
Step into the role of a hands-on mayor and build your town from the ground up. Plan neighborhoods, automate logistics, and grow your community—all while juggling workers, infrastructure, and day-to-day chaos to create your dream town. Play solo for total control, or bring friends for co-op mayhem.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 9 → 2.14/day in the week after.
About
You’ve landed the dream job - mayor of a picturesque town rife with potential. Congrats! The spec promised rolling hills & friendly locals. What it didn’t mention was that the place is a total fixer upper.
So, roll up your sleeves and take charge as a hands-on mayor on the go. Plan neighbourhoods, place buildings and transport routes, welcome visitors, and turn them into happy, productive residents.
Watch your town grow and blossom, then keep it running when things get busy, messy, or go wonderfully sideways.
Lay down your streets, then place businesses, homes, and services where they’ll thrive. Welcome tourists, keep them happy, and give them plenty of reasons to stick around and make your town their home. Hire workers, keep shops stocked, and make sure the money keeps flowing, then upgrade, expand, and unlock new ways to help your town flourish.
Tailor each business, industry zone and building configuration to suit your wants and needs. Assign workers, optimise supply chains, set-up logistics networks and watch your systems go from strength to strength. Will you let automation do the heavy lifting, or will you be the Mayor of Micromanagement?
As mayor, you deserve the perfect place to call home. Dive into immersive house customisation with full 360° placement and a handy colour picker, so every corner looks exactly the way you want it. Need a new look while you work? Step into the Change-O-Tron. Your mayor. Your style. Trinicorncycle optional (but encouraged).
Play solo for ultimate control over your town, making every inch exactly to your liking, or team-up with up to four mayors in online co-op, mixing local and online play for just the right amount of teamwork and chaos. Chat, emote, and ping your location to rally help when things get busy. Just don’t spend all your time running each other over.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $22.39−20% | 2.8Kreviews | 93% | — | $2.8M |
| $26.99−10% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 568 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Este jogo é excelente, o começo dele parece simples e bobo, mas aos poucos vai ficando mais complicado e desafiador, numa mistura de SimCity, My Sims, Factorio, Stardew Valley e outros jogos, equilibrando duma forma bem única um gameplay que funciona tanto para adultos quanto para crianças, ao mesmo tempo, com tela dividida. O multiplayer local é a melhor parte de Go-Go Town, com certeza um dos melhores jogos de PC para se jogar com amigos em casa.
做的很细致,画风也萌,量大管饱,联机体验也很好
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 41.67/day in the week to Jul 17 → 24.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Simplified Chinese, Korean, Thai, Portuguese - Brazil, Spanish - Latin America, Traditional Chinese, Dutch, Indonesian +4 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 569 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
瑕不掩瑜,整体评价可以给到 8/10,剧情模式全流程大约16-20个小时 剧情模式小镇5级前和小镇5级后是两种截然不同的体验 在5级之前,清洁公司和物流公司还未解锁,经营的体验简直是顶级折磨,小镇所有的材料配送、垃圾清理、半成品制作全部都由玩家一个人完成。每个顾客去食品店消费完都会产生一个垃圾,垃圾桶不到两分钟就满到溢出来,新顾客一路过就吐得满地都是,以至于我一度陷入为了保持清洁不敢给食品店运送食材的困境,根本忙不过来 到了5级把物流公司解锁之后,游戏突然就变成了一款放置经营游戏,越往后游戏节奏越慢,由于游戏的配送AI非常出色,所以把配方设置好之后,玩家完全可以不参与生产、物流部分,只需要慢慢等待金币和点数上涨,然后解锁新的建筑新的配方新的区域,可以说后期除了小镇规划和小部分的野外探索以外,大部分的时间都是在等待点数上涨。 剧情模式通关之后有点意犹未尽想再开一把新模式按自己想法重新规划慢慢发展,点进去才发现原来是不限资源的创造模式,没有了攒金币经营发育的过程总感觉不太尽兴,有点可惜了。
good
👍 Recommandé — 7 heures de jeu Une très bonne surprise ! Go-Go Town est coloré, relaxant et terriblement addictif. On commence tranquillement en ramassant quelques ressources et, sans s’en rendre compte, on passe des heures à développer sa ville, attirer de nouveaux habitants et optimiser les différentes activités. La progression est agréable, les animations sont adorables et il y a toujours quelque chose à améliorer. Le jeu reste simple à prendre en main tout en offrant suffisamment de possibilités pour laisser parler sa créativité. Après 7 heures, j’ai encore beaucoup de choses à découvrir et surtout très envie de continuer. Parfait pour passer un moment tranquille sans voir le temps défiler !
G O T Y
The gameplay loop on this seems kind of shallow tbh, and the soundtrack is just all over the place
COZY GAME!! IS MY TYPE!! MULTIPLAYER WIF FREN IS WHOLEEESOMEEEEEE
This game is fun! I think it's a great little casual city builder to pick up on sale, but the end game of the main campaign gets slow and you just sit around waiting for things to proc. Maybe wait to see if there's more stuff coming. Early stores require specific objects to make products--a lot of the later game stores don't, meaning that's one less thing you have to think about managing. Given that your couriers do basically all your deliveries (albeit sometimes you're slow), that means sometimes you're just...sitting around waiting for the next thing to proc so you can continue making progress. This is especially a problem during the last few tiers. You have so much money and so many resources once you unlock a new tier, you just buy all the stuff, set it up, and wait for the goals to proc...then you jus sit and wait for the goals to complete because they're almost all passive. I think for this game to be great you need more interaction. Make certain villagers better at certain tasks. Make later game builds require more active input (since you should have all the materials and people you need to make a normal build quickly). Just something that captures the same spirit of levels 1-5 should be in levels 6-10.
GOOOD
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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