
Build and manage a medieval graveyard while facing ethical dilemmas and making questionable decisions. Welcome to Graveyard Keeper, the most inaccurate medieval cemetery sim of the year.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best PL #97, worst RU #100 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.29/day in the week to Sep 14 → 24.17/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 55.7Kreviews | 85% | — | $5.1M |
| $49.99 | 4.9Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1900 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
可以挖坟入土,可以火化收集骨灰,身体器官还可以挖了当炼金材料,一点都不浪费。 甚至能把尸体复活当苦力,种田挖矿全让活尸干,自己当奴隶主。 引导确实不太好,需要自己上网搜一下攻略,上手以后体验很好。
It's a really nice game if your bored. Does take some time but a great escape if you want a break from everything, as soon as you know it time will go by so fast!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 14/day in the week to Aug 5 → 23.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Spanish - Spain, Portuguese - Brazil, Korean, Japanese, Russian, Italian, Polish
| $19.99 |
| 2.5Kratings |
| 80% |
| — |
| not modelled |
| $4.19−79% | 755ratings | 78% | #178 | not modelled |
| $4.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
В моменте становится очень душно гриндить
if the word "slog" was a video game this is it. doing even the simplest tasks requires unlocking it in the skill tree first, or to wait until a quest progresses enough that the game decides you're allowed to collect a certain resource now. for example, bugs: you cannot catch bugs until you unlock them in the skill tree. but it requires five blue points to unlock, you can't get any blue points at all until you've unlocked church sermons. another example: you learn very early that you can sell meat for a high profit. but you can't sell meat until you get a stamp. you can't get a stamp until you clear out a collapse blocking access to the character who can get you a stamp. and you still can't get it until you have 5 faith from doing church sermons at least twice, and to unlock that you need to raise the rating of the graveyard to 5 and talk to the bishop, and if you miss the bishop because you're busy taking care of all the 50000 other things you need to be doing you'll need to wait another in-game week to try again, all this barring the game simply refusing to let you hold a sermon once theyre unlocked, or god forbid the faith you gathered the week before and put in a chest doesnt simply vanish from the chest altogether when you're not looking. if you like having to grind literally every tiny detail, then sure, this game might be for you. i found it incredibly frustrating and counterintuitive to a good experience, and quit when i finally came to terms with the fact that i was not enjoying myself at all.
Meta puanı 69 bi sie mk metadaki ipneler götünüzle mi oynuyorsunuz oyunları. 10 numara 5 yıldız oyun. Erkin Koray- Mezarllık Gülleri dinleyerek oynayın sarıyor.
This is one of my comfort replays, on multiple systems. It's a tad clunky, but there's something very soothing and fun starting up a new playthrough and knowing that there's no stress to just go through the various tasks, knowing the right day of the week will come around again if you missed it. You can do challenge runs on trying to avoid automation or shave days off your playthrough, if you want, but I generally just enjoy a humorous, dark, easy-going playthrough.
Divertido, diferente tema, animador
I was never able to get into Stardew Valley, but this is a very fun game that's similar. I genuinely love this game
most boring game out there
No voy a mentir si me entretuvo, hay ciertos tractos que se ponen aburridos y son tediosos, pero fuera de eso me veo hasta tentado a jugar los dlc y la segunda parte
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 11.4K | 93% | $19.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| $5.1M | 19.1K | 96% | $9.99 | |
| $5.1M | 35.1K | 75% | $7.99 | |
| $5.1M | 8K | 97% | $12.49 | |
| $5.1M | 4.7K | 79% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 755 | 78% | $4.19 | |
| $4.1K | 30 | 40% | $6.99 | |
| $1.2M | 1.8K | 70% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $172.3K | 484 | 50% | $9.99 |