
Create your own combat style and challenge 56 bosses in a fast-paced robot action roguelite. Upgrade your weapons and combine skills to complete powerful builds.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 25 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Prepare to face 56 distinct bosses, each testing your skills and reflexes.
Dodge intricate bullet patterns, read their movements, and strike at openings to experience the thrill of victory.
Some bosses randomly select one of three special attacks, so even familiar foes can surprise you in each encounter.
No two fights are ever the same. Mastery requires skill, timing, and persistence.

4 playable robots, each with 5 unique passive skills
Each robot has 3 main weapons and 11 shared sub-weapons
2 skill trees per weapon
Level up and choose from offered skill cards to craft your own unique build.
Each run offers new combinations and strategies, letting you experiment with different playstyles and tactics.

Turn the tide of battle with your robot’s signature special abilities.
Clear waves of enemies or survive otherwise impossible attacks by timing your ultimate move.
Specials can be enhanced at the stage shop or via skill cards for maximum effect.
Use them wisely—timing is everything. Limited charges recharge through enemy drops or shop visits.

Defeat enemies to earn currency and items.
Upgrade your robots, enhance stats and passive abilities, and prepare for even tougher bosses.
Equip or enhance items to unlock new effects and transform your abilities, giving you a competitive edge against the most formidable foes.
Experience the satisfaction of growth and the thrill of tackling ever-stronger enemies.

“Guardians Of Restoration” delivers roguelike action shooting with intense, skill-based gameplay.
Face relentless bosses, experiment with infinite weapon builds, and unleash devastating robot specials.
Every run is a new experience—define your strategy, perfect your robot, and conquer every boss.
Engagement
Reviews
[code]キュレーターコネクトで受け取ったゲームのレビューです。[/code] [h1] ヴァンサバ系ハクスラシューティング [/h1] ヴァンサバライクなレベルアップシステムを採用した、 操作がシンプルなツインスティックシューティング。 キャラ(ロボット)は現時点で4種あり、 それぞれが3種の武器を選択できるため、実質12キャラ。 ストーリー的なものはなさそうなので、 純粋にシューティングや後述するハクスラを楽しむゲーム。 [h1] 面白い/評価できるポイント [/h1] [b] ・面白い要素全部のせみたいなシステム [/b] ベースは前述の通りシューティングゲームで、 ステージ後半はかなりの弾幕量になる。 そのため、レベルアップでの能力強化は火力を重視するか、 防御を重視するかが悩ましくいい塩梅の調整。 しかし、[u]ヴァンサバライクなレベルアップシステム[/u]なので、 うまく欲しい強化が引けるかは運まかせ。 そのため、キャラ性能含めてパターン化が難しく、 ある程度はシューティングゲームの技術を磨く必要がある。 しかし、本作は運にすべてを委ねるゲームではなく、 ハクスラ的な要素も持っているのが面白いところ。 攻略中に[u]敵を倒すといわゆる装備アイテムをドロップする。[/u] これには[u]ランダムな強化項目と強化値があり、[/u] それを[u]出撃前に組み合わせることで安定した強化が可能。[/u] それ以外でも、普通にキャラ性能を強化することもでき、 ある程度装備を揃えて[u]キャラの強化を行えば、[/u] [u]多少はゴリ押しでもクリアできる[/u]ようになっている。 [h1] 不満/残念だったポイント [/h1] [b] ・アーティファクトや回路のシステムが説明不足 [/b] 上記のいわゆる装備アイテム、としたものが、 "アーティファクト"と"回路"と呼ばれているものなのだが、 これの[u]説明が一切ない[/u]ため苦労した。 アーティファクトはサブウェポン的なビットに付けられ、 そのビットは自由に隊列を設定できる。 しかし、ビットを配置した位置によって、 取り付けられるアーティファクトの種類が決まっており、 その説明はゲーム中に一切ない。 また、ビット同士をつなぐように配置できる回路は、 ビット同士を接続できていなければ効果が発動しない。 (と、思うが説明がないので実は発動しているのかも……?) この[u]アーティファクトや回路の装備システムは、[/u] [u]ハクスラ要素の根本であり本作の面白い部分[/u]でもあるので、 もう少し丁寧な説明があればよかったと思う。 [h1] 総評やまとめ [/h1] ゲームシステム周りは綺麗にまとまっているため、 あとは翻訳精度やシステムの説明などが充実すれば、 かなりオススメできるゲームと言えるので、期待したい一作。 [code][url=https://store.steampowered.com/curator/44793959/][b][u]遊んだゲームを紹介する。[/u][/b][/url] のキュレーターで紹介しました。 他にもいろんなゲームのレビューを書いているので、 ぜひキュレーターもフォローしていただけると嬉しいです。[/code] https://youtu.be/_nQOGTTn7Gg
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Portugal, Polish
Hours played at review time, across 28 reviews with recorded playtime.
[後半に日本語レビューあり] [h1] Robot roguelite shooter with boss battles and build evolution at its core [/h1] A stage-based roguelite progressing in top-down view, where the focus of play lies in tense boss battles. Across 10 stages, 28 bosses await, each possessing randomized special skills, making encounters unfold differently even with the same enemy. Bullet patterns are highly visible, demanding training and immediate adaptability. The robots you control are equipped with unique passives and main weapons, while sub weapons can be adjusted in placement and direction through formation slots. Upon leveling up, skills are chosen via a card draft system, and various random drops will further enhance synergies. Although still in early access, updates are frequent, with additions such as new sub weapons and the formation system, along with ongoing balance adjustments. With multilingual support covering UI, subtitles, and even voices, the environment is accessible to a wide range of players. The combination of player choice, build construction, and unpredictable boss battles creates considerable replay value. [h1] ボス戦とビルド進化がコア構成のロボット系ローグライトシューター [/h1] トップダウン視点で進行するステージ制のローグライトで、遊びの中心は緊張感のあるボス戦にある。全10ステージで28体のボスが待ち受け、それぞれがランダムな特殊スキルを備えるため、同じ敵でも異なる展開となる。弾幕は視認性が高く、修練と即時対応力が求められる。 操作キャラであるロボットには固有パッシブと主武器が設定されており、さらにサブ武器はフォーメーションスロットを通じて配置や方向性を調整可能。レベルアップ時にはカードドラフト形式でスキルを選択し、各種ランダムドロップがシナジーを高めるだろう。 早期アクセス中ながらアップデートは頻繁で、新サブ武器やフォーメーション機能の追加、バランス調整などが継続している。UIや字幕に加え音声も含む多言語対応により、幅広いプレイヤーが触れやすい環境も整う。プレイヤー選択やビルド構築、そして予測不能なボス戦の組み合わせが、なかなかのリプレイ性を生み出している。 [quote][b]Check out our Steam curator ([url=store.steampowered.com/curator/36364102-Horny-Hentai-Festival/]link[/url]) , YouTube channel ([url=www.youtube.com/curatorhhf/]link[/url]), and X(Twitter) ([url=x.com/hhfcurator]link[/url])![/b][/quote]
최신업뎃으로 플레이해보고 리뷰 다시작성함 솔직담백하게 평가하자면 할만합니다 몹수도 많고 보스도 종류가 다양함 패턴도 다다르고 막보까지 한판당 20~30분 걸려요 무난하게 즐기기좋았어요 자세한건 장단점으로 분류해서 써보겟습니다 장점 강해질수있는 수단이 많음 기체강화 보조무기 회로 처음엔 힘든데 기체강화랑 보조무기강화좀 하고나면 딜이 잘나와서 할만함 대신 회로는 진짜 최종컨텐츠라서 좀 오래걸릴듯합니다 기체강화는 코어를 사용하고 캐릭마다 개별업글 해야하지만 100%환불가능하니까 딴캐릭하고싶을때 업글 환불해서 다시사용하면됨 보조무기강화는 크레딧을 사용하는데 모든 무기 풀업글할려면 돈이 좀 들어요 그래도 한겜당 많이줌 캐릭마다 특성있어 좋음 간단하게는 이글은 밸런스형 보어는 탱딜 타이거는 극딜 래빗은 안해봐서몰루 무생겻어 여기서 더 들어가면 캐릭마다 3가지의 무기를 가지고있고 무기하나당 두가지업글이있어 사실상 캐릭하나당 6개의 바리에이션이있음 취향에 맞게 업글해서 쓰시면좋을듯 몹 종류가 다양함 잡몹도 종류가 다양하고 역할도 다르고 좋은보상주는 엘리트몹은 대놓고 노란색이라 보기쉽고 보스도 종류가 많은데 패턴도 각자 달라서 좋았습니다 1인개발인거 감안하면 진짜 대단한거임.. 단점 경험치나 적의공격에대한 가시성이 좀 떨어짐 후반가면 보스가 미친데미지를 뽑아내는데 장판은 되게 잘보여서 좋은데 투사체나 설치형 공격들몇개가 너무작아 보이지않습니다 경험치도 딱보면 저게 경험치구나 하는데 너무작음 심한건아니긴한데 그래도 언젠간 고쳐지길 레벨업 수단이 좀 아쉽습니다 경험치 획득 경험치상승 관련 업글이 기체에 달려있는게아닌 게임내에서 레벨업으로 패시브 업글해야해서 아 좀더 레벨업 하고싶은데 이게 안되네 하는게 있어요 공격력 크확 크뎀 체력 회피 방어 보조무기 주무기 거기에 캐릭특성 등 업글해야할것은 많은데 한판에 30~40렙정도 찍을수있습니다 몇개는 포기해야해요 물론 레벨업이 너무쉬워도 게임이 재미없어질테니 이건 진짜 조율 잘되야할거같아요 단점이라기보단 호불호의 영역이될거같네요 이외에 배경사운드가 아쉽다 이런 짜잘한것들이 있습니다 그래도 1인개발에 이정도면 게임 개발진분이 게임에 정말 애정이있다는게 보여서 응원하고싶어요 최근에도 업뎃꾸준히하시는거보면 화이팅이에요
In general, my experiences with this game have been fantastic, and I'm very much looking forward to its continued development. With that said, it [i]is[/i] in Early Access, and is far from perfect. In some regards, it is already head and shoulders above games that are fully released, but in others, it needs considerably more polish and refinement to get up to par: Positives: · Enemy variety is fantastic. Most full release VS-likes don't have half the enemy variety that is in this game right now. Boss variety is especially noticeable, though the overall growth in power expected in VS-likes does mean that the differences between the bosses end up mattering less once you can burst them down...but it's still immensely more effort than is normal for the sub-genre. · The game [i]feels[/i] good to play. Movement speed, hitboxes, enemy generation...the intangible or frequently unnoticed qualities that give a game its overall moment-to-moment play experience are all handled very well here. · A variety of different meta-progression systems, some of which provide very interesting options and upgrades (and some don't; I don't really consider this to be a loss because providing perfectly balanced options is virtually impossible, but rather consider it great if there are decently-competing options at all). Negatives: · Only one difficulty at present; no modifiers/Ascensions/other ways to tweak the play experience. · Only one set of "levels." Due to the way the game is designed, I have no idea if more are even being planned, and I think the game would be fine without further additions, but it's still worth noting. · The game froze on me once. I didn't actually lose any progress, because it occurred on one of menus instead of during a run, but I know many people are very sensitive to bugs (especially freezing), so it is worth knowing going in. · No explanation is provided for one of the upgrade systems. I was able to figure it out by just experimenting until I figured out its rules, but there are no tutorials right now. Someone who doesn't find the "language of games" very intuitive would struggle to understand the circuits and cores, I expect. Overall, the game is a bit rough around the edges, and some things could certainly do with a couple of balance tweaks, but I found the core experience to be great. Personally, I think the game is worthy as it is right now, but if any of the listed negatives are dealbreakers, you may want to hold off until after some updates.
A fast yet simple and solid old school top down shooter with different playstyles. The bosses are pretty tough but fair to fight. I do hope the developer adds a robot piloted by drill haired pilot which uses a drill lance and mining laser.
장점 무수히 쏟아지는 탄을 피하며 보스를 잡는 액션로그라이크 탄막과 액션, 그때그때 빌드를 만들며 플레이를 하는 맛이 있다. 수정-업데이트로 무기별 벨런스가 어느정도 괜찮아지고 모을 거리가 꽤 생겼다. 기체를 언락하는 조건이 빨라져 좀더 다양하게 즐겨볼수있게 되었다. 단점 아직 이펙트나 타격감이 부족한 부분이 보이고 스테이지가 하나뿐이라 어느정도 키우고 나면 내가 너무 강해저서 보스들이 약해지는 느낌을 받는다. 총 탄막과 액션을 좋아하면 추천한다.
[h1]Guardians Of Restoration 简评 [/h1] [h2]前言[/h2] 说实话玩之前我还真以为这只是一个画面和操作简单的小游戏,结果等自己实际上手游玩几次后,整体感受又不一样了,玩之前真没想过会这么好玩,游戏中我们将扮演四名不同的可操控角色面对宇宙中的各种不同的种族的怪物 [h2]玩法[/h2] 游戏玩法还是挺简单的,我很难说这游戏算不算类幸存者,因为按照类幸存者的出怪模式算的话,本作没有那种海量的怪物,说不是吧,整体操作和升级武器等等的感觉有给我很强的既视感 游戏中我们需要在几个不同的角色中选择一个出战,不同角色的初始武器攻击模组不同,所以可以选择自己喜欢的那种手感的武器来尝试 通过杀怪获得经验,同时又概率掉落缴纳,在胶囊消失前捡胶囊以获取不同的属性提升,经验升级的话就是经典的三选一了,选择中还可能会出现副武器,最多可以获取四个副武器 每一关都有一定的倒计时,倒计时结束我们就会面对这一关的boss,游戏boss形象设计还是很大胆的,各种外星异形生物,攻击模式和技能也要我们逐渐熟悉 每一关结束的时候,还会有商店三选一环节,不过很多时候我都会忽略这个环节跑路 [h2]总结[/h2] 总的来说游戏整体还是很好玩的,无论是操作还是各种属性强化,以及各种各样机制的设计,都在充实游戏的可玩性,如果是肉鸽游戏爱好者的话,就很推荐尝试一下了 [quote]欢迎关注三真万法鉴赏组: https://store.steampowered.com/curator/45742107/ 欢迎加入三真万法鉴赏组: https://steamcommunity.com/groups/szwf [/quote]
화려한 탄막과 회피 액션이 취향이라면 도전해볼 만한 게임!
할만합니다. 뱀서류 할때면 자주 졸았었는데 이건 탄막 피하느라 제법 집중하면서 했습니다.
[i]Dies ist eine subjektive Meinungsäußerung[/i] [h1]10€ für klassisches Gameplay[/h1] Ich möchte mit dem (für mich) größten negativen Punkt anfangen: Ich mag es nicht, wenn der Avatar des Spielers ohne Schattenwurf oder anderen grafischen Bearbeitungen über dem Hintergrund gleitet. Das wirkt, als ob er nicht Teil der Welt wäre und erinnert mich an schlechte Spiele aus den 90zigern. Das sieht billig aus und zerstört die Immersion! Daher hatte das Spiel gleich einen schlechten Start bei mir. ABER: Um fair zu bleiben: der Rest des Spiels war ganz ok. Das Spiel ist noch in der EA-Phase und es kann sich noch einiges ändern. Es fühlt sich jetzt aber schon nach viel Content an. Dabei ist es aber (aus meiner Sicht des Ersteindrucks!) ganz klassisches Gameplay mit einer etwas abgefahrenen Story. Muss einem eben gefallen. Um zu verstehen, welche Spiele ich zum Vergleich heranziehe, kann man gerne [url=https://store.steampowered.com/curator/45150501/] Bullet-Heaven Deutsch [/url] folgen und mir, wenn ich ein Spiel völlig verpasst habe, gerne Spiele-Tipps geben.
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