
I am a Falconeye who just graduated from the academy. In pursuit of challenges, I came to the distant border of the kingdom: Garlant in the Doe region. Here I will start a new chapter of my life, and it's going to be an amazing adventure story!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.99 | 270reviews | 85% | — | $77.3K |
| $15.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it's a somewhat good game, has a lot of bad translations
非常好玩的种田+战斗游戏,国产小极品,就是没什么名气
可玩性还是很强的 收集癖和种田爱好者会喜欢的类型 小漫画画风挺好看的 是会令人上头的游戏 种田到后期自动化了确实爽爽爽 钻研装备的搭配和刷属性刷词条也是可玩性的体现 就是剧情实在有些不敢恭维 最讨厌的剧情杀主线路上无处不在 npc的形象也比较扁平 还有一些bug(平原湖两队人跑到地图左上角)和错字(无暇→无瑕、山颠→山巅)之类的 前期钓鱼的手感也不大好 确实会影响游戏体验.... 嘛不过整体来说还是好玩的
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很好玩, 如之後有內容更新就好
很好玩,虽然已经预见不再更新了,但是40块钱很值,作者的逻辑很清晰,INTJ玩下来感觉特别爽特别的爽!;
個人制作のゲームをこれだけ長時間遊んだのはなかなか記憶にないです。 ゲームシステムも個人的にはあまり見たことがないタイプで、アイテム収集が好きな人はハマると思います。 クリアしてもまだ他の国や外の世界が存在しており、謎が残されているところは軌跡シリーズなんかを彷彿とさせますね。
怎么说呢,除了主线,别的好像都还行。哪怕是不怎么玩战斗的,也能马马虎虎打过去。对手残党来说,还好。但是主线为了刻意拉长,反正不怎么好玩。有些地方没有提示,可能会卡关,蘑菇和种植物,有些真的会找不到,前期玩变异率好低,不太好刷。种田的地方倒是给的蛮大的,还有两个区块能种。就不涉及主线玩的还挺开心,然后感觉剧情没完结的样子,是要以后出DLC吗?希望主线别还是这样了。。精简点主线,实在不得,多开几个支线,或者和村子里的人的剧情,不涉及主线的那种剧情,日常也好,外出打怪也好,哪怕陪着人去哪里逛逛,最后给点种子或者纪念物都行啊。整个剧情都感觉是只有“我”在拯救世界,其他人都不干活的。而且遇到的反派也是一言难尽,四鹰也没刻画好,太平板了,一点也不感动。有点儿戏的主线剧情。但其他倒是真的量大能饱,该有的都有,我对恋爱无所谓,所以这方面感觉还行。
有点DNF的味道。。。? 大体还是不错的 人物在第二年依然有非常大的提升,基础是有了。但是主线突兀的结束+主线后完全没什么游玩内容。。是。。是没钱了么
量大管饱,剧情还可以,线性玩法,战斗内容挺多的
What Sun Haven could and should have been. Good story, good farming game with automation right from the beginning so you can actually adventure, fight and farm at the same time. Played 60+ hours and finished the main story but there are still plenty to discover in the game at least when it comes to make friends with people (which was defo not my priority), farm crops (not my priority either), fish or even some end game optional crafting table I decided not to grind for. Now for the english translation... honestly its rough for the story only but still understandable. Also clearly stating at the end that the story is not over so I'm guessing the developers were thinking about a possible sequel? Which honestly I wouldn't mind. Well worth the price.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 2 | 0% | — | |
| $3.7M | 6.8K | 93% | $14.99 | |
| $194.3K | 343 | 95% | $14.99 | |
| $16.5K | 140 | 84% | $4.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $77.3K | 229 | 72% | $15.99 | |
| $77.3K | 1.8K | 86% | $2.49 | |
| $77.3K | 3.6K | 82% | $1.99 | |
| $77.3K | 533 | 95% | $9.99 | |
| $77.4K | 400 | 86% | $9.99 | |
| $77.3K | 184 | 99% | $14.99 |