
Known for its dynamic combat, ensemble of versatile characters, and thrilling online co-op, Relink returns with expanded solo and multiplayer content, bringing endless adventure to skyfarers both new and old.
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Reviews
Themes across 559 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
逆天更新不更新手柄适配,我玩集贸啊,手柄不适配,键盘按键设置阴间,没有光标,本来刷刷刷就枯燥,还要在操作赤石的环境下硬啃吗,这么多年更新个dlc我还以为做优化了,结果根本没变啊,还给我手柄补丁干失效了,现在彻底没玩的动力了。
Because I enjoy the base game, I'm happy with the additional content. With that said, I don't feel like the roguelite mode is very interesting for the following reasons: The mode doesn't incentivize build diversity or team compositions There are no character-specific buffs that adjust or change skills The buff choices are all generic and fairly minimal It's enjoyable enough, but I don't think I'd ever be in the mood to run this over other roguelite/roguelikes. The things about the roguelite I enjoy: The variety of rewards, making it a good one-stop for farming a bunch of different materials that you only need a few of while not invalidating the missions for target farming specific items. Not very difficult, making it fine for running with lower level characters or learning character movesets To cover the rest of what the DLC offers, the characters are all interesting and the new difficulty is a good addition to endgame, though I think the level requirement is too high as you need to essentially clear all current content and farm gear in order to progress the story. Locking chaos difficulty behind it makes sense, but locking story progression behind it was too high a requirement. Summons are a great addition to the game. No notes. Overall, if you like the base game I think it's worth picking up. If you don't like the base game, I wouldn't recommend it.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English*, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, French*languages with full audio support
Hours played at review time, across 559 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
快两个月不更新不修bug,cy李麻麻一定不好
I wanted so desperately to recommend this and have it pop off.. but I unfortunately just can't recommend this nonsensical DLC. Let me save you the trouble.. the DLC has only 4 new fights and 2 joke bosses off the top of my head.. the ENTIRE rest of the DLC is nothing more than just reskinned bosses with super amped up stats and a new move or two that's all your paying for.. more of the exact same as the base game just with over inflated stats and a couple neat fights. You know how you went through the bosses and then multiple dragons and what not? now do it again! There was hardly any work put into this other than redesigning the bosses models a little bit. The story itself is decent while the ending is in my opinion laughably poor. At $30 I absolutely CANNOT recommend this dlc as while yes it adds onto the base game.. it simply over simplified the base games grind and reimplemented the exact same grind now with frustrating mechanics like being 1 shot on a regular basis. Honestly, this makes the game look bad in my opinion.. I loved the base game, but this sure as hell isn't the answer to 'more content'
隔壁刀剑要我298而他只要我128,那还说啥了兄弟。
Basically the "Monster Hunter Iceborn/Sunbreak" equivalent for Granblue Relink. [list] [*]New difficulties, with enemies that actually fight back (unlike the base game where enemies didn't even start to offer any resistance until you hit the very very end-game). The variety of new enemies is on the low-side, but re-used enemies are souped up in the Monster-Hunter-Master/G-Rank way, keeping them fresh somewhat. [*]A new frontier of grind, with earlier grind streamlined out (easier to obtain earlier-game materials, etc.) to help you catch up much quicker. [*]New characters to play with. And if you don't like any of them, all existing characters got three unique skill trees that tweak how they play in various ways. [*] Various QoL features [*] Balance passes to make a wider variety of weapons and skills viable choices. [/list] The only real criticism I have is that once again, damage-boosting sigils are basically worthless and only serve to inflate the drop pool. You get so much strength from various passive sources that "Damage Cap Up" is the actual "do more damage" option.
大部分都是换皮怪但是新怪质量很高,世界和别西卜刷起来都很爽,剧情约等于0
唯一想玩的拉拉肥根本玩不了,C1C2C3的拉刀纯屎中屎,键鼠根本控制不了,手柄听说也控不了 马琪拉菲菈的蓄力就不能改成自动追踪? 这DLC纯几把骗钱来的,估计是就4个新boss感觉卖100多吃相难看,就又塞了一堆养成和本体的全部四色血牛换皮怪 玩的真恶心
拉菲菈C3红刃移动手感太差了,改了再给好评
It's good. Make more expansions pls.
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Where this game's players are, estimated from review languages.
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