
On your maiden voyage with the Heroes Guild, your ship was capsized by an enigmatic maelstrom, stranding your party on Respite Island. Navigate your way through pirates, ferocious beasts, and shady alchemists as you unravel its mysteries.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 14 → 0.25/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
tl;dr: highly recommend if you love turn-based party rpgs where you can customize your party to your hearts content - oh and the devs are awesome Im one of those people who look through steam for an hour or two just to reject all games i look at for some reason or another and just play what i know again. even when i buy a game i'll play it for an hour just to not get really into it and leave it at that. this is one of the few that managed to interest me and keep me hooked over that initial phase and then some. if you like turn-based party rpgs and, like me, dont care if the graphics are high fidelity or pixel art as long as you can immerse yourself in roleplaying but also the mechanics - this is one of the ones. if you like D:OS 1 and 2 you'll recognize a lot of the mechanics, in a good way. and the density of storytelling, the amount of npcs you can talk to, quests, puzzles, all just in this first act of early access is mind boggeling. if the game keeps that level of detail into the rest to come this will be one of the games i'll play again and again instead of looking for new ones. Also i had a gamebreaking bug, postet it to the bug section and within an hour (!) the dev reached out to me via PM with a solution - kudos to you especially!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
korean plz
its very pretty, sadly its marred by just plain unfair imba enemy encounter design the further you go. so yeh if you like reloading over and over again till you got the right dicerolls to win have fun.i strongly dislike stacked against you fights and i hate it even more when the enemy can teleport and run all over the map while also being able to out dps and heal on top of having more aoe and areal denial then you do. maybe its fun if you minmax and over prepare but thats just tedious and unfun since you cant even cast spells outside of combat or try to seperate and single out enemy groups. gosh most fights just start with you being forced to walk up to the face of an enemy so that can freely pelt your dumb pile with aoe while you bodyblock yourself from even advancing. i just dont enjoy enemies just having double the movement points of you and just spamming abilites willy nilly while yours are on cooldown for half the fight. ew.i really tried to have fun with this but it just becomes such an annoying tedius slog. but eh there is a demo to try and see for yourself if you like it and its still in EA. but i wont be playing this anymore and maybe check back once its fully released. for now its a hard no from me.
像素版神界🎮整体来说还不错~就是战斗时视角太别扭了根本看不清施法距离有几格很容易走错🤡目前EA版给到7分吧未来可期😈
中文翻译实在是太差了
Quite early in but seems like a promising game. For now its very linear and i hope it will open up a bit soon. Other than that, i am looking forward playing this further.
good overall game. does it scratch the itch of baldurs gate 3. yes. does it satisfy the tactical rpg combat? YES. Is there a need to save frequently. absolutely. long story short. its a pixelated BG3. and I have enjoyed it.
It's a pretty fun game inspired by Divinity Original Sin 2, it definitely needs more exposure. The game feels pretty refined even in the early access state, and there seems to be a fair amount of content. My only quarrel is I think it'd be nice if there were opportunities to use skills outside of combat like you can in Divinity.
This game is just great. the artstyle reminds me of this old mmorpg dark ages? the game is like a mix between baldurs gate + ff tactics and its rlly rlly good. Love it. this will be easy one of my favorites
This has been one of my favorite early access games ever. I'm waiting for the 1.0 release to really go through it all the way. I just really enjoy the combat, the leveling system, the art, the music, the characters, the setting, basically all of it.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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