
The Legend is Back - Return to the Valley of the Mines in this faithful remake of the genre-defining classic RPG. Explore a hand-crafted, organic open world that reacts dynamically to your actions in a gritty, unrestricted experience like no other.
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Prices
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Charts
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No United States chart position — it charts only in the markets below.
About
Return to the Valley of the Mines in this faithful remake of the genre-defining open world RPG. Explore a hand-crafted, organic open world that reacts dynamically to your actions. Whether you're a seasoned Gothic veteran or this is your first time being thrown into the colony, you're in for a true RPG experience with unrestricted exploration like no other.
The Kingdom of Myrtana has been invaded by a relentless horde of orcs. Desperate for powerful weapons to repel them, King Rhobar II orders the mining of vast quantities of magical ore, setting every available prisoner to work in the Khorinis mines. To ensure no one escapes, the King commands his most skilled mages to erect a magical barrier. But something goes terribly wrong, and the magic spirals out of control, trapping everyone inside. The prisoners rebel, transforming the mine into a lawless territory ruled by the Colony’s most brutal inmates.
Now, the King must negotiate with these new rulers, as tensions rise among the mine's factions. Amidst the chaos, the arrival of an unknown prisoner will change everything …
Gothic 1 Remake remains faithful to the original experience, rebuilding the game from the ground up while preserving its distinctive sense of unrestricted exploration and satisfying progression. The dark and gritty world of the Colony is richly detailed and immersive, with NPCs and wildlife following realistic daily routines independent from the player.
While the core pillars of the game remain intact, the remake enhances the experience with expanded and more detailed questlines, additional NPC routines and reactions, new traversal abilities, and a fully modernized combat system.
Faithful Remake: Experience the original 2001 RPG classic fully rebuilt using current gen technology, preserving its iconic atmosphere while enhancing the gameplay for a fluid and dynamic experience.
Expansive Gameplay: Immerse yourself in over 50 hours of gameplay, exploring the vast and dangerous world of the Colony. Discover secrets old and new, challenging combat encounters, and unique NPCs each with their own story to tell
Dynamic Living World: Explore a vibrant world where inhabitants go about their daily lives—working, sleeping, eating, and fighting to survive, adding depth and realism to this immersive world.
Branching Story: Chose which of the three factions to align with, influencing how your abilities and playstyle develop and how this true adventure unfolds.
Enhanced Combat System: Master a modernized combat system that updates the core mechanics of the original, offering a more fluid and dynamic experience while staying true to its deliberate and tactical roots.
Play as the Nameless Hero: Navigate the fate of a lifelong convict who must survive in a treacherous world filled with wild animals, ancient magic, and dangerous foes.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 26.2Kreviews | 89% | — | $36.1M |
| $59.99 | 8.8Kratings | 75% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3308 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
polecam, mimo sporej ilości bugów :D
что мне в 2004 году давали по шеи волки, что в 2026 мне все так же дают по шеи волки, спасибо что дали с нова почувствовать себя Лохом в колонии
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Every market we collect.
Latest in each market: best PL #84, worst DE #96 · 3 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Polish*, Russian*, Simplified Chinese, Japanese, Portuguese - Brazil*languages with full audio support
| $59.99 |
| 1Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | 583ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty game, phenomenal premise and story. I love games that take the roleplaying seriously and add in human interactions with NPCs. People will just mug you and ask for bribes; you're not treated like the main character at all. It's peak. And the defeat mechanic is AWESOME. BUT Half of the other mechanics are the most annoying thing in the world. The fun cooking at the start deceives you. The lockpicking is solvable by assigning the tumblers to "the row vectors of a sparse matrix" and one guy calculated a lock as having FIFTY-SEVEN steps to solve. But don't worry, all locks are always pickable, even though SOME CANNOT BE SOLVED WITHOUT INCREASING YOUR SKILL. Why let me pick the lock, then???? Coming into the game having not played the original, but enjoying games of similar ages, like Morrowind, I was expecting to have to find my own way, but this game doesn't even reward exploration early on. As a player with no background in the Gothic series, do you want to get weapons? Good luck. It'll drain you of all your ore and give you maybe +2 damage. Wanna get armor? Couldn't begin to tell you how to, even after FIVE HOURS of interacting with the world. The combat isn't even GIT GUD. The controls are simple enough to give you a low skill floor, and a low ceiling, but the enemies are just stat-checks, I've only been able to use a bow, a club, and a sword the whole time. The damage output of every enemy when you don't have armor is also nuts. On the standard difficulty you can get bodied by anything in two hits, one hit if it isn't the starting area. Don't grind through the fights like I did, though. There is NOTHING to loot anywhere that gives you a practical advancement in skill or equipment. It gives you meat and other ♥♥♥♥-tier weapons to sell off and scrape together enough ore to buy....nothing, really. Fantastic universe, awesome story, great factions, horrible gameplay to carry you through it.
Constant crashes, doesn't look nearly as pretty for a 2026 remake as it should look...! I will have to wait half a year for it to be patched for it to be playable. Apparently this is the new norm, but until then, negative review.
As a kid, I fell in love with the original. Now, I get to fall in love again, but with the remake. Well done and recommending!!
Good nostalgia hit. I played the original Gothic game back in 2004-2005. I don't know if it was the nostalgia but I got super addicted to this remake. I tried other modern RPGs, nothing got me addicted like this game did. What I liked - you start off really weak, anything can kill you - the game really rewards exploration, although sometimes it does feel a bit unfinished, with hidden areas containing nothing to loot - you can use be creative and get strong loot early on, which feels super rewarding On the downside, it has a lot of bugs, some of them super annoying. But overall, good game
I liked it
Slugging combat, punishing difficulty, lack of clarity on how to progress.
As a massive fan of the 2001 original, I was skeptical about how a remake would handle the unique magic of Gothic. I am so incredibly happy to be proven wrong. This remake is a masterclass in how to update a classic. The developers kept the brutal, no-hand-holding philosophy that made the original great, while entirely modernizing the combat system so it feels fluid yet tactical. The visual overhaul of the Barrier, the camps, and the monsters is stunning, and the sound design perfectly captures that old-school nostalgia. You can truly tell this was made by fans, for fans. Thank you, developers, for treating this masterpiece with the respect it deserves!
Ремейк удался на славу.
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Active players
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Players by region
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