
Set in a post-apocalyptic setting, it’s up to your special team of God Eaters to take down god-like monsters devastating the world. With an epic story, unique characters, and all new God Arcs and Aragami, the latest evolution in ACTION is here!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 3 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 10Kreviews | 79% | — | $11.9M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 840 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is almost 7 years old, and I still enjoy it. The mechanics behind traits and weapon skills take a little bit of reading, but you *could* potentially blind fire your way through this game if you really wanted it that way. As a fan of Monster Hunter, and similar series, this scratches the itch enough for me. Thankfully, they didn't go the route of Dauntless; so there aren't redacted bits of the game that you have to pay for. It's as-is.
If you wanted more God Eater gameplay after the first and second game, go ahead and get it. I love my daughter. However, if you wanted what you loved about the first and second in terms of story, this isn't it. They had a bunch of ideas without a clear through-line to tie it all together. There's plotholes everywhere; first and foremost how they can imprison and abuse Adaptive God Eaters when they rely on them to fight has somehow become the norm? In a state of relative peace, sure, when the world might've forgotten what an Aragami is, God Eaters that wield abnormal weapons could be seen as scary and mistrusted. But not in a world where they are your only weapon for survival. Not when humanity is living on underground bunkers just scrapping by. It's like hating air or water on a deserted island. If it was just that, I might've been able to overlook it. However, there's more and more as the game progresses. If you want to get it, just don't think too hard, enjoy the gameplay, and love your daughter <3
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ワイルズにも言えることだけど狩りゲーで狩りが面白くないのは致命的。 なぜ2RBまではアクション良かったのにここまで劣化できるのか理解できない。
I always loved GE series but this one is kinda meh on long term. No difficulty settings Silent, blank, self insert protag with no personality Infantile story designed for 12 years old. Makes me cringe. And yet I still got all achievments and finished game 3 times. Still love the series. Hope 4th one will get better if it ever gets made.
Well !! The game is amazing but for only people who like these type of games....!! These is a reason why Godeater games has a CULT following ! I have 100% the game in just 10 days or so and addiction was real for me !! The Combat is on point with diverse variety of weapons/shields /Guns and Burst arts are cool evolution Builds with differernt weapons and Burst units + Engage abilities Bonus helps in defining builds Customisation of costumes is Top tier Aragami esp who can devour so dope and fun to fight and geniunly dangerous A good farming loop of Engame weapons ( Pulse /Warcry Weapons ) and Abandoned Godarcs The underlying system for combat ie Burst mode and Allies skills customisation is great Story is OKish . Multiplayer is Fun but dead so you have to reach out to people to play but everything is doable solo .. PLAY IT for sure !!!!
yeah i liked code vein but this is not for me
笨呆可以這樣把一款遊戲營運到死也是一種天賦
[h1] ラスボス戦前のムービーで本当にそのムービー見たころの服装そのままで回想シーン流す能力があるんならエンディングでも俺たちの主人公君を出してくれよ!!! [/h1] GEB、GE2(PSPとVita両方)、GE2RB(VitaとPS4両方)、GERを遊んでいた人間。 同じくらいの世代の友人と合わせて購入、追加ミッション前のエンディングに到達したのでレビューを書く。 アクション周り: Rで増えたクイック・ステップ・空中の捕食形態は継続、バーストしておく事が前提のゲーム性に。通常の状態でも使えるスキルは少し弱くなり、また回復系スキルは消えた印象。 2系にあったブラッドアーツがバーストアーツとして復活、しかも3種持ち込めるように進化した。代わりと言っては何だが、BA以外の行動を取る必要がない。徹甲無視振っとけばええねん。 アラガミ弾はなくなり、自作バレットはOPではなくコストで管理された弾数で持ち込めるように変化。 ダイブというダッシュ操作が新要素。マップ移動がかなり楽になった。 エンゲージは傍に居れば勝手に溜まって、装備している各々の効果を共有する便利な効果。 アクセルトリガーはミッション中延々と使えるブラッドレイジのようなものという印象。 総じて、アクション面はそこまで悪くない(銃は多少使いにくくなった感じはあるが)。 アラガミ周り: 灰域種という新種族が出てくる。これは一部の攻撃が捕食攻撃と呼ばれ、ゴッドイーターに当たるとアラガミがバーストするという特性があるのだが、これがあまり好きではない。捕食攻撃を食らうとバースト解除、エンゲージ不可、ダウン後待機なしで即座にリスポーンする特殊な状態異常に陥る。しかもリスポーンしてもこの状態異常は消えない。バーストし直すことこそ出来るが、相手の攻撃も苛烈なものになるためそこそこのリスクを背負って生き延びる必要が出てくる。ゲームテンポの妨げというイメージ。 また、何故かマルドゥークが出てくる。感応種は普通の神機では攻撃が通らない(故に血の力を共有出来る主人公がアリサなどの続投NPCに教えて回るサブストーリーがあった)というGE2の設定は何処に行ったのだろうか? ストーリー: 「生命の樹がゆっくり世界を侵食するので将来的には安泰」までこぎつけたGE2RBの我々の努力はどこへやった?と言わんばかりの世界設定に目を瞑れば、ストーリー自体はかなり良いと思った。それについても「アラガミ側も生き延びようとしている」と仮説を立てれば納得は出来る。 ……出来るが、これまでの作品で散々「アラガミとは、特異点とは、すなわち地球リセットシステムなんだよ!」だの「彼らは個体としては細胞単位であり、アラガミとは群体である」だのやって来たのに今更「アラガミも生きたがっているんだ!」とやられても困惑はする。エンディング含めちょっとモヤっとはした。 なお、繰り返すが最終盤までのストーリー自体は良かった。まるで秩序・善ですよーな感じの総督が何故あそこまでAGEをないがしろにする手段を取らざるを得なかったのか、等はもっと掘り下げて欲しいとは思ったが、ペニーウォートからクリサンセマム、バラン、グレイプニルや朱の女王との争いまでは納得出来る展開だったし、熱い話もあってかなり好感触だった。 フィールドなど: 男子部屋の物が少なすぎる。女子部屋にはなんらかのコスメも置いてある様子から、男子室にもバガラリーのフィギュアとか、フェンリルないしはグレイプニル広報のグラビアポスターでも置けば良いのにと思った。世界地図を貼るよりもよっぽど男の子の部屋になるはずだ。少なくともユノのポスターはあっても良いはずだったと思う。 出撃マップに関しては、中心を侵入できなくして、ぐるっと外周を描いて、そこにちょっと毛を生やしただけ……に感じる戦闘マップが3つほどある(繁華街や輸送路など)。今までもそういうマップ自体はあったが、もっと目に見えて色合いを深緑と赤などで大きく変えていたように思う。 総評: 面白かったが、これがゴッドイーターです!と言われたらふざけるなと思う。そういうゲーム。
発売当初のボリューム不足とかシリーズファン視点の不評とかは確かに理解が及ぶし実際GEBのおもひでを考えるとウーンというところもあるんですが、冷静に考えて季節セールで1000円未満になる価格で連携感を強く味わえるCO-OP狩りゲーを買えるのは普通にコスパがいい(信じられない話ですが、季節セールが来る度に90%オフになります) フルプライスで買おうとしている人は一旦頭冷やして季節セールを待とう
The game is good, it plays very well on controller but the sensitivity on mouse and key is crazy as hell. The gameplay loop gets repetitive sometimes because of the small number of monsters especially if you have played the previous games. However if you are new to the franchise you will without a doubt enjoy yourself.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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