
A nameless hero becomes a legend! Myrtana, a world in upheaval: overrun by orcs from the dark lands in the north, King Rhobar is defending Vengard, the former stronghold of the humans, with his last troop of followers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 8 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Мусор а не игра, начало игры дерьмо, боевка тупо закликивание, причем не интересное не разу, сюжета минимум, графика ♥♥♥♥♥♥, после первой второй части учитывая состояние игры, где надо миллион патчей ставить, очень лень этим заниматься, но тут понятно, компания Djowood или как она там, компания которая постоянно пыталась заработать, вообщем не рекомендую
Лучшая РПГ. Тут вам и Скайрим и Обливион и шестые свитки которые ещё даже не вышли! В общем пейзажи невероятные особенно пустыни Варант, там можно прям жить, Алладины, Ассасины боже только казино там не хватает.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Italian, Polish*, Russian*languages with full audio support
Hours played at review time, across 888 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Хоть это и была моя первая Готика, но даже тогда, 15 лет назад, она показалась мне душной. Если когда-нибудь дело дойдёт до ремейка, игру по-хорошему надо делать с нуля, переписывая бОльшую часть сюжета. А выкидыш от индусов записать в сон Ю'Бериона во время прихода от болотника. Короче, игра не плохая, но как Готика очень проседает в атмосфере и сюжете. P.s. Кабаны... Кабаны везде...
Не смотря на все недостаки в эту игру всегда приятно возвращаться. Великолепная музыка и красивый живой мир в котором нет бессмертных НПС.
Какое же это говно.... Прохожу в пятый раз.
This is the best game I've ever played. My whole childhood was revolving around it. Ever since I was born, my dad was playing Gothic 3. He got me into this game and I watched. I played it without even asking for permission to use the computer. And today, at March 31st, I finally got to beat it without cheats or my father's help. Gameplay: 10/10. The fighting has no complexity, just learn the patterns of the attacks of your enemy and you will defeat them. Story: 10/10. Quite difficult but understandable enough. The choice of sides is also a good part. The fact that your every decision changes the ending is actually interesting. Soundtrack: 10/10. Kai Rosenkranz. Probably one of the best composers of all time. I enjoyed every single soundtrack, from Varant to Nordmar. From fighting to just exploring the locations. Quests: 9/10. Most of them are good, some of them are difficult since there's no markers or descriptions of what to do and where. Only dialogue history helps. Though, I suppose it depends on personal experience. Graphics: 10/10. Beautiful. Doesn't feel old at all. The animals, the enemies, the humans, all look good. Overall rating: 10/10. Recommended to buy if you love RPGs and Fantasy. The game personally took me 3 weeks to complete it.
The story is awesome, but the gameplay (sword fighting, bow, even magic ) are awful and nerfed ! its a pain in the ass to just end it.
Dont listen to the Haters, the Game is still fun after many years of playing, you always find new enemies, places, items and unlock new abilities. There aren´t really more Glitches/Bugs than in Gothic 1 & 2. The Graphics are also very beautiful on the highest Settings. I played the Demo version in 2009 and got the full game CD in 2020, never gets boring. (played it much longer than 39 hours, but my CD got stolen and had to buy it again on steam)
Es ist ein Epos in den man eintaucht und sich verlieren kann! Einfach spitze!
Я наиграл около 33 часов, и их сполна хватило, чтобы в дальнейшем держаться подальше от этой помойки и никогда в неё не возвращаться. Это не то что не Готика, это даже не игра, ♥♥♥♥♥. Сырое и безжизненное посмешище. Прошлые два представителя серии крайне специфическое нечто, но это всё ещё уникальное и заслуженно культовое явление, оставившее свой неизгладимый след, хоть и коричневый. Триквел отпугивает уже с самого первого взгляда, извратив внешние истоки уродливым редизайном всего и вся в мыльной графике. Оптимизация отвратительна, мне приходилось ставить 100500 патчей и фиксов, лишь бы это убожество хоть как-то стабилизировалось, иначе пришлось бы смотреть передачу 6 кадров. Никакой режиссуры нет, следовательно нет нарративной последовательности, направляющей игрока в те или иные ветви продвижения. На момент дропа на меня была тупо навалена куча квестов в стиле "принеси то, не знаю что'", и я чувствовал себя потерянным словно в виртуальном лимбе. Геймплей, в частности боёвка, всегда был слабейшим звеном Готики, и спустя столько лет никакого развития так и не последовало. Напротив, стагнация под гангбангом из гоблинов никуда не делась, а здешние вяло анимированные тряски с мечом в руке и вовсе портят и без того убогое и устаревшее управление. Govno 3
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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