
Lead your band of mercenaries in the land of Gloomhaven, work with unsavoury individuals, shape the fate of the region, fight your way through horrific places and get rich or die trying in this ruthless Tactical-RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Whether you are drawn to the lands of Gloomhaven by the call of adventure or an avid desire for the glimmer of gold in the dark, your fate will surely be the same…
Lead your band of mercenaries through this unforgiving place, where every choice is crucial. Carve your way through terrifying dungeons, dreadful forests and dark caves filled with horrific monsters to reap your rewards… or die trying.
Sell your sword to anyone who can afford it, may they be city officials or corrupt cultists. You are paid to get results and not ask questions. Where will you draw the line?
Gloomhaven is a tactical RPG and a digital adaptation of the ultimate strategy board game by Isaac Childres (the highest-rated board game of all time on ). Set in a unique medieval dark fantasy universe, Gloomhaven rewards strategic planning and problem solving. Face this dark world alone or in online co-op for up to 4 players!
Explore the world in a band of 2 to 4 mercenaries. Each of the 17 unique characters comes with their own skills and more than 1,000 different abilities to master! Prepare your deck of ability cards before setting out to explore the dark caves and dreadful forest of Gloomhaven through quests and events.
Once inside a dungeon, engage in tactical turn-based combat by selecting two cards for each mercenary on every turn. You can only use the top half of one and the bottom half of another, so plan accordingly!
Move up your hired blades on the hex grid terrain to take advantage of the dungeon’s environment. Set up deadly combos and unleash devastating powers but be wary of the cost. Cards are a resource as scarce and crucial as your life points, so watch out for exhaustion. Every choice has life or death consequences.
Hone your abilities during the game with enhancements and perks, while your power increases with level ups and new equipment. You need every advantage you can to survive here. So, gear up your band of mercenaries, chase powerful artifacts, buy the favor of the Great Oak, and never let your guard down.
Adapted from the original Gloomhaven Board Game, this branching campaign of 95 story missions pits your greed against your morality. Many powerful opponents are vying for control over the city of Gloomhaven while others are looking for ancient crypts and forgotten artefacts. You could always side with the inhabitants, but it may not pay well…
Whatever your path may be, it will be paved with difficult choices.
Created in collaboration with the community during the early access, the Guildmaster adventure has more than 160 digital exclusive missions that allow you to experience another facet of Gloomhaven with new storylines, quests, map and NPCs.
Lead your guild of mercenaries in a region overrun by unspeakable things, far worse than simple bandits.
Choose the best combination of mercenaries for each fight and follow their character stories in this deadly new territory.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.79−72% | 16.1Kreviews | 82% | — | $3M |
| $49.99 | 872ratings | 61% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It has been a buggy mess since launch and there was some console port fiasco that made it all worse. I cannot play multiplayer reliably, constant bugs and issues. Decent game but just a poor framework or something.
Game is "ok", specially if you enjoyed the table top version. But it is absolutely riddled with game breaking bugs, some making scenarios harder than they should, some making ability/item combinations basically unusable. Buy only if you're ready to deal with that.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish*languages with full audio support
| $9.79−72% |
| 130ratings |
| 72% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 880 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
原来这就是世界第一。 如果线下玩,摆盘要1个小时,打一个剧本3~4小时。把95个剧本打完,需要稳定的3-4个人打1-2年。 电子版,还是魔幻那一套设定,那我为什么不去玩博德之门3等呢? 新鲜感当然有,有趣的地方一开始也算有。 直到我打到公会模式有一关叫stop the rot. 就是第一次在公会模式遇到大眼BOSS,很后期了,是我第三队2P快满的时候。 把我最后一点好感磨灭了。你敢把这种关卡设计摆出来,我见人就去劝退,能劝一个是一个。你的生命可以用来做更有意义的事。
This game is slow and strategy heavy. It requires extensive foresight and the ability to coordinate multiple players on a team. It can feel ponderous if you like more of a slash and grab, adrenaline-fueled combat type games. I, however, LOVE the games that force me to strategize two steps ahead and test my observation skills and memory recall. It isn't for everyone, but I like it.
Abandonware. Has a bug in multiplayer that consistently requires to force quit and rejoin. The devs are aware and are babies about it.
Not for me. I love the TTRPG, but this version plays too slow - from looting, to initiative, to even the combat - compared to what I'm used to. I'm sure many people who have also played the tabletop will love this, but I know I won't enjoy any more of it after an hour of playtime.
I should've followed my instincts and requested a refund ten minutes into playing this game. It's repetitive. We have to reset Steam and log back in every other mission. If you can't code, why are you coding? It's repetitive. I get it! But I want to play the characters I want to play. It's repetitive. It's unbalanced, one mission you're crushing the enemy without a scratch and the next you're getting slaughtered. It's repetitive. The structure of the game design is wonky and difficult to navigate. It's repetitive. There's no strategy beyond which cards to play in tandem. Hustle, charge, get 'em! That's the strategy. It's repetitive. I love games in this theme and genre, I loath forced time limits and every mission you're on the clock. It's repetitive. I'd value this game at around $3.
Irrevocably unstable in MP Avoid
The combat mechanics are not fun at all. The cards are destroyed after you play them, and you end up failing the mission because you run out of card. So you have to restart a long fight you weren't even enjoying.
Joguinho difícil no começo, difícil no meio e difícil no fim. Você acaba criando estratégias pra avançar, e o grind dos personagens é lento. Jogo muito bom, muito desafiador. Fases muito difíceis (já falei que o jogo é difícil?). Depois que pega a manha e passa alguns níveis com o personagem o deck melhora bem, você cria combos melhores e se sente mais forte. A DLC Jaw of the Lions é ótima e os personagens dela são um pouco quebrados. Vale a pena começar a jogar com eles pro jogo te punir menos. Gráficos apenas ok, dão pro gasto. Jogar cooperativo com um amigo é melhor que sozinho. O jogo tem bastante bug online, trava algumas vezes e tem que voltar tudo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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