
Lead your band of mercenaries in the land of Gloomhaven, work with unsavoury individuals, shape the fate of the region, fight your way through horrific places and get rich or die trying in this ruthless Tactical-RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Whether you are drawn to the lands of Gloomhaven by the call of adventure or an avid desire for the glimmer of gold in the dark, your fate will surely be the same…
Lead your band of mercenaries through this unforgiving place, where every choice is crucial. Carve your way through terrifying dungeons, dreadful forests and dark caves filled with horrific monsters to reap your rewards… or die trying.
Sell your sword to anyone who can afford it, may they be city officials or corrupt cultists. You are paid to get results and not ask questions. Where will you draw the line?
Gloomhaven is a tactical RPG and a digital adaptation of the ultimate strategy board game by Isaac Childres (the highest-rated board game of all time on ). Set in a unique medieval dark fantasy universe, Gloomhaven rewards strategic planning and problem solving. Face this dark world alone or in online co-op for up to 4 players!
Explore the world in a band of 2 to 4 mercenaries. Each of the 17 unique characters comes with their own skills and more than 1,000 different abilities to master! Prepare your deck of ability cards before setting out to explore the dark caves and dreadful forest of Gloomhaven through quests and events.
Once inside a dungeon, engage in tactical turn-based combat by selecting two cards for each mercenary on every turn. You can only use the top half of one and the bottom half of another, so plan accordingly!
Move up your hired blades on the hex grid terrain to take advantage of the dungeon’s environment. Set up deadly combos and unleash devastating powers but be wary of the cost. Cards are a resource as scarce and crucial as your life points, so watch out for exhaustion. Every choice has life or death consequences.
Hone your abilities during the game with enhancements and perks, while your power increases with level ups and new equipment. You need every advantage you can to survive here. So, gear up your band of mercenaries, chase powerful artifacts, buy the favor of the Great Oak, and never let your guard down.
Adapted from the original Gloomhaven Board Game, this branching campaign of 95 story missions pits your greed against your morality. Many powerful opponents are vying for control over the city of Gloomhaven while others are looking for ancient crypts and forgotten artefacts. You could always side with the inhabitants, but it may not pay well…
Whatever your path may be, it will be paved with difficult choices.
Created in collaboration with the community during the early access, the Guildmaster adventure has more than 160 digital exclusive missions that allow you to experience another facet of Gloomhaven with new storylines, quests, map and NPCs.
Lead your guild of mercenaries in a region overrun by unspeakable things, far worse than simple bandits.
Choose the best combination of mercenaries for each fight and follow their character stories in this deadly new territory.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.79−72% | 16.1Kreviews | 82% | — | $3M |
| $49.99 | 872ratings | 61% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
联机一堆问题,包括但不限于恶性bug,卡死无法继续游戏
Мультиплеер не работает, вечное подключение к серверу и выходит ошибка. Пустая трата времени и денег
Play this on Tabletop Simulator instead. At least there, the developers don't give you stupid challenges that make no bloody freaking sense. What a waste of my time and money.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish*languages with full audio support
| $9.79−72% |
| 130ratings |
| 72% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 880 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
When I first started with Gloomhaven, all I had was the physical version of Jaws of the Lion. It was a lot to keep up with, and the game was so complex that I eventually just started using the miniatures for D&D games. This version of Gloomhaven, however, is really fun! Is the gameplay still complex? Yes, absolutely, but at least now I don't have to manage where the enemies are supposed to move and only have to worry about my own characters. The game is pretty difficult, and while some might say "Oh, just play on the easiest difficulty if it's too hard!" I have been playing on the lowest difficulty with my dad (who is a TTRPG veteran) and even he was struggling, so don't think that this game is going to go easy on you if you're new. Great game, good story so far, still trying to get past scenario 3, but having the time of my life.
During the ~10h I played the game I managed to: complete 1 (!) scenario at normal difficulty after 5 or 6 attempts and attempted the 2nd scenario 3 times. I don't know whos idea of "fun" is it to repeat the same scenario over and over (getting screwed by RNG), but I'm out.
Тяжелая и очень крутая игра! Адаптация настольной достойная внимания
the multiplayer, errr, doesn't work
How does this game have a high rating? It's literally trash. Starts off with a very steep learning curve. The learning curve is based on memorizing the cards and how they work together. Once you've done that you've pretty much completed everything there is to do in the game. The, "gameplay", is a room of monsters. It never deviates from, a room of monsters. There is nothing in this game besides for, a room of monsters. Tldr, it sucks
Сетевая игра полностью поломана - игра багует на каждом действии, бесконечная загрузка при выходе из боя. Деньги конечно же не вернули потому что " наиграно"(потрачено) слишком много времени уже. В одиночной критических багов на обучающих уровнях не видел. Говоря о самой игре - это переусложнённая, несбалансированная и душнейшая игра за 20 лет проведённых в гейм/бордгейм индустрии , она не стоит своих денег ни в Стиме , ни уж тем более ирл в бумажном виде учитывая её стоимость , если вы не мазохист которому нравится десятки раз перепроходить первую локацию на НОРМАЛЬНОЙ сложности из-за постоянных смертей, считая это венцом творения геймдизайна.
There's "hard" and then there's stupidly unbalanced. This is the latter.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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