
Ghostrunner offers a unique single-player experience: fast-paced, violent combat, and an original setting that blends science fiction with post-apocalyptic themes. It tells the story of a world that has already ended and its inhabitants who fight to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 11 → 7.5/day in the week after.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 66.8Kreviews | 91% | — | $7.6M |
| $29.99 | 11.7Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1126 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不太简单
游戏难度较大,尤其对于新手,对于老玩家也有一些设计的很不合理的关卡,非常容易红温。
Ghostrunner was for me, one of the best games i've played in a while. It has good graphics and very good mechanics. The bosses are kinda boring and they could be a lot better. The DLC was kinda short but I really liked playing as Hel. She's a lot more aggressive. But as the main story, the bosses are boring. The game doesn't focus on the story but it does on the gameplay and it's clear. Overall it's a really, really good game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.33/day in the week to Aug 4 → 12/day in the week after.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Jul 30 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Korean, Traditional Chinese +2 more
| $7.49−75% |
| 1.9Kratings |
| 74% |
| — |
| not modelled |
| $7.49−75% | 663ratings | 80% | — | not modelled |
| $7.49−75% | — | — | — | not modelled |
| $29.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
セールで頂き、1面を終えたのでレビュー、 主人公は紙耐久一撃必殺の刀で縦横無尽に雑魚を切り抜いていくハイスピードパルクールゲー。 この雰囲気のゲームは当たり前のように血はもちろん、首や臓器が吹っ飛びますね。 FPSカタナ!ニンジャ!ハイスピード!故にどうしてもOWのゲンジがチラついてしまうので別ゲー例えてしまうのですが 主人公の性能はOWのゲンジがウルトしか使えない状態になっているイメージ。 敵が撃ってくる銃の弾丸も、序盤のアビリティモジュールを付けてパリィカウンターで跳ね返せます。これが一番気持ち良いかもしれない。 プレイ中に感じたのが、デフォルトのカメラ感度が高すぎたり画面動とブラー(残像)が激しくて10分くらいで酔います。 FPSを10年以上やっていてVRゲーも5年は続けている自分ですら、久々に喉に違和感を覚えるほど気持ち悪くなりました。 雰囲気を重視しない人であれば設定を見直すことを強く推奨します。 自分はハイスピードアクションが大好きなので意図的に使わなかったのですが 敵の動きをスローにして避けたりブリンク回数を増やす技もあるので1ミスで即死するとはいえ、案外サクサクプレイ出来そうです。 でもクリアまで酔いとの闘いかもしれない。 買う前に体験版もあるので一度プレイしてみてから検討した方が良いかもしれません。 全然どうでもいい感想なんですが 1面の雑魚敵が[spoiler]即死避けのバリア張るギミック使ってきて、はえーよ [/spoiler]って思いました。
75/100 因為Valor Mortis 才回來玩這家工作室以前做的遊戲 打到骨折入手 算是好玩 但這是第一人稱砍殺魂斗羅嗎? 我不是很喜歡這種一條命機制 重生的點也不是算很近 只推薦給非常有耐心和毅力的玩
Случился какой-то катаклизм и люди живут в огромной киберпанковой башне, где правит тиранша с щупальцами. Хватит это терпеть! Мы играем за аугментированного по самые брови воина, который говорит с оцифрованным сознанием погибшего ранее Архитектора этой башни. Ничего не напоминает? А в русификаторе звука от GV этого Архитектора озвучил тот же самый шикарный Леонид Белозорович, что подарил голос ХРАЗу в Атомном Сердце, из-за чего игра приобретает новые прикольные оттенки. Сюжет интересный, хотя и стандартный, подаётся в основном через разговоры пока вы бежите от одной арены к другой. Поэтому озвучка крайне важна, на субтитры времени нет. Отличная музыка. Локации средненькие, собирались из расчёта на стремительный экшен, а не на любование окрестностями. Тут даже текстуры откровенное дерьмо, отсылающее чуть ли не к третьей соньке. Но, зато идёт без проблем на любом железе. И если вы думаете, что это обычный киберпанковый экшончик, то вы ошибаетесь. Бои тут более близки к головоломкам, ибо вы убиваете любого врага с одного удара, но и любой враг убьёт вас с одного удара или выстрела. Поэтому каждая арена превращается в головоломку, как кого оббежать, кого убить первым, как где увернуться и когда тратить способности. Причём всё это довольно стремительно и вернуться к началу задачки после гибели или неудачного нырка в пропасть можно за секунду без всяких лишних загрузок. Этакие экшен-шахматы. Довольно интересно разматывать такие задачки. Но если вы думаете, что это просто киберпанковый логический экшончик, то вы ошибаетесь. К сожалению, это ещё и любучий платформер. Причём местами очень лютый. Поэтому тех, кто хочет спокойно побегать и побить мобов и поразгадывать арены, ждёт внезапная попаболь. И если бы не платформер, то я бы поставил более высокую оценку, а так 7/10. Игра очень своеобразная и не для всех, довольно сложная, надо это понимать заранее.
Certainly worth a playthrough but really not anything too special. First off I want to mention a huge flaw with this game almost nobody seems to be talking about: YOU CANNOT SAVE THE GAME MID LEVEL Keep in mind these levels easily take 20-40 minutes on a first playthrough... This alone makes the game significantly worse for me. The music is great, the story is pretty entertaining (architect voice actor carries it hard), the game looks pretty good, and crucially the gameplay itself is fun throughout most of the game. Personally I would definitely have preferred a more parkour centric design as I enjoy that kind of game, but this is still fine even though the wall running mechanic is basically all there is to it here. Even Doom Eternal has more fun 3d platforming if you ask me... However the gameplay flow here of jumping around dodging and killing enemies is fun in its own right for sure (although it does get a bit stale by the end of a playthrough because despite the added enemy types and abilities it doesn't really change all too much). As a huge fan of Mirrors Edge I was expecting to like this more, but it was for sure still a fun time aside from my gripes, and a bargain on sale
This is basically a parkour game. Running around and jumping at the right time. The game is one hit kill for both you and the enemy and quite punishing. So I guess it depends if you like this kind of game but it is not for me.
最后一关搞你妈傻逼跳跳乐
除了BOSS战一坨真的很难找出其他体验糟糕的点,恐怕就是我的年度游戏了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 11.6K | 80% | $7.99 | |
| $11.6K | 45 | 82% | $9.99 | |
| — | 0 | — | — | |
| $1.4K | 17 | 88% | $4.99 | |
| — | 0 | — | — | |
| $14K | 53 | 74% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 14.4K | 85% | $19.99 | |
| $7.6M | 16.1K | 94% | $15.99 | |
| $7.6M | 7.1K | 97% | $29.99 | |
| $7.6M | 18.8K | 94% | $14.99 | |
| $7.6M | 23.6K | 86% | $24.99 | |
| $7.6M | 5.5K | 81% | $34.99 |