
Ghostlore is an 'Eastpunk' Action-RPG where you fight supernatural monsters from Southeast-Asian folklore. Inspired by classic ARPGs such as Diablo 2 and Titan Quest, Ghostlore features detailed item and character customization systems, procedurally generated maps, and awesome 90's retro graphics.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is mindless min-maxing where you spend all your time throwing yourself at hordes. There's no quests, and the procedural maps are pointless. Who cares what the map looks like when there's only 1 objective per map? With combat being the only thing to do in the game, you'd think there'd be more depth to it, but, again, you're just picking what kind of damage you want to deal and adjusting your layout to pump those numbers the highest you can. The glyph system isn't too bad (though you quickly get too many of them and they just become more junk taking up space), and the class system that requires adding good and bad modifiers before you can equip a useful passive ability is interesting. There's definitely a skeleton of a good game here, but, at three years old, its not likely to get any updates to make it worth playing.
非常好玩!!有很多触发类bd,爱玩poe的一定会喜欢它ꈍuꈍ
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Korean, Simplified Chinese, Thai, Traditional Chinese, Vietnamese, Filipino, Indonesian +1 more
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
可以3個職業搭配 還滿有趣的 土石起家不錯 就用2招其中一招還是被動觸發 震吼一招打全部 其他BD都花招一堆而已 最後都在那SL屬性詞條 打地獄樓層真的會想睡覺太多層了
I´m not a fan of this type of art but the gameplay is fun. The npc stores are a bit overpriced imo. I just unlocked the second class and immediately regret my choise. There is an item in the npc store that can reset the classes, but the price is so high it takes less time to roll a new character to the same level than farming the gold for the item. The death mechanic is the biggest downside. There could be some checkpoints around the map or at least before the boss fights, so if you die you don´t have to go throug all the map again. Overall the game is fun, the music is nice. Could use some changes, but still a decent game. 7/10
老暗黑的感觉!不错的!
muy buen juego piensas que jugaras un rato y cuando te das cuenta ya esta amanaciendo
Very original and interesting class design. Really well done aesthetically.
Love the art style and outfit changes. Love the gameplay really want to get into the game more but im trying to couch co op with my wife so you know how that can go haha
Ghostlore kommt mir vor Wie ein Diablo 2 clone aber im Pixel Look coole Mechaniken, zubeginn erstmal ein wenig kompliziert aber macht auf jeden fall bock
Lots of fun. The grid systems for passives and active skills allow for variability and adjustments on the fly as you level. Respeccing is pretty simple and the game gives you one free opportunity to pick new classes. You can buy items to do so again if need be. The story doesn't have a whole lot of depth but it gets the job done. End game also is pretty straightforward, if barebones -- different style of maps/missions. I picked this up on sale, but even with just 60 hours in, I've got my money's worth even if I paid full price.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $374.9K | 937 | 81% | $12.99 | |
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| $375.2K | 495 | 75% | $24.99 | |
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