
In this deckbuilder your deck plays automatically. Upgrade, enchant and stickerize your cards to create clever cascading effects that defeat monsters and other players. Can you reach the Grail?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Reviews
Themes across 356 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is Bazaar with speed-up and other QoL which made the game 10000% playable and it is very enjoyable.
[list] [*] An interesting take on Deckbuilding + Auto Battlers. [*] Unique interpretations of status effects rarely seen in similar games (Burn on discard, Poison on shuffle, Shock on Energy Gain, Bleed on damage taken). [*] No microtransactions. I don't need to pay the same amount for the base game to unlock a new character. [*] Mouse Muskeeteer, Bunny Bartender, Squirrel Sciencer. [*] Crazy affordable for the content it provides. [/list] it's a definite yes for me, dawg.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese
Hours played at review time, across 356 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you like deckbuilders, definitely pick this game up. It offers very thoughtful deck combinations and possibilities, and you fight the prior decks of real people for the most part. It's great to see how other people have built. This game feels great to play too, with fun card animations, battle speedup, and no stuttering.
This is a really unique auto battler card game with some quite original mechanisms. I had a blast during 160h of beta testing after playing the demo for 25h 😊.
Very interesting tackle on probabilities, statistics and the way you manage your deck. And it looks very nice, as you would expect from a team who built stack lands. The tutorial is also good, which is a plus. Enjoy!
Why I disliked it: This game is more of a Algebraic Formula Battle Simulator than most other card-based games in its respective genre (i.e Auto-battlers and Rogue-likes). If the sum of the energy cost of your deck isn't > 0 for each shuffle, then you are going to have a very bad time with the cards you are trying to play with. And even then, you need that formula (aka your Deck) to always be > 0 regardless of its arrangement. Since the game randomizes the order in which your cards are played (barring extra power ups that will place a card in a specific spot each shuffle), one bad sequencing could leave your formula in a energy (resource) deficit that will cause you to lose. And you *always* need to play with cards you draft; leading to very little ability to experiment with different strategies until you have achieved Formula (your deck) always > 0.
This game is awesome, very fast paced gameplay with all of the usual autobattler dopamine rush
是的,孩子们,我靠叠血量把黑暗欲望磨死了,你要问叠了多少? 答案是:[h1] 3242血!!! [/h1] [spoiler] 我爱兔子,我爱furry!!! [/spoiler]
This one was a slow burn for me. Initially I tried out the demo when I was already deep into Slay the Spire 2 and I tried it a bit and kind of bounced off. But I came back a little while later and I'm glad I did. The build diversity and synergies in Grail are amazing and I ended up sinking WAY too many hours into the game. There are still a nearly limitless amount of builds I'm interested in trying to put together. The learning curve takes a minute, at least in terms of understanding the energy system and how to build a balanced deck. It's a little bit painful until you understand how everything fits together and the potential builds to go for, but once you get the hang of it, it's just SO much fun. Definitely recommend!
Excellent auto battler and deckbuilder. The build variety is strong and the artwork is amazing. I have over a hundred hours and I'm still finding new builds. Cannot recommend enough
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