这方面相当于减负了。最后说一下这战斗系统我还是不太能接受2的战斗方式的,我感觉像1那样回合制的战斗方式挺好的。总得来说游戏挺好的,值得一玩。
只喜欢回合制
答辩游戏
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
好玩
有卡 有中文 有294个成就
讲好故事的古剑奇谭! [spoiler玩到最后乐无异和沈夜都是受害者,而砾罂才是最后魔手 [/spoiler] 妹妹是真的好可怜,沈夜穷极一生为了保护妹妹。最终还是被恶魔得手
玩的很好玩
战斗系统 简直反人类 对话不能跳过 反人类 太不值得了!
废话比一代少了很多,但是整体感觉同样少了很多,通关下来对几个主角包括配角没有一点印象。然后还有很多不必要的QTE,实在无趣。包括从古一我就想说的家园系统。我知道开发商想多很多可玩性和游戏性,但是都不是我的菜,在RPG里面加这些,我感觉都是画蛇添足。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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