
The Gnosia lie. Pretending to be human, they’ll get in close, trick and deceive, and then eliminate one victim at a time...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 16 → 4.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 5.1Kreviews | 94% | — | $3.6M |
| $24.99 | 728ratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 910 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩!剧情也很棒,就是前期比较无聊
História muito maneira, gosto do wordbuilding e tudo. Em grande parte vai ser só tipo um cidade dorme, o que é maneiro, então da para aproveitar sem nem ver a história, mas ela é a cereja do bolo
awsome
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
| $24.99 |
| 104ratings |
| 98% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 915 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
剧情不错,但是为了推进剧情要玩上百次的狼人杀真的是一种折磨,尤其是不刷数值的情况
ストーリーが非常に面白いゲーム。実況動画流し見するくらいならとりあえずやれ。 ゲームシステム的には人狼ゲームである。自分で人数や役を調整可能。特定の条件で発生するイベントを見ることが目標となる。 主観だが、「論理的な最善策を説けない代わりに、ステータスで場を支配できる人狼」って感じ。 「ドクター2盤面だからとりあえずロラしたら1黒軍は吊れるやろ」…ってことを船員たちには説明できない。その代わり、「疑う」だとかで船員の心情をコントロールして勝利に導く。その成功はやっぱりロジックだとかのステータスに依存する。 人狼ジャッジメントほどは考察力は求められないが、ログから積極的に黒っぽい人物を類推することが肝要。船員たちは皆「沼」なので、最後は自分で勝利をつかみ取ろう。
Played this social deduction visual novel after seeing the pilot of the anime. The beginning (with fewer characters and no skills) and the end (with the whole cast and numerous skills) are great, while the middle moves along incredibly slowly. The gameplay loop is a bit frustrating and unsatisfying in that the characters all accuse each other of being Gnosia without evidence; there are no hints in dialogue or character portraits, so you are guessing for the majority of the gameplay until someone makes an odd decision that reveals it. Considering that these runs have to be done >100 times in order to unlock all cutscenes and skills, one can imagine how exhausting it is. You eventually unlock the ability to progress faster but it doesn't make the game more fun. Unique experience with an interesting plot, but would watch the anime instead to experience it. 3/5.
看完动画再来重温,神
很多人说这是数值游戏,但是我认为它将剧情和游戏性平衡得非常好
jogaço
現代の地球の科学力ではまだ不可能と思われていた「1人用人狼ゲーム」。 上手くゲームとして成立させているのに加え、何度もゲームが行われる理由付けなども上手くストーリーに落とし込んでいる。 個性が強すぎるメンバーなので、全員を好きになると言うのは難しいと思うが、この子は好きだから出来るだけ擁護してあげたいなぁとか、そんな人狼ゲームっぽい感情も目覚めるかもしれない。 皆でセツの夢女子になろう。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $410.6K | 5.9K | 98% | $1.99 | |
| — | 0 | — | — | |
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| $666.6K | 4.7K | 90% | $4.99 | |
| $6.9K | 21 | 86% | $16.99 | |
| $136 | 4 | 50% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 2.8K | 79% | $59.99 | |
| $3.6M | 12K | 95% | $9.89 | |
| $3.6M | 2.5K | 91% | $59.99 | |
| $3.6M | 5.5K | 91% | $19.99 | |
| $3.6M | 11.6K | 91% | $13.99 | |
| $3.7M | 36.6K | 92% | $4.99 |