
I am a Falconeye who just graduated from the academy. In pursuit of challenges, I came to the distant border of the kingdom: Garlant in the Doe region. Here I will start a new chapter of my life, and it's going to be an amazing adventure story!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.99 | 270reviews | 85% | — | $77.3K |
| $15.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i LOVE this game... so much so that I am going to be purchasing it for a switch. While some translations do need to be worked on, Its never distracting enough to take away from the story. Its not only fairly priced game, you get a decent amount of content. You wont have regrets purchasing this game.
别的还算可以吧,美工捉急。最大的问题是黑闪太多了。进门黑屏忍了,买个东西闪好几次?玩了一会眼睛受不了。
玩了这么多年游戏 第一次写评论,爱的稍微深沉了点儿,剧情稍微有点拖沓冗长,但是整体内容很丰富,打磨时间很够,有一些关卡的巧思也是惊艳到了 镜像万花筒的感觉 和中毒滚屏一样很有代入感,像素也可以这样还是惊艳了一下!就是希望优化一下细节。1。培育室以及种植手感,一直手点很难过,希望可以像星露谷一样一直按着就种地,按住走路种植,培育室的作物地的边框太难受了,种地要绕来绕去的,过道也很窄 2.可不可以主角人物设计上在丰富一下细节 ,或者装备外显,NPC大家都很好看,只有主角土土的哈哈哈哈哈哈,3 每次进入场景或者切换场景 的黑屏时间有点略长,剧情希望有个倍速,又想看又嫌弃人物慢吞吞。4 最后就是鼠标一直点确定的东西太多了,可不可以给{确定}加一个快捷键,比如空格 或者Z X C?每次打副本 进出,和分批量拿菜之类的都要点一下确定,全程鼠标在点,很累,背包也建议有一个一件存东西,后期装备满背包,也是一个一个点,累的呀。也不知道作者还会不会更新游戏了,总结起来除了一下小地方优化,整体是一个非常不错的国产游戏了,比黑猴好玩多了,加油啊!还是很惊艳的 希望国产游戏越来越好
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Well, this game combines the Farm Sim aspect of Stardew Valley with the heavily combat orientated aspects of a Bullet-hell game like Enter the Gungeon. I do think it manages to pull it off very well, as I enjoyed fighting monsters and dodging attacks, and the opportunity to relax between each mission interacting with townsfolk, farming, crafting, and doing simply tasks made it a great way to destress between each intense series of battles. I think this game is very good and give the player a way to play the game for a long period of time without getting worn out from too much intense combat.
类似于星露谷物语,兼顾打架种田所以每天事情超多。这么好玩的游戏竟然玩的人这么少,wiki内容不太全、很难全部全收集全好感。最后结局部分又臭又长,玩的很难受,自己玩的时候卡住主线,把尽量全收集当作结局就蛮好的。
ゲーム的にはまあまあ楽しかった。 でも物語というかキャラ同士の会話がだるくて途中からスキップした 一応、それなりに遊んだのでおすすめ枠に入れておくけど だるいところも割とありました
100+个小时,考虑DLC么?
很喜欢 整个游戏的主线比较完整 是一个比较有趣 难度可调的种田经验游戏
游戏玩法挺好,但剧情做的,主角是什么没脾气的老好人啊?打不还手骂不还口,被NPC轮流欺负,一点反抗都没有,玩得憋屈得慌
値段以上にいっぱい楽しませてもらったので感謝レビュー。 ・ほのぼのスローライフではなく敵対勢力とのストーリーがメイン。 ・戦闘の比重高め。ハクスラ感。特に後半は装備強化の楽しみが増える。 ・農業は積極的に自動化できる。敷地は広いから農業やりたい人はじゃんじゃんどうぞって感じ。 ・住民のグラが個人的には好み。恋愛要素は無し。 ・ストーリーの最後がぶつ切りで終わるけど、個人的にはそれまでに十分楽しめたので気にならず。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 2 | 0% | — | |
| $3.7M | 6.8K | 93% | $14.99 | |
| $194.3K | 343 | 95% | $14.99 | |
| $16.5K | 140 | 84% | $4.99 | |
| $2.7K | 19 | 84% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $77.3K | 229 | 72% | $15.99 | |
| $77.3K | 1.8K | 86% | $2.49 | |
| $77.3K | 3.6K | 82% | $1.99 | |
| $77.3K | 533 | 95% | $9.99 | |
| $77.4K | 400 | 86% | $9.99 | |
| $77.3K | 184 | 99% | $14.99 |