
Gravity Circuit is a flashy action packed 2D platformer in the spirit of console classics. Follow Kai, a lone operative war hero who harnesses the mysterious powers of the Gravity Circuit, on an adventure in a futuristic world inhabited by sentient robots.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Aug 27 → 6.57/day in the week after.
About
Gravity Circuit - a flashy action packed 2d platformer in the spirit of console classics.
Mission: Stop the Virus Army’s Uprising!
In a futuristic world populated by sentient robots, its inhabitants are once more threatened by an old foe, the Virus Army. Defeated decades ago, it has re-emerged from the shadows with a unique goal, complete world domination. Severely weakened Guardian Corps are left with no other choice but to call upon a hero of the previous war: the lone operative, Kai, who harnesses the powers of the mysterious Gravity Circuit. As the world's last line of defense, journey through futuristic environments, and take down the evil mastermind behind this chaos.
Reminiscent of classic platformers from the 80s and 90s, with action dialed to maximum, channel your power into your fists and send foes flying, or grapple them to get up close and personal. In your quest you will acquire many new powers, which will allow you to go even further beyond!
Action packed platforming
By channeling your energy into devastating punches, perform satisfying combos and send foes flying, causing destruction and mayhem in the process!
Save the innocent, and power up!
Stages are packed with secrets and innocent civilians alike. Uncover and rescue them, and unlock new powers!
Single player campaign with 12 stages
Each with their unique set of mechanics, your platforming and combat skills will be tested against an armada of enemies and bosses!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.99 | 3Kreviews | 95% | — | $1.1M |
| $21.99 | 319ratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 678 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A melee oriented tribute to Mega Man with fantastic boss design and gameplay. Play as Kai, a robot who has inherited the power of the Gravity Circuit, bestowing upon him the power to become a hero in a world of automatons. Fight eight robot bosses, rescuing helpless robot citizens along the way as you navigate through levels, blasting hostile bots in the Virus Army. Gameplay is a smooth combination of combat and platforming, working your way through themed levels ending in a boss fight with their own specialized attacks. Combat is melee oriented, punching robots apart with your fists to collect energy for special attacks and bits that act as currency for upgrades and health restoration. Levels contain roughly eight robot citizens to rescue, each one netting you a rescue coin to put towards upgrades, like double jumping and invulnerability on slide, back at base; you can only equip three at a time, so a lot of upgrades will just end up going permanently unused. Defeating a robot master will unlock more energy-based skills for you to purchase and equip to the four main directions of the D-Pad; healing, energy shields, offensive attacks, and more. Paint jobs can also be unlocked and purchased, changing your colour scheme and how Kai's default abilities and attacks function, adding another layer to game play. The pixel art is pretty bang on, suiting the game, style, and homage to the material Gravity Circuit is inspired from. I really enjoy the character, boss, and enemy designs the whole way through; level designs being on point too for the themes of the bosses. Gravity Circuit's world is put together quite well, the concept leaving things open for multiple Gravity Circuit sequels to continue the Mega Man format. I got this one for free when it was given away on Steam, but it easily would have been worth paying for. An easy recommendation to Mega Man fans. [quote]Follow [url=https://store.steampowered.com/curator/45701624-CthulhusMonocle-That-Next-Fest-Guy/]CthulhusMonocle - That Next Fest Guy[/url] for more game and Steam Next Fest demo reviews.[/quote]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 9.5K | 93% | $6.24 | |
| $1.1M | 1.2K | 69% | $49.99 | |
| $1.1M | 1.2K | 78% | $14.99 | |
| $1.1M | 1.6K | 85% | $19.99 | |
| $1.1M | 4.3K | 94% | $19.99 | |
| $1.1M | 2.5K | 67% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $64.4K | 226 | 81% | $11.99 | |
| — | 0 | — | — | |
| $10.9M | 39.2K | 94% | $14.99 | |
| $1.8M | 5.4K | 86% | $14.99 | |
| $162.9K | 433 | 85% | $20.00 | |
| $133.9K | 446 | 76% | $14.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Dutch
| $16.99 |
| 46ratings |
| 94% |
| — |
| not modelled |
| $5.94−65% | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 680 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Have been meaning to play this game for a long time, aaaand what do you know! The devs have decided to give out the first game for free after announcing a sequel! Honestly couldnt put this game down, the controls took some getting used to and the hookshot was clunky feeling at first but damn, after getting used to it and realling feeling the controls I really really love how Kai feels to control! And all the chips and palettes options make him even more flexible and fun to control As for some of my gripes with the game... I wish there was more dialouge or interactions between kai and the NPCs, I really wanted more and it kinda blows that theres barely any additional or secret dialouge since I found everyone so charming. For gameplay though I wish the levels were designed to let you go super fast, a lot of enemy/obstacle placements feel so frustrating to get around especially if you're really trying to speed through as fast as possible Overall though, SUPEREE EXCITED for the sequel!!! (My fingers hurt!!!!)
Its an amazing game especially if you love megaman, its also preety replayable with the multiple collectiabels.
用手柄的可以放弃这个游戏了,那狗爪不是给人用的
100% recomendadissisimo, con estilo retro, genial para pasar el rato
Гра чудова. Хочу відмітити, що складність тут не тільки збільшує ворогам хп і дмг, а й змінює й прискорює мувсет босів. Я почав на харді місію в горах і проседів там 2 години поки боса з траю 20 не подолав.)Саме пройти гру на харді + всі колекційки на сотку був класний досвід, а ще й тритина ачівок це челенджи. От як пройти лвл не вляпавшись в жижу. Дуже сподобалось. Гра на рівні лопатного рицаря. Рекомендую гравцям, котрих не відштовхує піксель арт та інші ретро складові.
i liked when they said "we are Gravity Circuit" and then the other guy said "i am Gravity Circuit... Too." and then kai was like "Gravity Circuit 2... I like that name.." and thats why the sequel is being made
I love the way it feels to move around and flow from place to place in this game. The grappling mechanic mixed with the picking enemies up mechanic is a great way to mix up the way this game looks like it would play with its mega man influences. the art style and pixel art are so wonderful and the music relaly propels you through the levels. I liked exploring all of these levels for the secrets/rescues/upgrades, im happy they had so many, since i liek to take my time in levels like this and find everything anyway. The story was nice, and surprising in some ways, but also besides the story reasons, I really just liked that they committed to everything being a cool looking robot. the power ups you could unlock were all really fun to use, and i look forward to all of my future playthroughs of the game
It's a fun game otherwise, but I can't get past the awful controls for the grappling mechanic and all the platforming puzzles around that mechanic.
tremendo juego, compro el proximo en vez de agarrarlo gratis como a este
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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