
Build and manage your own castle settlement in a land reclaimed by wilderness. With detailed management, survival strategy, and a moddable sandbox world, Going Medieval challenges you to build the mightiest colony this side of the apocalypse.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Aug 26 → 5.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
When civilization is decimated by rampant plague, a lucky few emerge from the ashes. Help them settle in a dangerous wilderness reclaimed by nature. Build them a home, shape their lives, and defend them from bandits and beasts in a lawless, realistic post-calamity world. The Dark Age is yours to rebuild.


From three lost travellers to a thriving walled city, build greatness from desolation. Use 3D terrain tools to create the perfect stronghold, from sprawling multi-storey forts to winding underground caverns. Construct, furnish and decorate your chambers, workshops, chapels, libraries and more, using stone, clay, and other gathered materials.

Each settler is a unique character. Consider Grimbold, for example. As a Swineherd, his Animal Handling is second to none. But his personality is Savage, so he’d make a strong Brawler. He likes nice clothes, his religion is dear to him — and he’s hungry. Satisfy Grimbold’s needs, use his talents, and he’ll be a happy settler — key to a happy settlement.

Build impenetrable defenses and set traps against unrelenting waves of raiders. Research and craft medieval tech, arm your settlers and command them in battle. Tailor your strategy to your villager’s skills, and upgrade them through hunting and combat.

Explore your randomly-generated multi-level map and manipulate it to your will. Terraform the earth and water for construction, design, or military strategy. Build up or dig down, go humble or baronial, and use the modding tools to unearth a whole new level of creative freedom.
We think you'll love Going Medieval if you enjoy...
RimWorld, Manor Lords, Kingdom Come: Deliverance II, Timberborn, Crusader Kings III, Civilization, Total War: Medieval II, Age of Empires IV, Frostpunk 2, Nova Roma, Kingdoms and Castles.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 960 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A good game overall, updates are regular, the only thing I don't like is one layer of ground being 3 blocks tall, which distorts perception of the underground structures relative to those on the surface.
One of my favourite games on steam, but since a few months my GPU is at 100% capacity when the game is running. Please optimize and fix this!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.7M | 15.9K | 83% | $39.99 | |
| $20.7M | 18.8K | 86% | $44.99 | |
| $20.8M | 39.4K | 88% | $19.99 | |
| $20.6M | 34.3K | 97% | $8.99 | |
| $20.6M | 80.6K | 97% | $14.99 | |
| $20.9M | 13.6K | 91% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $601.6K | 800 | 80% | $19.99 | |
| $529.1K | 504 | 72% | $24.99 | |
| $289.9K | 368 | 86% | $12.49 | |
| $35.4M | 31.5K | 95% | $29.99 | |
| $28.9M | 43.3K | 90% | $19.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Japanese, Portuguese - Brazil, Russian, Spanish - Spain, Korean, Polish, Turkish
| $29.99 |
| — |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 965 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ich kanns nur empfehlen. Es ist Rim-World ähnlich aber doch anders. Es ist ein Mittelaltersetting und geht auch echt in die Tiefe. Wer Bock hat sich aus einem Lagerfeuercamp zu einer Richtigen Burg mit Stadt hochzubauen der ist hier richtig. Es bedarf ab und zu bissal Mikromanagment aber das hält sich in Grenzen. Die Gegner-Ki ist find ich bissal Stumpf. Da bauen se gefühlt 2 Stunden an ihren Belagerungswaffen nur damit diese feststellen "ups wir haben am Rand der Karte gebaut die Reichen gar nicht bis dahin wo wir schießen wollten, aber egal wir schießen einfach ins nichts". Aber alles in allem tolles entspanntes Spiel.
Nota: 7,5/10 Vale o preço? Sim Um jogo muito divertido para quem quer focar na construção e gestão de um vilarejo medieval. Ele não busca ser extremamente profundo ou complexo, e é exatamente isso que o torna ótimo: cumpre perfeitamente o que propõe de forma bastante satisfatória. Vale muito a pena!
Ive been playing the game for sometime now. its still need improvements but overall, its an excellent game. I just wish there is a mini map that goes with it like most games. but its well made as if Timberborne and Age of Empires had a baby.
Top
Ich kann dieses Spiel empfehlen. 08/10
good
É um jogo muito bom, bebendo de RimWorld, Minecraft, Dwarf Fortress, ele desenvolve sua própria identidade muito bem! Aguardo ansioso para ver o que eles farão e como a comunidade vai se desenvolver. Eu recomendo zerar a configuração de Nitidez na hora de jogar esse jogo, vai borrar o excesso de linhas e criar uma imagem mais limpa, do zero pode achar seu ajuste favorito.
geniale
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.