
Gather your party of expendable heroes. Climb a vast tower atop a shiny shield. Who will fight? Who will heal? Who will laze around and take all the treasure? The choices will be yours alone, but only those who work together will be powerful enough to face Medusa at the top of the GORGON SHIELD.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English*, French, German, Japanese, Korean, Simplified Chinese, Traditional Chinese, Romanian*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
差评是因为干掉第一个头目后,过版没有自动存档,退出也无是否存档提示,回到主界面再继续,是重新开始,而不是读档继续,造成白打,这点差评;需要自动存档或有提示,需要游戏过程中可以存档。 游戏是宝藏游戏,单买5.6内墙裂推荐入库。换位英雄改成了换盘英雄,英雄不能换位,转盘子形成地形换位;融合了放置自走玩法,比较简洁爽快,还有俯视射击玩法有点意外;局势紧张的时候满考验即时反应,弄不好手忙脚乱的有点胡闹厨房的味。好像不分远程近战,都可以远程只要靠近可触发远程攻击的地块;技能有远程近战之分。掉档了,还是先搁置了。 202505,steam,steam掉卡掉物抵扣,它处自定义包入的本体约3元。爱人如己,目前就这,看以后追评。
Without getting too technical Gorgon Shield is a fast past roguelike game that makes you think quick with unique gameplay mechanics. Different characters and different runs keep it fresh and keeps it addicting. I've played about 2 hours so far and can't wait to jump back in. If you want a strategic roguelike that rewards quick thinking this is for you.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nice rogue elements, easy to understand controls and game mechanics.
The game is pretty good for what it delivers, it could be longer and have more gameplay, more levels/more upgrades and upgrade levels but overall I am happy with the experience. I wish Oliver Joyce, much luck with his future games!
Depuis petit, j'ai toujours aimé les jeux de Whiskeybarrel Studios et celui ne fait pas exception !! C'est ce genre de jeu symphatique qui manque alors merci ! J'espère un jour avoir une occasion de travailler avec vous en tant que compositeur. :D
核心機制很有趣,要控制方位與效果並分配合理的角色去特定位置 但是沒有更多的衍伸機制,蠻可惜的 而且又放入一些很怪的小遊戲 像是迷宮這種完全不知道在幹嘛的東西 時間緊湊,沒跑出去還會被擺渡人直接秒殺 角色的相似度也過高 沒有拿到新角色的新鮮感
還不錯的小品遊戲 最後有作者的照片 玩起來有新鮮感 不會太濃就可以破了 大概3~4小時就可以破簡單了 剩下就看興趣了 全程就有點難
I got this game for next to nothing, and it isn't worth it. If this were a free game I would only play it the amount that I already have. The mechanics just aren't that fun. The avenues of progression aren't meaningful either.
Unique roguelike gameplay combined with an intermittent, nostalgic, Gauntlet-like mini game. I can't say I've played anything else like it! I had a lot of fun with this one and I recommend it. My only complaint is that I beat it too quickly due an overpowered ability that made me feel as if I were cheating. For the devs: In case you want to know the ability I'm referring to, it's !!SPOILER!! [spoiler] equipping four stun runes, then using your shield as often as possible. My enemies became completely disabled and I was able to fly through the game without being touched. [/spoiler] Thanks for this great lil' game!
7/10 全野蠻人通關,沒有深玩。 隨著塔層上升,隊伍人數可升至4人,站在盾牌上維修、治療、近戰、遠程、拿錢,四人有不同顏色對應不同顏色平台,各職業有各不同能力、技能、數值,在盾牌上透過方向鍵轉圈對應當下情況。 遊戲看起來挺好玩的,但玩起來又是另一回事,裝備、能力、隨機事件......等等設計不太成熟。畫面很陽春...不如說遊戲本體很陽春,每次通過塔層和進入迷宮都會跑一個讀取畫面,那個畫面是靜止的配上生氣的聲音或笑聲,每次跳這個畫面都覺得很像在玩以前玩的一些手遊的感覺,而且畫面裡的......[spoiler]一直讓我覺得像光頭黏幾條蛇在頭上[/spoiler]。 神奇的是,這種畫面的遊戲,在安裝遊戲後打開跑一些地方會卡住和大掉幀,在之後有改善,但仍有一些地方會掉幀,是不影響遊戲進行(因為通常不發生在戰鬥畫面),但玩時突然頓一下還是感覺不太好。 不過這種玩法我是第一次玩到,且遊戲仍然在更新,沒準兒以後變很好玩(各方面設計更完善、遊戲順暢......等等)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $155.3K | 676 | 83% | $7.99 | |
| $10.3K | 62 | 94% | $4.71 | |
| — | 0 | — | — | |
| $1.2M | 2.6K | 82% | $9.74 | |
| $322.3K | 3.9K | 90% | $4.99 | |
| $44.9K | 290 | 82% | $7.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $8.6K | 50 | 92% | $9.99 | |
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| $8.6K | 150 | 83% | $2.99 | |
| $8.6K | 83 | 87% | $7.99 | |
| $8.6K | 524 | 94% | $0.99 | |
| $8.6K | 116 | 89% | $3.99 |