
Griftlands is a deck-building roguelite where you negotiate, fight, steal or otherwise persuade others to get your way. Every decision is important, be it the jobs you take, the friends you make, or the cards you collect.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−70% | 14.5Kreviews | 94% | — | $1.1M |
| $7.99−60% | 315ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 838 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Never seen anything more complicated game in my life. After 4h i still have no idea what i am doing.
settings >> other >> metrics >> sending metrics data is activated by default, without asking.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Spanish - Spain
| $19.99 |
| — |
| 96% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 844 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I played through this game more times than I usually do because the mechanics for each playable character were so different it was fun to play each style of deck, and the plot was engaging - the writers did a good job of hooking me into the mysteries that unfold as you play with different factions or investigate the wild parts of the map.
8/10 gonna be honest, i have no idea how this combat works
本质上打牌爬塔,类似于杀戮尖塔。 但是做得很好,做出了自己的特色,比那些无脑抄又抄不明白的好多了。
游戏本身还算有趣,剧情也很丰富,但是卡组构建这一块让人不太满意。 最让我不推荐的一点就是单局游戏时间是在是太长了,真的太长了。
This is a one of a kind Roguelike Deckbuilder, but with a massive emphasis on dialogue/diplomacy/persuasion. This game gives you 2 decks. One for combat, one for conversation. Your choices matter in your run, people in the world can have varying opinions on you based on your actions, and these will result in buffs and debuffs. You align yourself with certain factions. You can recruit different people to join your party, or fight solo. You can also buy or acquire various animal companions and robots to join you in battle.
旧游补评14 游玩时期:2022 剧情向卡牌肉鸽,分战斗和嘴炮两套卡组。初见体验挺有新意,不过这种带剧情的肉鸽游戏通关后一般重玩动力不足。
[h1] Griftlands é bom… mas só isso mesmo. [/h1] Quem desenvolveu foi a Klei, então eu já esperava algo revolucionário. No fim, é um bom deckbuilder com arte bonita, diálogos tediosos e com sistema bem estruturado. Mas nada nele realmente marca ou impressiona, ele é competente, mas esquecível. [b] ➨ [i] Curti, me diverti, fechei… e provavelmente nunca mais abro. [/i] [/b]
Great dual system deck builder. Dialogue is well written. Atmossphere is great with well crafted backgrounds. Good game so far 9/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4K | 11 | 36% | $13.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $25.6K | 57 | 93% | $14.99 | |
| $0 | 188 | 82% | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.7K | 75% | $39.99 | |
| $1.1M | 2.6K | 83% | $14.99 | |
| $1.1M | 4.4K | 95% | $9.99 | |
| $1.1M | 1.8K | 76% | $29.99 | |
| $1.1M | 2.9K | 85% | $15.00 | |
| $1.1M | 5.7K | 87% | $9.99 |