
Gravel is the ultimate off-road experience. The most extreme racing game that will let you try out amazing stunts in the wildest places on the planet!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.1Kreviews | 77% | — | $456.7K |
| $19.99 | 12.7Kratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Recommended Again, went in with a simple plan to get all achievements. At first it’s just a fun off-road racer you play for a bit, but it quickly turns into “okay, one more race” over and over again. Mess up a turn, retry. Almost got it, retry. Finally get a clean run… move on to the next one. 30/30 achievements Some events took a few attempts, especially when going for everything, but it never felt annoying enough to quit. More like “I know I can do this better”. It’s not trying to be super realistic or complicated, and that’s exactly why it works. You just jump in and play. Would do it again 👍
Gravel est une très bonne surprise pour tous ceux qui aiment les jeux de course arcade. Le gameplay est fun, dynamique et accessible, tout en procurant de bonnes sensations de vitesse. On prend rapidement plaisir à enchaîner les courses sur des circuits variés, que ce soit sur terre, dans la boue, la neige ou d'autres environnements. Le contenu de base est déjà généreux, avec de nombreux véhicules et plusieurs types d'épreuves qui évitent la monotonie. Les DLC sont également un vrai plus : ils apportent énormément de contenu supplémentaire, avec de nouveaux véhicules, de nouvelles épreuves et de quoi prolonger la durée de vie pendant de nombreuses heures. Si vous appréciez le jeu, ils valent vraiment le détour. J'y joue sur Steam Deck, et le jeu fonctionne très bien. Les performances sont excellentes, les commandes sont parfaitement adaptées et c'est un vrai plaisir de pouvoir profiter de ce jeu de course en mode portable. S'il fallait proposer une amélioration, ce serait d'avoir un mode carrière encore un peu plus développé, mais cela n'enlève rien au plaisir de jeu. En résumé, Gravel est un excellent jeu de course arcade qui mise avant tout sur le plaisir de conduire. Si vous recherchez un jeu de rallye/off-road sans prise de tête, avec de bonnes sensations et une excellente compatibilité avec le Steam Deck, je le recommande sans hésiter. Et si vous avez l'occasion de prendre les DLC, n'hésitez pas : ils enrichissent considérablement l'expérience.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil*, Japanese**languages with full audio support
| $19.99 |
| 998ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 71 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tried to run this game on my new latest pc but the textures are rainbow and green on the menu so can't play the game
+ hieno ja hauska autopeli + vaikeus taso saa valita itse + kennät ja autot kans hyvin toimii ja ohjain kans toimii suosittelen ostaa ja pelaa ja käytä ohjainta helpoin tapa pelaa
muito bom,divertido valeu a pena na promoção 👍
Аркада с простым управлением и физикой. Графика уже ощутимо устарела, соответственно, игра идет идеально. Главная беда в странной прогрессии: новые машины открываются так часто, что не успеваешь толком покататься на каждой и постоянно перескакиваешь на более мощные, что вызывает неприятное чувство упущенного контента. По хорошей скидке для нетребовательной системы это неплохой способ скоротать вечер-другой, но всерьёз тратить на неё время сейчас вряд ли стоит.
Hdrslop
Scooped this racer and all it's available DLC up on an extremely deep sale when I found out this was a Milestone title. There's a shortage of arcade-style off-road racers these days, and this is a very, very good one. From a presentation and progression perspective, Gravel feels like a PS2/Xbox-era game - You unlock new events, cars, and liveries when you complete events. There's no crew or garage management, no fine tuning of your vehicle, no purchasing of vehicles, repairs, or upgrades, and no livery editor. The game is designed to get you into the action with as little downtime as possible, and the simplicity is refreshing. Where this game shines is in the basics - which might sound damning with faint praise if so many racers didn't get this wrong. The handling model is superb: immediately intuitive, but possessing a level of nuance that doesn't really make itself obvious until you turn down some of the assists and increase the difficulty. Speaking of difficulty, the AI is generally better than competent. On the "hard" difficulty, AI opponents will push you and shove you around corners, lining themselves up to jump through a gap if you take a turn too wide, and they'll deviate from their racing line to close you off when you try to do the same. There's a wide variety of mostly-excellent fictional track layouts in various locations around the world, and the car collection is carefully curated to include a not-overwhelming number of both famous and obscure rally and off-road cars. Bombing down the dunes of Namibia in a kitted-out 4WD VW new Beetle while battling for first around every checkpoint flag is an exhilarating feeling. Gravel does this better than most - most of the time. Graphics are typical of a 2018 game, and it looks great on modern hardware. My rig is a Ryzen 5 5600X, 32GB of DDR4 RAM, and an RTX 5060 ti 16GB. I run it at 3440x1440 resolution locked at 90 FPS (my monitor refresh rate is 100hz) with all the details at their highest settings, save for shadows - for some reason, at "high," they seem to be prone to flickering at times. Setting the shadows to "medium" seems to resolve this. I have no doubt this game would run just fine on much, much less powerful hardware. Audio is generally decent - the voiced lines get old very quickly but the engine sounds and effects are generally good. The music is simple, fun riff rock - it fits the style but doesn't do anything particularly memorable. My only real complaints about Gravel are that depending on the event and vehicle selection, the difficulty can feel a little uneven - I will struggle to cross the finish line in third on one event, then win the next by several seconds. However, it's mitigated by the lack of any real rubber banding here, so it's a minor gripe. Also, any sort of livery editor, even one with a few preset designs that could have a few color schemes applied to them, would be welcome. The campaign also seems like it might be a bit short - 2 hours in, I'm probably almost 25% of the way through the regular campaign, so I don't anticipate this game and the DLC occupying more than about 10-12 hours of my time, unless I wanted to go for 100% completion at the hardest difficulty. That might be a pro or a con, depending on how repetitive you like your racing campaigns. Gravel is an excellent budget title by Milestone that nails all the essentials better than a lot of much more big-budget titles, and it provides a fun, arcade-like off-road experience that feels unique in a "sim-cade" saturated market. Definitely a recommendation for arcade racing fans, even at it's listed $20 standard pricing. On a sale, it's a must-buy. Update after base game completion: About halfway through the game I started to improve, removed some additional assists, and turned the difficulty to "very hard." Despite this, once you unlock some of the more performant vehicles, many events even at this difficulty can be pretty easy with most assists off (I left ABS on and TCS to low just because I'm using a controller). Some of the vehicles can be wildly unbalanced within the same class (especially the DLC vehicles), making some races virtually unwinnable with one vehicle and a total cakewalk with another. Still, many of the courses and tracks are an absolute joy to drive, and the very forgiving difficulty and event unlock requirements make it a great option for beginners or casual fans of arcade racers. One of the few racers I've binged start to finish in a single week. Highly recommended!
This game was fun at the start and had a motorstorm like feel but got too repetitive and i prefer wreckfest at this point due to lack of maps and locked vehicles in this game, this game is good for 90% of with it costing less than $2 but I recommend this game that price, if your gonna pay full price then its a no, just get wreckfest then but overall getting this game at 90% was worth it but I'ma uninstall it for storage for other games
Good game , Mid Optimization , Good Physics , Better than Dirt
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