
1983, Alaska... During the Salmon Run, a deadly figure known as The Grizzly Man terrorizes a group of tourists led by Bob, an amnesiac former Man in Black. Survive the journey or become the catch of the day in this breathtaking pixel-art interactive fiction with heart-pounding pace!
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About

After surviving a mysterious forest attack that erased his memory twelve years ago, a former Man in Black, now a field guide named Robert, leads a group of tourists to the source of an Alaskan river... When they are attacked by the Grizzly Man, a mysterious and deadly figure linked to the CIA and Project MKUltra.
Will they survive?
Or will they become the catch of the day?

Features
Immerse yourself in the story with its rich, branching narratives and evocative illustrations
Decide the fate of characters in ‘Choose Your Own Adventure’ style gameplay
Accessible, brain-tickling puzzles throughout the story… including a new variant of solitaire!

A Pixel Pulp slasher!
Grizzly Man is a standalone experience and the newest installment in the Pixel Pulps series of interactive adventures. Created by novelist Nico Saraintaris and artist Fernando Martinez Ruppel, Pixel Pulps fuse exceptional writing and stunning illustration, inspired by mid-20th century pulp fiction and 80s home computer graphics. Previous titles include Mothmen 1966, Varney Lake, and Bahnsen Knights.

Grizzly Man, like all the Pixel Pulps, is made to be played by anyone who enjoys fine storytelling.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Latin America
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love the prose here, every character is so at odds with the universe in the best kind of way. The narrative itself is much faster than the other pixel pulps, rushing to a conclusion without revealing most of the game’s mysteries. It makes the story and graphic violence feel even more misanthropic. Saves are bugged but chapter index feature gets around this. I hope more pixel pulps get made.
The pixel art and storytelling in this dazzling piece of video game pulp slasher fiction - which is also a homage to, and reflection on, its genre - are sublime. It’s a fast-paced, dynamic and brutal visual novella, which takes you into the perspectives of all its vividly-drawn characters, including the Grizzly Man himself. The brilliant writing both revels in, and explores, the pulp fiction it so lovingly recreates, and the moments of metafiction are handled with a light and expert touch. I was so impressed with the sentence to sentence writing, with the recurring themes and images (the bears and the salmon!), and the overall narrative structure. And the pixel art is mind-blowing, especially in its use of colour. Wow. There are a couple of puzzle game scenes that I could take or leave (one a card game that I couldn’t quite grasp), but the interactive elements - especially in moments of danger, which call for simple player inputs - heightened the sense of immersion. I’m now eager to play through the other ‘Pixel Pulps’ games by this talented pair of Argentinian devs (unsurprisingly, a novelist and an artist, respectively). ‘Everyone’s salmon’.
Media

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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I enjoyed all four Pixel Pulps released so far. As the ones before, the point of the game is the pulpy story, on which you have minor impact: you can change tiny things, on balance, and get a more or a less hopeful take for the main characters, based on your choices, but it's mostly linear. That is so to that the particular story is it told as specifical as the narrator wants it, and that's a trope of the genre, the visual novels. But also, these games have a way into that, that it just works, for four reasons: - the fast and timed mechanics of the player actions keeps things alive; - the succint texts, written with with a period - the '50s to'90s? - consistent "naive seriousness" out of pulp novels, convinces, and evokes; - the illustrations are some of the best ever done in pixelart, in that they are both great as comic-book art (direct, clear, tremendously narrative and expressive, and just good), and as an example of how to push the bounduary of a medium - pixel art - that's often too conservative. - the audio and music are good, they dramatically undescore, without be overbearing or smudgy. In short, yeah, they're visual novels, but their delivery is above and beyond most. This episode, (with the previous one, Banhsen Knights) has some of the greatest art of the series, and I think it's great for the pacing, for its action concentrated in a short span of time. I like it a lot. There are also the two customary subgames, a game of cards that personally, as usual don't care for, and a nice mini puzzle. The negative of the game, if you don't accept wholly the frame of the type of narrative, is that you would like to see more: not particularly of the backstory and lore, that's nice that it remains a mystery, but a bit more of the consequences of the story for the secondary characters (especially those), the ones just sketched out. I hope that some of that will maybe touched in future episodes. ...I already said the art is great. But I'm an aging illustrator myself, and let me praise it once more. It's that great. Very good game for a thoughtful evening.
The genre and the game itself are exquisite. I’d recommend it even if you’re not familiar with the pixel pulp world
A great hour-long horror title with some of the best pixel art I've seen. While the puzzles are hit or miss and the save function is buggy (not an issue with the "Retry" option and short play time), the story and art kept me hooked enough for an entire run and a death completionist run in one sitting. Easily worth the price!
по ощущениям нарратив послабее, чем в "Mothmen 1966", хотя признаюсь честно, что это может быть обычной вкусовщиной, тк я не особо любительница камп хорроров типа "the quarry", а эта игра - яркий и приятный представитель жанра. однако всем тем, кто любит старый родной дух слэшеров в пиизде мира - советую. а даже если не фанаты (как, собственно, и я) - игра все еще стоит вашего внимания. ебеейший саундтрек и очень приятный визуал. новеллка иногда разбавляется веселыми и простенькими мини-играми, чтоб вы не клевали носом в клаву. также бы хотелось похвалить все сцены смертей - ради них даже хочется проиграть лишний раз. короче - вайб, но советую покупать по скидончику...игра щелкается очень быстро(. определенно будем покупать и заценивать игры от этой студии и дальше.
Ended up playing through all of their Pixel Pulp series - really fun for me and great palette cleansing shorter games in between 30+ hour offerings. Graphics are amazing and stories are innovative.
스토리가 좀 아쉽지만 마젠타색 픽셀 그래픽이 참 좋음 짧음..
Short and sweet. A few bugs and the minigames are pretty bad but otherwise nice little story with well made pixel arts.
Un point and click con una estetica bastante piola, los colores pulp son geniales +u+) Aunque me gustaria que el juego tuviera mas ramas de divergencia, pero esta bastante bien uwu)
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Where this game's players are, estimated from review languages.
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