
Fight through post-apocalyptic South Korea in this retro survival horror. Uncover the truth behind the devastating meteor impact that left the country in ruins and turned every living organism into a terrifying monstrosity. Fight. Solve puzzles. Upgrade gear. Make every bullet count.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.56/day in the week to Aug 4 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ground Zero is a retro survival horror set in post-apocalyptic South Korea.
A devastating meteor impact has wiped out South Korea. 2 months later as the dust and lightning storms settle and the air becomes breathable, an elite Korean operative and her Canadian partner are sent to investigate. What waits for them in the foggy remains is more terrifying than they ever could have imagined…
Fight terrifying monsters that lurk in the dark corners of Busan, mutated by the fallout of the impact.
Uncover the truth of what really hit Busan that day. What are these strange growths unravelling from the meteor impact, and why has it corrupted what little life remains in the aftermath?
Explore a beautiful city in ruins, from shoreline towns and temples to the urban center.
Defend yourself with an array of abilities; shoot, stab, kick and counter as an expert soldier trained in firearm and martial combat.
Perfect your fighting skills and get rewarded. Cleaner kills means more Genome Points, which can be traded for powerful gear upgrades.
Take on huge, terrifying bosses. Seo-Yeon has no idea just how bad the mutations can get in the heart of the city. Be prepared for anything.
Relive the spirit of classic Survival Horror. Ground Zero captures the nostalgia of retro horror titles with fixed cameras and pre-rendered backgrounds, puzzles, custom difficulty and optional tank controls.
Have fun with unlockables and extra content: alternate outfits, additional game modes and hidden endings await players curious enough to find them.
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 775reviews | 90% | — | $315.2K |
| $13.39−33% | 525ratings | 93% | — | not modelled | |
Engagement
Reviews
Themes across 170 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏是好游戏,怀旧操作虽然有点难但是还能接受,丧尸+动物+恐龙算是集大成(缝合?),霸王龙初见确实挺有压迫感,不过有些恶性bug····某些主线关键道具竟然会莫名其妙被刷掉导致卡关甚至死档,如果没有自动存档玩了几个小时的档被bug搞没了确实很搞人心态,不过总体来说还算可以,没死档,通关了写个好评
Does a good job recreating the feeling of playing parasite/resident genre from PS1 days, creates good opportunities for replay values w/ alternative pathways to explore. Good amount of gameplay & fully worth the price. Some lighthouse bugs, mission control speaking korean without subtitles after an encounter & door bugged where zombie is supposed to break thru but doesn't & you can see it's body peaking thru as it's just running at the door. Also some enemies float away after dying preventing scanning for genome if fighting multiples
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $19.99 |
| 141ratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 170 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ground Zero is cool, but I just CAN'T STAND FIXED CAMERAS anymore. I absolutely hate them. I thought I could get past it, but once I reached the Police Station and the game started throwing smaller, tighter spaces at me, it became incredibly frustrating. I kept getting lost, running into walls, and fighting the camera more than anything else. Eventually, I just had to stop playing. Other than that, it's a pretty standard horror game, and honestly, not a particularly scary one. I really wanted to like it, but between the camera and the fact that I wasn't having much fun to begin with, I just couldn't keep going.
GROUND ZERO REVIEW A great throwback to survival horror classics of late 90s and early 00s like Resident Evil and Parasite Eve. A bit more action oriented but does require planning and resource management just like the classics. The points system is great, although you may find yourself with a surplus easily if you manage ammo and healing items. First playthrough I did was on Hard difficulty and the game caught me off guard in some places, leading to deaths. One particular feature I liked were the branching paths where the game will diverge significantly based on your choices. I look forward to subsequent replays. Some other systems can be a bit hit or miss. The critical shot system where you basically play a minigame to hit the timing on the shot is satisfying, but some screens can make it a bit hard to see where the target area actually is. The grenades also are very situational. They got me out of a hard situation more than once, but this really depends on good lines of sight. Throwing them blind is not a good idea. The story of the game follows two agents, Seo-Yeon and Evan, on a mission to stop a deadly infection across all of South Korea, and possibly farther. A meteor had crashed some time prior to the start of the game, causing devastation and unleashing a deadly bioagent which consumes and mutates all life it touches. There is also another character who appears, and she is very similar to Ada Wong from Resident Evil. The graphics are a nice throwback to the late PS1 era and it looks pretty good in most places. Some areas are pretty memorable and look great, while others can be a bit muddy. The sound design and music are also a bright spot for the game, as both are very well done. You can infer what may be waiting or lurking nearby just from the sound alone. My main gripe is only that the game drags a bit in the mid to late game, but this is honestly so much game for the buck that it feels like a non point. Overall, a great experience and well worth at the ridiculously low price point.
As a fan of Survival horror games and the Resident Evil games, I've had a blast with this game. There are branching paths too that seem to be quiet different. At one point you decide between going to the hospital or the Police station and the Police station was a pretty big area so I'm excited to see if the hospital is the same. It has the staples of early resident evil with Item management and Item boxes to keep stuff in that are all connected so you can get what you want out when you want it along with items that allow you to save. Which are kind of like ink ribbons except you only have to use them once to turn on the save point and then you can save at that point as many times as you want. On normal I've never ran out of them so it's been easy to keep saving. The combat is different and the aiming takes some getting used too. You can focus and have a little quick time event where you have to let go while its in a red square and you can do basically a critical hit and with the Magnum it mostly one shots all the early to mid game enemies You can aim while doing it (I've been playing on controller) with the other joystick it is kind of weird to get used to but I've been enjoying the combat now that I've gotten it down. I'm interested in the plot and it's cool seeing a horror game set in Korea the visuals are great and reminiscent of the early Resident Evil games or playstation 1 games. If you like Survival horror or the early resident evil style games I'd say pick this up and give it a shot. It does include Tank controls or the more Modern control style kind of like Resident evil 1 remake.
Awesome game. Lots of replay value and intriguing story.
游戏还是很不错的,可以说是摄像机视角类生化中的佼佼者,很好玩,流程很丰富。就是游戏后期的视角不舒服,经常出现前后变化,导致一点小操作就会导致角色回头跑。 注意:大家遇到gpu占用率温度过高的情况,就在视频设置里取消勾选垂直同步sync,因为游戏设置里的垂直同步优先级高于帧数设置,如果你的刷新率高于60hz,那么对于游戏来说就是按照刷新率来定最高帧数
A really enjoyable if a bit bloated survival horror experience. Ground Zero proudly wears its influences on its sleeves and creates a neat narrative with some basic though charming characters, I hope to see more of Seo-Yeon, Evan and Isabel in the future. As many have stated after the University section the game hits a brick wall in pacing where it really could have been cut down but even then with the amount of choices, weapons, extras and goodies along the way it's hard to give the game too much grief.
Good
Отличная резедентная бродилка старой школы,местами корявая конечно но от этого не менее интересная )
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3K | 20 | 80% | $11.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $201.1K | 860 | 88% | $11.99 | |
| $25.9K | 225 | 90% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $315.2K | 4.9K | 78% | $2.99 | |
| $315.1K | 1.2K | 69% | $9.99 | |
| $315.1K | 997 | 92% | $7.99 | |
| $315.3K | 743 | 76% | $19.99 | |
| $315.3K | 836 | 67% | $12.99 | |
| $315.3K | 497 | 98% | $29.99 |