
The Gnosia lie. Pretending to be human, they’ll get in close, trick and deceive, and then eliminate one victim at a time...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 16 → 4.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 5.1Kreviews | 94% | — | $3.6M |
| $24.99 | 728ratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 910 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
처음 시작하면 자기들끼리 아는 얘기들과 불친절한 게임 진행으로 휙휙 지나가서 이게 뭔가 싶음. 그러다가 용어랑 게임 진행에 조금씩 익숙해질 때 쯤, 선원 개개인에 대한 정보가 공개되며 본격적으로 재미있어지기 시작함. 그렇게 엔딩 조건을 완성시켜 가다보면 여태껏 옴니버스처럼 던져졌던 각각의 작은 이야기들이 서서히 엮이며 하나의 큰 이야기가 되어가고, 계속해서 '그 때 그 인물이 그래서 그랬구나' 하며 무릎을 치게 만듬. 엔딩만으로도 충분히 괜찮은 한 편의 이야기지만, 엔딩 이후의 커튼콜은 무한반복되는 마피아 게임에서 이 정도까지의 스토리 텔링이 가능하다는 걸 보면서 소름이 돋았을 정도로 훌륭한 마무리였다고 생각함.
玩了一个月左右解锁全成就 当然写评测的时候还差一个全技能收集没搞完 准备去求助万能的吧u。 动画更新到13集左右的时候入坑的 本来是在b站刷到新番导视里夸古诺希亚不错 坐飞机之前就下载了第一集,被迅速的抓住了 飞机上硬抗耳膜炎的debuff戴着耳机反复看了第一集两遍 那种悬疑+微惊悚的氛围塑造再过很久我都不会忘吧 到家后去练车,练车间隙里每天看两到三集动画 最后两天每天四集,很快就追平了更新进度 第三天赶上最新一集更新。看完更新以后去查原作 发现steam就有。最近的一次折扣是去年10月份动画开播 添加进愿望清单,结果第二天早上醒来就收到新的折扣邮件 爽玩。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
| $24.99 |
| 104ratings |
| 98% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 915 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
夯
VISUAL NOVEL ROUGELIKE (***EXPLODES***) This game is an absolute acid trip and I enjoyed every second of it. Go watch the anime too, it's pretty good and the opening is a banger.
請務必要收集所有資訊並玩到最後。 不要猶豫。不要畏懼。去知曉吧。知曉一切,方得救贖。 雖然中間loop真的坐牢........ 但所有的坐牢最後都會給你答案的!
The dialogue won’t have dialogue that is as extensive as the anime but you’ll be looking out for micro behaviors like aggression and alliances. It’s also great if you were doing this to learn Japanese.
すごく楽しみました。ストーリーとゲームプレイが面白いだと思います。
Decided to play after watching anime adaptation. Not bad. But stop bullying poor Raqio haha
哎呦好爽卧槽好累哎呦好爽卧槽好累
这个游戏太赞了,只是重复刷条目太折磨了,我刷了143才刷完,然后解锁全成就又刷了快三个小时,不过赛思老婆真可爱QwQ
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $410.6K | 5.9K | 98% | $1.99 | |
| — | 0 | — | — | |
| $1.3M | 20.1K | 97% | $1.99 | |
| $666.6K | 4.7K | 90% | $4.99 | |
| $6.9K | 21 | 86% | $16.99 | |
| $136 | 4 | 50% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 2.8K | 79% | $59.99 | |
| $3.6M | 12K | 95% | $9.89 | |
| $3.6M | 2.5K | 91% | $59.99 | |
| $3.6M | 5.5K | 91% | $19.99 | |
| $3.6M | 11.6K | 91% | $13.99 | |
| $3.7M | 36.6K | 92% | $4.99 |