
A horror co-op extraction builder set in a scorched wasteland where everything burns. Descend with your friends into shifting ruins, rip out furniture, and scavenge for loot before the Corrupted close in. Make it back alive, then rebuild the Outpost to better your chances for the next run.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
You are a Living Spark surviving inside fragile wooden vessels that splinter, collapse, and catch fire. When your vessel breaks, the Spark escapes. Death is just a change of scenery.
Ride a cursed elevator into shifting underground ruins with your crew. Smash furniture for resources or feed them into the Grinder for gold. If everyone breaks, your loot is lost.
Trolling can become your friend’s demise. Dropkick enemies or “accidentally” launch your ally’s Spark out of their vessel. Block them in a monster-infested corridor or get stuck in the crossfire. Will your group handle the chaos you created yourselves?
The deeper you go, the worse the Rot becomes. Bodies warp. Voices distort. Emotes become…worse. Or possibly better?
The Deep Layers are filled with Corrupted vessels, reacting to sound, movement, and each other in ways that are impossible to predict. Fight. Build. Run. Panic.
When your vessel breaks, you stay in the run as a Spark. Guide your team through the dark and search for another host with a new set of abilities. Force your way back in before you fade out completely.
Everything you haul back rebuilds your Outpost. Unlock interactive furniture, stat upgrades, rescued survivors, and stranger ways to survive the next descent. The stronger the outpost becomes, the deeper you can afford to go.
Go deeper. Extract more. Leave someone behind. Make it back and build together.
Or don’t come back at all.
Possess and swap between fragile wooden vessels
Co-op extraction horror with physics-driven chaos
Tactical carpentry with interactive furniture
Procedurally shifting underground dungeons
Persistent Outpost rebuilding and progression
Rage-bait your friends with cursed emotes
Rescue survivors trapped in the Deep Layers
Body corruption and mutation systems
Questionable cosmetics
Engagement
Reviews
Themes across 1278 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
可以说是很好玩的搜打撤了,堆叠数值的局外成长非常好,比之面对怪物毫无还手之力的类型我还是喜欢把敌人干掉,期待后续的更新,还有希望强化武器的词条可以自己选择
好玩
I really enjoyed playing the game! kinda scary playing alone but really fun and chaotic to play with friends. I also love having to fix, clean, and decorate your Hotel, I can't wait for more constructs to come and how the story goes moving forward :3
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $676K | 1.8K | 98% | $14.99 | |
| $675.3K | 1.9K | 93% | $14.99 | |
| $676.7K | 4.3K | 87% | $9.99 | |
| $674.7K | 1.3K | 96% | $13.99 | |
| $674.7K | 2.4K | 83% | $29.99 | |
| $674.6K | 3.8K | 92% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2K | 4 | 75% | $7.99 | |
| $9.1M | 26.1K | 84% | $12.99 | |
| $53K | 300 | 36% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian, French, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
单人模式下的前期难度过于离谱,和敌人一对一难受得要命,玩家的攻击动作僵硬伤害又低,飞踢攻击又会扣自己的血量,敌人的伤害还特别高,想赢可以说是几乎不可能,唯一能赢的方法是冒着可能被搞死的风险把怪引到陷阱里,避开敌人运走战利品也不容易,定位敌人的唯一方法是听声音,一边注意敌人一边调整家具朝向一件一件运过窄道实在让人烦躁,迷路了那就更烦了,这游戏没有地图的,辛辛苦苦把东西运到粉碎机那里就是万事大吉了?不,粉碎机工作会发出声音吸引敌人,接下来要么是被打成狗,要么是磨蹭的躲猫猫,烦了想撤?赚够钱了没有?没有?那就继续运东西到粉碎机那吧!坐电梯可是要钱的哦!总而言之,这个游戏在单人下是真正的打不动撤不走,没朋友一起玩就别买了吧。
Super cute extraction game and fun as is. What they have so far is great but I can't wait to see what they will add in the future. I really enjoy the decorating feature.
Cool game has lot more going on in it then REPO. Hope to see more content updates. Once all quest are done you don't really have much more to do.
Je ne comprends pas les avis positifs Le jeu est un REPO en moins bien, vendu sans tag Early Access alors qu'on fait le tour du gameplay en 3h Le système de niveau ne sert a rien, le système de construction pour augmenter ses stats est sympa mais sans grand intérêt la majorité des meubles n'ayant aucun intérêt autre que décoratif Les ennemies semblent trop punitif et te retire la moitié de ta vie en un seul coup, et les maps très couloiresque n'aident pas, le système d'âme est compliqué a utilisé, et on ne comprends que difficilement quand est-ce que sortir de notre corps nous aide ou non en plus d'avoir une physique assez immaniable Le jeu gagnerais a avoir un meilleur tuto pour expliquer tout ça mais que cela ne suffirait pas a rendre ce jeu vraiment meilleur
Surprisingly charming game. There's a lot of clever things you can do with the buildings being used in combat or for convenience. For a $10 game I was expect a shallow gameplay loop, bad menus, low effort sound effects, but no. The devs really put some polish into this. Progression pace is good, combat is solid (I played with just 2 people), overall just a fun game to solo or play with friends. I hope the devs keep working on the game and come out with DLCs, I would pay for more of this!
i like game
Под настроение! Отличная игрушка!
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