
The origin of the series, the abnormality of the fighting game genre, now returns... HEAVEN or HELL?LET'S Rock!
Modeled estimate, not a reported figure. How we estimate →


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 608reviews | 80% | — | $117.6K |
| $9.99 | 403ratings | 85% | — | not modelled | |
Engagement
Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[u]此游戏默认锁显示器刷新率,60hz才能正常玩,所以用240hz玩的话就会变成四倍速[/u] [h1]感谢Arc System Works[/h1] 如龙赶支线我开2.5倍速,是因为支线太水了. 鬼泣打连段我开1.3倍速,是因为单纯更帅了. 可对一个格斗游戏,以前的我只会逐帧看回放. 因此要感谢Arc System Works! 感谢它给了我一次玩[b]四倍速[/b]格斗游戏的机会. 它的存在简直让所有的FTG都黯然失色. 它每灯最慢都超不过10秒,极致地压缩时间,大大降低了时间成本. 它让人被迫抛弃了立回连段这样的冗杂,只能比谁搓得快,回归了最纯粹的格斗. 因此我要大声地说: 如果一个格斗玩家没有用高刷显示器玩这款罪恶装备,那么他的游戏生涯注定是不完整的!!!
I'd be satisfied with the game's limited content and lack of online features, especially with the price, but the fact that the game is incapable of keeping the keyboard mapping saved is ridiculous. I'm not going to remap the controls every single time I launch the game, I'd better off with an emulator, ♥♥♥♥ this.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $9.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 70 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
JOGO EXTREMAMENTE BUGADO. mas é daorinha pra conhecer a série.
Kinda insane how a game this bad managed to survive on aesthetics alone
The single player arcade has catastrophically cheap difficulty. But like any other fighting game can be a fun night with friends.
[Note: The game might run too fast on your system; I entered my Nvidia Control Panel to cap the frame rate at 60fps. It's under Manage 3D Settings > Program Settings tab > click "Add" next to Select program to customize > then scroll down in menu 3 to set the Max Frame Rate to 60.] Played the original Playstation import version back in the day and this port feels just like it. Amazing to see the genesis of the series in this, its initial outing. Learn the cancel command for when you get caught in an insta-kill situation, and practice the fun air combo/floats for extra sauce. The game can get really cheap at times, so just be patient and you'll find victory in due time.
This is where I started the series way back on PSX. But that was a long long time ago. With the GG games that we have today....for a new person, I can't recommend this. For a long time player I can't recommend this either. Its not a bad game...there just really isn't a point to going back to it. I got it for basically $1. That was an acceptable price for a stroll down memory lane. But get a different game from the series instead.
♥♥♥♥ ♥♥♥♥♥♥ джастис вот он пидор а
most lovable kusoge for me.
Fun game but the final boss is stupidly difficult.
Selling now
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
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| $117.5K | 64 | 75% | $39.99 | |
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| $117.4K | 581 | 86% | $5.59 |