
Known for its dynamic combat, ensemble of versatile characters, and thrilling online co-op, Relink returns with expanded solo and multiplayer content, bringing endless adventure to skyfarers both new and old.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Engagement
Reviews
Themes across 565 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Le mode auto des SBA ne fonctionne plus. Les PNJ ne lancent plus de SBA quand on leur demande. Il n'y avait rien à changer, mais ils l'ont fait avec un bug en plus au passage. GG les gars.
这dlc更新之后好的地方是我喜欢的角色可操作了,因子可以选择合成了,新boss总体来说5个新boss,演出不错,但是断打斗节奏,这种演出打完一次之后还是建议在设置中增加后续自动跳过演出的选项吧,增加了运动会,弥补了我在mmo中没机会体验运动会的遗憾,并且boss过于多动,一些中了基本能扣你十几万血的boss小技能在特效拉满的场合又不是很容易看清.特别单指别西卜的那个小球,4个角色特效拉满真的很难看清,每次都莫名奇怪被硬控打到空中一巴掌十几万血没了,我玩拉拉肥的,你知道那b玩意天天移动,我还要控制那个狗屎的xxxy不要乱跑真的很恶心,打输出还是站桩打,好不容易资源满了.正想打一套输出结果boss莫名奇妙开始打你,长按y的最后一段收尾还老是打不到 肉鸽模式,说实在有点过于无聊了,而且选了buff之后无论是增益还是debuff都感觉不到区别,而且奖励选择也少,我还期待着能顺便刷技能石的,没想到奖励中没有 因子合成系统,这是一个好系统,但又不好,既然设计了一个新系统,还有新因子,为什么新因子不能去合成,属性克制这些也不能,专属因子也不能,你是为了什么设计的,唯一的好处的就是给在新增加的技能点系统中,那些指定主类型的因子跟另一个因子对换一下位置,能让角色更肉 然后就是技能石这边的了,路西法的技能石,在掉落那里是没有写范围的,但是实际上我掉落了好几个都说γ因子,你这追加技能真要改改了,而且这玩意又不能像因子那样可以去商店那边合成去刷,我刷到直接开风灵月影了,25倍速刷了好几个小时,一个狂战士都没有..你这因子合成跟技能石像是说好了那样,新因子强力又不能不要,但又不能合成让两个因子词条出现在一个因子中,最好的方法就是把不能合成的因子在技能石那边刷出来,因子合成减少肝度的同时,你的技能石又弥补原来减少的肝度,可能更肝.毕竟还有可能刷出来的不够15级. 但综合下来还是给好评,希望后续有更新的话能优化吧,好评是给早见沙织的,毕竟dlc我本来就是因为看到拉拉肥我才打算买的
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English*, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, French*languages with full audio support
Hours played at review time, across 565 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
About 20 hours into Endless Ragnarok, it's more Relink, which is fantastic. The patch changes that came with it changes a number of little things for the better, lots of quality of life. Most of the new quests are from the Quest board, meaning they are almost entirely multiplayer. The new Roguelike mode, Conflux, is single player only, which I think is the only real misstep in the expansion. It's a simple review, but if you simply want more Granblue Fantasy Relink, this is absolutely worth it.
你们应该先看我登龙
战斗爽完了,在玩法和因子方面有很大的优化,并且是一个让Relink复活的DLC,十分的好
peak
HUGE addition to the base game, every character has 3 ways of playing now, albeit some are more meta than others, but still one of the best expansions i ever played, don't be afraid of buying it, if you enjoyed the base game.
This brought new life into a game when I was last expecting it. It won't change your perception of the game, but if you were ever curious or wanted a healthy population, here's your best opportunity!
게임은 재밌음 근데 출시 2개월밖에 안됐는데 동접수도 매칭 잘안잡힐정도로 줄었고 지금까지 한 패치내역 보면 유기냄새 아주 찐하게 남
.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.2M | 56K | 90% | $39.99 | |
| $1.6K | 5 | 80% | $11.99 | |
| $12.6M | 12.5K | 90% | $29.99 | |
| $3.5M | 2.9K | 65% | $59.99 | |
| $752.4K | 576 | 60% | $59.99 | |
| $0 | 37 | 73% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 3.6K | 57% | $9.99 | |
| $1.1M | 5.6K | 84% | $9.99 | |
| $1.1M | 2.6K | 71% | $10.49 | |
| $1.1M | 4.1K | 94% | $9.99 | |
| $1.1M | 1.7K | 74% | $19.99 | |
| $1.1M | 3K | 76% | $14.99 |