
"In my dreams, I can get out. In my dreams, I can fit in." 'ghostpia' mixes the adorable art style of an illustrated book with glitches-and-noise effects. There are no choices to be made. There's only a lonely girl in a ghost town and her story full of mystery, friendhood...and a bit of violence.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.38/day in the week to Jul 21 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 987reviews | 93% | — | $220.2K |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一部优缺点都极其明显的视觉小说。 优点:美术极其牛逼,有着简约笔触和失真效果的画风非常对我胃口;音乐和演出配合也相当无敌,刚开始玩的时候一度无端联想起另一部视觉小说Z.A.T.O.(真的很无端) 缺点:剧情非常非常需要对电波。对上了belike一个有些无厘头但很温暖的故事,妹子们都很萌……没对上就是三观被颠覆价值观乱飞,完全恶搞克拉拉……其实就是看你觉得要不要以人类的价值观来评判这些幽灵…… 说实话里面有些地方我看不太明白,虐拉情节也让人不是很舒服,但是小夜子和朋友们的友情又确实让我很感动,所以整个过程就像吃国宴吃着吃着突然被塞几坨大便过了一会又美美吃上……(思想境界止于此了) 总的来说还是觉得故事挺有趣,希望第二季能让女孩们都有个好结局 (不推荐一是因为不缺我一个倒彩、二是想提醒想玩此游的人做好心理准备,故事没那么简单轻松
几个18码的少女霸凌一个小女孩的恶俗弱智故事, 故事从克拉拉登场后急转直下,看着小夜子没来由并且自然而然的霸凌克拉拉真的让我打心底感到恶心,不单是行为,小夜子一边恶心人一边还要说一些莳萝母的话,举着枪指着克拉拉说下次会跟你交朋友,能干出这种畜生行为被镇子里的人当臭狗屎避开也是理所当然,就这种反社会的败类还要天天拉着一副脸装作被害者的样子在那探讨生活的意义,小夜子在面对朋友的时候摆出一副臭脸鸡的鸟样只有开枪射克拉拉的时候才笑嘻了,就这种东西和他的朋友放在一个房子里真是也中大家庭,这个故事就应该在第2话结束让这四个人被直接炸到地府。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 62 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这部作品可谓称得上是毁三观了,虽然对于克拉拉这种偏圣母的行为和性格也不是很喜欢,但我更不能接受好人被别人如此利用。第一次克拉拉被那样对待我还能捏着鼻子吃下去,但第二次看到小叶想骗取克拉拉来赎回朋友的时候。。。。真的有一种生理性的反胃与厌恶
我要为克拉拉发声
等不及要玩season two了,什么时候端上来?
《幽灵镇少女》9分。 一部完成度相当高的视觉小说,一部氛围独特的作品,有着顶级的演出表现。 失真故障+儿童绘本的美术风格,和剧本一起打造出5场充满个性的梦境。 同时在每章的首尾留下点到即止的故事片段,延续而又不重复,期待而又不吊胃口,相当高的剧情编排水准。 演出相当优秀,能把有限的信息玩得这么紧扣,碎片的同时又能做到连贯,低沉的同时又塞满了生活里的小情感而变得欢脱雀跃,和bgm一致,舒缓的乐器演奏配上清爽欢乐的人声,氛围上独一档。 就像是在一座火车上,飞驰在雪原上,和各种奇怪的乘客,欣赏窗外变换的景色。 不论发生什么事,也会再次出发。
道德水平有待下降,对我们克拉拉还是太好了()
越品越不是滋味,什么时候处理好克拉拉的剧情问题什么时候改好评
挺有意思的,胡逼又搞怪,带着存于梦中的救赎 一个非常电波的游戏(特意识流 有着不错的文笔,很风格化的美术,好听的音乐,超级多的cg和画面演出,做的还是挺精致的
The stomachache of ghosts who have vomited their memories in the midst of an endless winter. A rusty, bloody melancholy hidden behind pastel-colored pixels and cute smiles. The ultimate proof of how boring, how sickly a prison sentence immortality truly is. Pure melancholy, pure glitch, pure captivity! We have arrived at this ghost town where the snow never melts, where ghosts drown in their own existential crises, you paupers of memory. You look at the screen and think we have before us cute little anime girls drawn in soft pastel tones, don't you? What colossal stupidity! Behind that sweet display, this game carves into you with a bloody razor the fact that "immortality" is actually an endless decay, a meaningless and suffocating loop. Sayoko's numb, hollow melancholy is, in fact, the exact reflection of that feeling of not belonging anywhere in your own pathetic minds. The true striking point of this monstrosity is its "kinetic novel" nature. While watching those bloody, violence-filled scenes torn by visual glitches appearing on the screen, you think you can somehow alter destiny. Yet your pathetic fingers are condemned to press nothing but the 'forward' button. There are no choices, no free will, no salvation. You are strictly forced to submit to that sickly narrative, to sit like a good little dog and swallow the pus of this broken town. The blending of brutal violence with those cute graphics in such a frivolous manner is a magnificent audacity designed specifically to shatter the player's delicate moral compass! The dead struggling to lose their memories, and the living tearing themselves apart to remember... Ghostpia slaps you in the face with how that poisonous sugar called nostalgia gnaws at a person from the inside out. Those cunning developers have buried such heavy nihilism and existential desperation among cute ghosts that, while watching it, you realize the absolute insignificance of your own existence and want to bury yourself in that cold snow. In short; those obedient masochists who say, "I have no need for my own free will, I take a secret pleasure in a fiction dragging me by my hair into that snowy and bloody pit," should add this digital depression to the darkest shelf of their libraries. Keep pressing that obedient 'forward' button while the screen glitches and tears your sanity apart. Now let me sip my sulfuric acid in this snowy purgatory and giggle at your hollow desperation. Keep your wits about you, don't freeze in the snow. Now get lost! 7/10 Velhasıl... Pür-melankoli, pür-glitch, pür-esaret!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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