
Build and manage a medieval graveyard while facing ethical dilemmas and making questionable decisions. Welcome to Graveyard Keeper, the most inaccurate medieval cemetery sim of the year.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best PL #97, worst RU #100 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.29/day in the week to Sep 14 → 24.17/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 55.7Kreviews | 85% | — | $5.1M |
| $49.99 | 4.9Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1900 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun time, funny.
Si
Sideways thumb, but tilted slightly up. It's enjoyable as a timewaster but just on the edge of being too grindy as a game. I don't regret playing it but I'm going to give the sequel a miss because I've had my fill now.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 11.4K | 93% | $19.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| $5.1M | 19.1K | 96% | $9.99 | |
| $5.1M | 35.1K | 75% | $7.99 | |
| $5.1M | 8K | 97% | $12.49 | |
| $5.1M | 4.7K | 79% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 755 | 78% | $4.19 | |
| $4.1K | 30 | 40% | $6.99 | |
| $1.2M | 1.8K | 70% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $172.3K | 484 | 50% | $9.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 14/day in the week to Aug 5 → 23.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Spanish - Spain, Portuguese - Brazil, Korean, Japanese, Russian, Italian, Polish
| $19.99 |
| 2.5Kratings |
| 80% |
| — |
| not modelled |
| $4.19−79% | 755ratings | 78% | #178 | not modelled |
| $4.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
도구 하나 만들려는데 ‘철괴가 필요함 -> 철광석을 파야 함 -> 기술 포인트를 모아야 함 -> 그러려면 연구대를 써야 함- > 과학 포인트가 필요함 -> 종이를 태워야 함-> 결국 처음에 뭐 만들려 했는지 잊음
Nie chętnie na tą grę patrzyłem przez długi czas w mojej bibliotece i ostatecznie ją zainstalowałem, dając jej szansę. Kurde, muszę przyznać, ale ta gra jest genialna xDD Aż żałuję, że wcześniej w to nie zagrałem :v
just stay away
poor feedback on content and gameplay. They're masters at torturing players; you'll understand after a few hours of play. What a waste of their beautiful art style. 免費好評,內容、操作反饋差評。折磨玩家有一手,玩幾個小時你就懂了。白瞎了這精美美術
Surprisingly, I got addicted to this game, and lost a nights worth of sleep playing. Didn't expect that. I still need to finish it. I suggest watching a Gameplay video on YouTube to see if this game is your genre, because it's not what I normally play, but still fun.
É um Stardew Valley soulslike kkkkk poderia ser mais bem feito, as vezes temos que ir atrás de wikis pra resolver os problemas. Tem mods imprescindíveis de QoL que fazem o jogo se tornar muito bom. 8/10 até então com mods.
This is a very grindy game, but also a very good game. You can eventually automate much of the grind. I'm excited for the sequel.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.