
Shrunk again, but the world is much larger. In this open-world, single-player or co-op survival adventure, craft weapons and armor, build your base, and traverse the playground on your buggy. But something else is out there—and it hasn’t forgotten you.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
When you've been shrunk to the size of an ant, what was once familiar is now a wild, uncharted frontier. Traverse sprawling manmade spaces overgrown with nature with buggies that can fight alongside with you, uncover hidden secrets, and fight to survive in a world much larger than the backyard. The playground may seem familiar, but beneath its bright colors and towering structures lie mysteries hidden in plain sight. Are you ready to uncover them?
Survive, Adapt, Overcome
The world is relentless, but so are you. Shape your adventure with unique archetypes, each offering distinct abilities to match your playstyle. Whether you rely on precision, cunning, or sheer strength, you’ll need every advantage to survive against the threats lurking in the park.
Stronger Together
The perils of the park are daunting alone, but with friends, every challenge becomes an adventure. Work together to build, fight, and uncover the secrets buried beneath the grass. Whether you’re facing danger side by side or continuing your journey in a shared world, survival is always better with allies.
Walking is Bogus - Introducing Buggies
They scurry, they fight, and now—they help you survive. Hatch, raise, and ride your own insect friends - buggies! Saddle up and ride through the park, command them in battle, or have them help gather resources. The right partner could mean the difference between thriving and barely surviving.
Big Baddies of the Park
The park is home to creatures other than the bugs you know and love. AXL, the tarantula, and the Lizard stand as apex predators that demand preparation, strategy, and courage. The snake is a different kind of challenge. To master it, you will need to learn its patterns, ride it, and harvest its scales. And let's not forget about the bird. Every encounter makes you stronger. Claim rare materials, craft powerful gear, and unlock upgrades that push you further into a world built to overwhelm you.
Playgrounds
Survival is only the beginning. With Playgrounds, you can build your own challenges using powerful tools that shape combat, puzzles, and unpredictable encounters. Download, play, and vote on community creations to discover new ways to test your skills. The park is no longer just a place to survive. It is a place to create.
Home Sweet Home
The park is yours to claim. Build everything from simple shelters to sprawling fortresses that keep you safe from the dangers outside. But don't limit yourself to just dry land. Create fully underwater bases to support long expeditions, expand your reach into the depths, and make every corner of the park a cozy little home.
A Shadow That Follows You
The threat is always there—watching, learning, waiting. You don’t know where it’s coming from, only that it never leaves. The deeper you dig, the closer it gets. Some mysteries should stay buried, but it’s too late now. It knows you’re looking. And it’s ready. Every answer drags you deeper, every step invites something closer. You were never alone. You thought you were in control. You were wrong.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 21.5Kreviews | 82% | — | $18.1M |
| $29.99 | 3.1Kratings | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2210 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Alışamadım ama bence gayet güzel
Grounded 2, it's an amazing game don't get me wrong here. I'd argue it's a good sequel to the original. Although it's not perfect, there's a handful of times I've run into bugs (No pun intended) such as when using the fast travel system, where sometimes after loading back in I'd either somehow teleport back to the starting point as opposed to my destination, or when coming out the terrain wasn't fully loaded and I'd just fall through the floor and into the bottomless void that is beneath the park. Another comment I have is that the bug spawns aren't really the best, in some areas bugs respawn almost the next day after they get killed which can sometimes be a nuissance. A good point about these spawns is that as someone who loves the base building system the biggest issue I have is that sometimes insects will spawn inside of the structure I'm building wether it's a Caterpiller or a Snail that just somehow morphs into the floor, or a Wolf Spider spawns on the Roof. Now I am aware that this game is still in Early Access, so I am very lenient towards the issues with this game but also at the same time some of these issues seem relatively simple to solve (but I'm no game dev so idk). So overall It is a good game, but if your looking to buy this, then maybe wait for a few more updates or smth unless your like me and a diehard fan of the franchise so regardless of the issues I'm having I'm still having a good time. Ok, I'm done with my side tangent. My point, is that this is a Good game but very buggy at the same time. so if your willing to put up with these issues, then yes, this game is worth it. But if your the type to critisize a game based off of it's stability then no, avoid this until it fully releases. Thank you and have a Good Day!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.1M | 18.3K | 87% | $59.99 | |
| $18.1M | 53.1K | 95% | $14.99 | |
| $18.1M | 20.3K | 93% | $29.99 | |
| $18M | 77.8K | 65% | $12.49 | |
| $18M | 18K | 94% | $29.99 | |
| $18.2M | 8.9K | 73% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.1M | 95.9K | 90% | $39.99 | |
| $275.3M | 552.3K | 94% | $29.99 | |
| $24.1M | 31.3K | 81% | $29.99 | |
| $6.8M | 10.5K | 82% | $34.99 | |
| $966.3K | 1.9K | 65% | $19.99 | |
| $123K | 227 | 58% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #69, worst UA #100 · 10 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Spanish - Latin America, Simplified Chinese, Japanese, Portuguese - Portugal, Korean, Traditional Chinese, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
除了更新太慢,没有任何缺点。从1的EA时代追到现在~
игра затягивает) лучше играть коопом...НАмного еще более захватывает))
Now i want to prefrence that i REALLY like this game, it's a really fun game... up until the O.G.A.R toe bitter leviathan. i say this because of certain design desicions that were chosen, so i want to list them off. 1) when a tang glob that it constantly spit off hits you there's no way to avoid the damage so when you're blocking actual attacks from the big guy it lowers your block and then you're esentially dead. 2) for some reason the tang globs that it spits can spawn the Nymphs which spawn on top of you with 9 times out of 10 them going behind you, then attacking you, drops your gaurd, then you die. 3) now i understand it's supposed to be a tough fight, it's meant to be difficult. Heck, you don't even need to kill him to progress the story. HOWEVER, it is the ONLY creature that drops the infused ooze that you need to upgrade your axe (now i don't know if there's going to be a diferent way of obtaing one or not in a future update). BUT in my oppinon, with the ammount of hours i have in this game, it's WAY to difficult for that reward. As of writing this i have not beaten it yet, but i have come to the conlusion that the best way to beat him is by camping at one of the switches and throwing those underwater bombs and shooting him with the harpoon gun. esentially, not engaging with the combat. also one last thing before i end. PLEASE for the love of Ominet, allow us to use 2-handed weapons while using the diving suit in the water.
目前的状态。。没玩过1 的可以试一试
This is a review of the playing the game with friend aspect... HUGE FU**G PROBLEM playing with a friend in this game feels like a punishment. I need to follow him everywere, becuase the game cant handle it if i split for a second. No matter what i do i WILL be kicked into main screen after 5 to 10 minutes. The game itself has a few issues: LACK OF IDENTITY - there should be armours for each "class" not one armour for each location. Suddenly i HAVE to be a mage to go into the firepit, like what? BUGGIES - if the game is so focused on buggy transportation and their use for map traversal then why did we just get fasttravel? ENEMIES AND DIFFICULTY - the problem here is this: i walk out i suddenly there is one small spider. This suddenly turns into a boss fight because the game decides to overwhelm the player with just sheer number of enemies. One little spider just turned to a 1 v 15 fight out of nowhere. ( this happens a lot ) As a player I shouldnt feel like i need to cheese every encounter i have, because the choice is simple - cheese this fight or die. I loved the first game and i like this game as well but the fact that after 2 years..... i need to have a constant thorn in my side if i want to play with a friend is just dumb.... ( dont relese games in early access if its still unplayable I guess? )
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Great game, maybe even better than the first one! I've been waiting to play it all year (ever since it was announced, actually). It's a great game, and it's not even fully finished yet! I can't wait to see what future updates have in store for us!
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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