
Lead your band of mercenaries in the land of Gloomhaven, work with unsavoury individuals, shape the fate of the region, fight your way through horrific places and get rich or die trying in this ruthless Tactical-RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Whether you are drawn to the lands of Gloomhaven by the call of adventure or an avid desire for the glimmer of gold in the dark, your fate will surely be the same…
Lead your band of mercenaries through this unforgiving place, where every choice is crucial. Carve your way through terrifying dungeons, dreadful forests and dark caves filled with horrific monsters to reap your rewards… or die trying.
Sell your sword to anyone who can afford it, may they be city officials or corrupt cultists. You are paid to get results and not ask questions. Where will you draw the line?
Gloomhaven is a tactical RPG and a digital adaptation of the ultimate strategy board game by Isaac Childres (the highest-rated board game of all time on ). Set in a unique medieval dark fantasy universe, Gloomhaven rewards strategic planning and problem solving. Face this dark world alone or in online co-op for up to 4 players!
Explore the world in a band of 2 to 4 mercenaries. Each of the 17 unique characters comes with their own skills and more than 1,000 different abilities to master! Prepare your deck of ability cards before setting out to explore the dark caves and dreadful forest of Gloomhaven through quests and events.
Once inside a dungeon, engage in tactical turn-based combat by selecting two cards for each mercenary on every turn. You can only use the top half of one and the bottom half of another, so plan accordingly!
Move up your hired blades on the hex grid terrain to take advantage of the dungeon’s environment. Set up deadly combos and unleash devastating powers but be wary of the cost. Cards are a resource as scarce and crucial as your life points, so watch out for exhaustion. Every choice has life or death consequences.
Hone your abilities during the game with enhancements and perks, while your power increases with level ups and new equipment. You need every advantage you can to survive here. So, gear up your band of mercenaries, chase powerful artifacts, buy the favor of the Great Oak, and never let your guard down.
Adapted from the original Gloomhaven Board Game, this branching campaign of 95 story missions pits your greed against your morality. Many powerful opponents are vying for control over the city of Gloomhaven while others are looking for ancient crypts and forgotten artefacts. You could always side with the inhabitants, but it may not pay well…
Whatever your path may be, it will be paved with difficult choices.
Created in collaboration with the community during the early access, the Guildmaster adventure has more than 160 digital exclusive missions that allow you to experience another facet of Gloomhaven with new storylines, quests, map and NPCs.
Lead your guild of mercenaries in a region overrun by unspeakable things, far worse than simple bandits.
Choose the best combination of mercenaries for each fight and follow their character stories in this deadly new territory.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.79−72% | 16.1Kreviews | 82% | — | $3M |
| $49.99 | 872ratings | 61% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏是好游戏,但是抽修正卡*0的概率未免太大了,修正卡都剔完了还能一直*0确实有点恶心人了。
This is worse than BG3 At Home: Solasta. If you're looking for a game to play while waiting for the Monster Hunter Wilds Title Update, this ain't it chief. Especially, don't pick Demolitionist because you will break the game continuously and slowly lose your sanity over how terribly balanced some/most aspects of this game is. The attack rolls will make you want to ♥♥♥♥ bricks because of the 'muddle' mechanic. CC/effects in this game are unbalanced to say the least. If you ever get stunned on your turn, just long rest. Deck sizes are so painful to play around and although they say it's not the size of the deck but how you use it, you will almost always exhaust if you don't play ultra optimally. You can save-scum you attack rolls/ predict the enemy intent (Slay the Spire) by using the magic of "Restart Round". I definitely would not play the tabletop version of this out of fear that I do not have the lifespan to even finish the game. Overall, this game taught me "♥♥♥♥ this game".
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish*languages with full audio support
| $9.79−72% |
| 130ratings |
| 72% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 880 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
369h de jogo e não fiz tudo o que tinha. Masterpiece
I really wanted to like Gloomhaven but its tediously cumbersome to me. It's like a ruthless chessboard had sex with an artistically bland trading card game conceived under Gemini stars that later gave birth to an old slow Avalon Hill wargame with zero dice as friends. Admittedly, with most games, its perfectly reasonable (even expected) to plan choices a few steps ahead. Hell, this is a primary virtue to playing almost all true TTRPGs and SBGs ever created. Gloomhaven, however, takes this necessity to a whole new head-pulsing plateau of "dear lords, where is my Ibuprofen". It's a GREAT game if you enjoy patiently analyzing, deep thinking, detailed tactics and situational puzzle solving. 'You're in it to win it no matter how long it takes, enjoy lengthy walks with pet turtle, molasses pours way too fast in the summer, long haul y'all.' It's an AWFUL game if you enjoy fast-paced excitement, spontaneity, joystick stabbing and quick gratification. 'Speed-dating takes way too long, 100% certified caffeine fueled, patience of a Mayfly, where's my blue ribbon already, drive-by-peace-y'all'. Sidenote: You may enjoy Sunderfolk, a similar though less heavy (albeit more cartoonish) version of Gloomhaven. I feel its a better more satisfying balance of gameplay overall.
Having played the physical version of JOTL and not enjoying the clunkiness, I expected the video game to play much more smoothly. It does not. Poor graphic design, obtuse mechanics and clunky controls (seriously, having to restart the entire turn to undo most actions is a pain in the arse) have convinced me Gloomhaven maybe isn't all that.
Terrible multiplayer experiences. It might be a good game if you played alone but it's not the dev's credit.
W obecnej fazie mamy sporo problemów: Ogólnie gra wydaje się fajna tylko przeciąganie się tur wkurza szczególnie jak grasz z kimś po użyciu wszystkich kart nie mogło by automatycznie zakończyć tury? samo używanie kart ma jak by 5s cooldown klikasz kartę klikasz gdzie walnie animacja się skończyła a ty nadal nie możesz użyć kolejnej karty bo... właśnie nie wiadomo co czekasz aż przywróci ci opcje robienia tury. przez to użycie 2 kart i wykonanie "przyśpieszonej animacji" i tak trwa z 30+s co jest po prostu męczące początkowe mapy powinno się dać zrobić w 5 min a najszybciej jak udało nam się przejść to chyba 15-20. multiplayer ogólnie działa ale osoba która dołącza do gry zostaje wyrzucona za każdym!! razem kiedy dojdziemy do lokacji, wybierzemy zadanie dla postaci i klikniemy ok, to jest męczące bo 5 min trzeba czekać aż ktoś znów uruchomi gre (bo jest zwiecha na samym ładowaniu). jak by ktoś trochę przebudował działanie aby nie trzeba było tak na wszystko czekać i gra była by płynna to dał bym 4.5/5 obecnie to taki wkurzający 2/5.
It feels broken. Not my style.
Great game, but quite complex. It moved the state of the art for board games forward when it came out.
Oh no... after 37.5 hours it finally crashes and i can't load past the loading screen. Apparently its a very common problem. oh well. the bundle deal i got was not worth it, even at 5 bucks... save yourself a heartache and get other versions. BGA, the physical copy... ♥♥♥♥♥♥♥... kickstart the TTRPG system. just not this.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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