
A deadly plague threatens the village of Grimshire. Manage your farmland, forage the bounty of the wilds, prevent your harvest from rotting away and keep the root cellar full. Can you help bring the community together and survive?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Aug 29 → 4.86/day in the week after.
About
You’ve barely escaped the chaos that consumed your hometown overnight. The friendly residents of Grimshire, an isolated mountain village, offer you a new home. Restore the cozy old farmhouse, and tend the fields. But beware, a mysterious plague is coming. The community must work together if everyone is to survive.

Feed Them
Keep the root cellar stocked, balance the needs of both herbivores and carnivores.
Prevent food from rotting away by salting, pickling, drying, and smoking.
Cultivate a field of crops, and plant an orchard of fruit and nut trees.
Tame wild critters and raise them for a steady supply of eggs, milk, and meat.
Forage for seeds, flowers, herbs, nuts, roots and berries.
Go fishing in nearby marshes, rivers, and lakes.
Be a part of the Community
Gather materials and construct village projects to strengthen the community.
Donate specimens for research and discover new methods to increase the odds of survival.
Befriend the adorable villagers of Grimshire. But don't get too attached... It's possible that not everyone will survive.
Explore the World
Dive deep in the mines of Grimshire valley, and root out every vein of ore.
Experience beautiful shifting dynamic seasons and weather.
Decorate your home and farm with a variety of furniture, fences, pathing stones, and more!
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 341 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
생각 했던 것 보다 구조가 잘짜여져있음.
This game is AMAZING. It's easily the best farming game I've ever played, and I've played a LOT of farming games. Everything about this game is amazing, and I'm so excited for when it gets out of early access. The fact that I can play as my favorite animal, a possum, is just icing on the cake!
I loved the game! Played on the Grim difficulty and it honestly kind of kicked my behind, I was uncertain every week if I meet the quota, but ended up only coming short the last time I needed to provide. Amazing pacing, it seemed very well laid out, and I was sad to see that there is only one year to complete so far. Super excited to see the next updates and expanding my farm! Can't wait for the full release, I'll definitely be playing again!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 5.57/day in the week to Jul 23 → 6.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Portuguese - Brazil, French, Polish
Hours played at review time, across 342 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it's great, excited for full release + post-year 1 stuff (shoutout gilbert)
This game is stressful BUT IN A GOOD WAY im constantly keeping track of quests and food amounts, ive developed a routine and system for making sure i have enough food im low key stressing trying to keep all my villagers alive i love the mines, ive never seen it done this way and i think this is my favorite version of the mines ive ever played in any game the fishing is nostalgic and reminds me of animal crossing my one hope is that a few more NPC get added maybe some survivors maybe even a refugee aspect to the game where you can build your village and be responsible for the needs of refugees and survivors im so excited to see what they do for year 2+ content
All the joy of a village full of friendly anthropomorphic animals happy to have a new neighbour, mixed with the existential dread of real life problems like not starving, not dying and don't forget to pay your taxes! ...oh and the zombie apocalypse. But who's got time for that when winter is coming, the crops need watering, the animals need feeding and the village only restocks on Sundays and have limited money for transactions? The best laid plans of mice and moles...
Peak
This game is Stardew Valley's cousin who had to survive life behind the Iron Curtain.
This game is awesome. I've done 2 playthroughs so far and still can't make it without a tragedy. I would love if you would add a sandbox mode where you can just grow relationships and level up your farm, while keeping the town fed, with no projects to keep you so busy. I love it though! I hope year 2 comes soon.
This game throws one curve ball at you after another. I've played to the middle of Summer Year 1 in "Grim" mode and I never know what new challenge will arise after managing to overcome the previous one (I don't look up any information online). The NPCs all have personalities and cute little quirks about them; the few festivals I've attended are unique and fun to play.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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