
Build and manage a medieval graveyard while facing ethical dilemmas and making questionable decisions. Welcome to Graveyard Keeper, the most inaccurate medieval cemetery sim of the year.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best PL #97, worst RU #100 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.29/day in the week to Sep 14 → 23.2/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 55.6Kreviews | 85% | — | $5.1M |
| $49.99 | 4.9Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Too much grinding. If you are jobless or have the entire time in the world at your hands, this game might be for you
Que jogo sensacional, estava tão acostumada com jogos de 'fazendinha' que foi uma surpresa em que nesse cuido de um cemitério. A caveira é cachaceira, o burro é comunista.. e caramba, preciso de curso técnico para fazer pregos.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 14/day in the week to Aug 5 → 23.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Spanish - Spain, Portuguese - Brazil, Korean, Japanese, Russian, Italian, Polish
| $19.99 |
| 2.5Kratings |
| 80% |
| — |
| not modelled |
| $4.19−79% | 755ratings | 78% | #110 | not modelled |
| $4.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Blueballing: The game
I never would have guessed dying was such a chore; the only spooky thing in this cemetery after sunset is the slog. I kept playing thinking I just needed to get through an early game grind, but the tedium just never ends and it never really feels like the game rewards you for any of it. I don't feel like I need a refund but I do wish I had my time back.
Amazing chill game!! I happily spent 80+ hours dissecting corpses and digging graves! Also I: -built workbenches -crafted items -cooked -practiced alchemy -preached in church -created my own army of zombie workers -built a camp -and ran my own tavern!!!! 10/10!
心爱的人还在等我回家吃饭。
肝疼,看在免费份上给你个好评吧
bao
Never again expect me to think about you any other way than a body i can bury and put a tombsone on top.
Seré breve: Estuvo gratis. Lo probé. 50 horas y quizá lo repita. Pero disclaimer: Solo 62 logros vienen con el juego base y solo 1 final. Se ve que un DLC cambia algo, pero yo quiero comentar el juego base. Estéticamente es muy agradable, pero no pretende ser un Stardew Valley: Aquí las estrellas del gameplay son el farming, personajes que decoran el mundo y el lento conectar de todos los puntos de la historia. La historia no es gran cosa, pero es satisfactorio redecorar el cementerio y la iglesia; cumplir las misiones de los diferentes NPCs; explorar el mundo... la mecánica estrella es el calendario con un día dedicado a los 6 principales personajes. Por una parte divertido, pues te organiza los preparativos de cada uno, pero significa que si no has traído los objetos de la misión, te toca esperar otros 5 días hasta que vuelva el maldito astrólogo. Las tecnologías requieren muchos puntos y son especialmente escasos los puntos azules. El conseguir las tecnologías necesarias acabará siendo cosa de mucho farmeo; en algún momento se necesitará bastante dinero para avanzar y vuelve a ser mucho farmeo (recomienda pescar goldfishes); y aunque los zombies pueden hacer tu trabajo, sigue siendo un gameplay concebido con mucho farmeo. Tenlo presente. Yo lo recomiendo encarecidamente, pues es un juego al que le coges cariño. No creo que sea ni tan tedioso ni tan aburrido como los otros comentarios dicen. Cuando me atasqué, la wiki me dijo paso a paso qué debía hacer. No es difícil y creo que la gran cantidad de logros lo hace muy entretenido.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 755 | 78% | $4.19 | |
| $4.1K | 30 | 40% | $6.99 | |
| $1.2M | 1.8K | 70% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $172.3K | 484 | 50% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 11.4K | 93% | $19.99 | |
| $5.1M | 10.2K | 86% | $14.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| $5.1M | 10.7K | 89% | $19.99 | |
| $5.1M | 18.5K | 96% | $9.99 | |
| $5.1M | 35.1K | 75% | $7.99 |