
One of the most acclaimed adventure games of all time is now back, better than ever. Grim Fandango Remastered has the all the beautiful art and engaging story fans remember, but has also been remastered to look, sound, and control even better than the award-winning original release.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 8.9Kreviews | 91% | — | $2.4M |
| $14.99 | 34.8Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 164 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10/10 game, everyone needs to play this at some point
So this remaster isn't perfect. I ran into issues a bunch of times particularly with the point and click system that was implemented just for the remaster glitching out, usually resolved by starting the game. A bunch of the puzzles also were really tough and I needed to refer to guides to get through. That being sad, I'm glad I played this because I don't feel like there would be a game made like this today, and several aspects of this are top notch. The writing, soundtrack, and voice acting are all some of the best I've ever experienced in a game, and give this game a lot of character. And I didn't feel any part of the game was superfluous. So even if I was frustrated at some points, especially when my game glitched and I had to restart, I always felt it was worth persevering because it felt like something worth experiencing.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 31.8K | 98% | $4.99 | |
| $2.4M | 6.2K | 93% | $19.99 | |
| $2.4M | 10.7K | 92% | $14.99 | |
| $2.4M | 6.7K | 91% | $14.99 | |
| $2.4M | 4.8K | 73% | $29.99 | |
| $2.4M | 4.7K | 86% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 4.2K | 93% | $19.99 | |
| $1.3M | 3.5K | 88% | $19.99 | |
| $154.6K | 2.2K | 90% | $2.99 | |
| $8.4K | 476 | 81% | $1.24 | |
| $1.3M | 3.4K | 89% | $19.99 | |
| $1.1M | 5.3K | 96% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil**languages with full audio support
| $14.99 |
| 1.3Kratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 164 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sorry for the wait, Mr. Flores. I am ready to take you now,
es increíble! aunque un poco dificil
Excelente jogo!
One of the few games that I am not scared to call a masterpiece without overexaggerating. The voice acting, music score and story are all to die for. Not many games have characters as charming as what was presented to us in this remaster of a 1998 piece of art. Some puzzles were a pain to get through and didn't fully make sense but that's just the charm of point and click adventures. I would say, this game is worth playing no matter how bad one is at puzzles. I believe, even if following a walkthrough, experiencing those dialogues and characters is worth it. I see the amount of love and care was put into this game and I wish more people got to experience it <33
[b]NOTA:[/b] 8 / 10! * [b]DIFICULDADE[/b] 🔲 Quase não precisa pensar 🔲 Fácil ✅ Normal 🔲 Difícil * [b]HISTÓRIA[/b] 🔲 Sem história 🔲 Bem básica ✅ Boa 🔲 Incrível * [b]GRÁFICOS[/b] 🔲 Nada de especial ✅ Normal 🔲 Bom 🔲 Incrível * [b]MÚSICA[/b] 🔲 Não tem 🔲 Nada de especial ✅ Boa 🔲 Maravilhosa * [b]DIVERSÃO[/b] 🔲 Dá para passar o tempo 🔲 Repetitivo ✅ Legal 🔲 Diversão pura * [b]REPLAY[/b] ✅ Jogo de uma vez só 🔲 Se não tiver mais nada para jogar 🔲 Sim, futuramente 🔲 Jogo infinito * [b]BUGS[/b] ✅ Não vi nenhum 🔲 Alguns 🔲 Bugs engraçados 🔲 Impossível jogar * [b]PONTOS POSITIVOS:[/b] mecânica fácil. * [b]PONTOS NEGATIVOS:[/b] algumas missões são confusas, jogo antigo.
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Clássico da infância como os demais da Lucas Arts! Dublado é bem melhor e engraçado. Vale a pena, entrega algum desafio.
100%
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.