
I am a Falconeye who just graduated from the academy. In pursuit of challenges, I came to the distant border of the kingdom: Garlant in the Doe region. Here I will start a new chapter of my life, and it's going to be an amazing adventure story!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.99 | 270reviews | 85% | — | $77.3K |
| $15.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很不错的游戏,可惜结婚系统没做成,没有再后续的剧情,可惜未火,不然后续或许还能补充与延续吧
農場、釣り、採集などの要素は最初のうちは悪くないが中盤以降飽きが生じる。そのため中盤以降はストーリーと戦闘がかなりの比重を占めるのだが、その2つがかなり面白くない。結構な苦行といえるかもしれない。Demoをプレイして感触が良かったら購入するのはよいが中盤以降のストレスは覚悟するべし。そしてイベントシーンでスキップボタンに1ミリでも触れたらすぐに終了なのはさすがにどうかと思う。 んああああああああだめ難易度Easyにしても敵強すぎレベルバランスひどすぎ最高に面白くない。ギブアップ。
It's a shame this was not: * Better translated You can understand what's going on, and it's more how sentences are structured and words here and there that don't have the correct translation. You can tell no one gave it a second look after what i assume is an auto translation. It's at times painful to read due to this and due to not being able to fast forward through the dialogue. Yes there is an option to manually go through dialogue, but it's just for one text bubble, the timing between one and the next is not affected, so you still have to wait for the next bubble to show up to fast forward through that one and /or wait for annoying emoji reactions in between dialogue. Fortunately you can also skip the whole dialogue/cutscene, but you miss part of the story. * Had better tooltips I still have items i have no idea how to use after 50 hours in the game. * Had better mission instructions (at times lacking) Boyce is missing (i think for the second time), nothing tells you what to do or where to look, turns out you just needed to sleep one night and the mission progressed next time you went into Horn. This is just one example, but it happens now and then, not often though, that missions don't tell you what to do. * Had a guide There is also nowhere to find information on what a thing is for or what to do except the one FAQ some kind person put together here on Steam and the Steam forum. Despite all this it's actually a great game that kept me hooked, It's a big game, many things to unlock and discover, good progression, fun battles and you can sort of figure out what's happening in spite of skipping some dialogue. :) * All arena battles, still structured in different ways, sieges, camps, fortifications etc. Battles are fairly easy if you keep on top of upgrading equipment. Bosses can be a bit repetetive and usually get upgraded with different difficulty traits as shield, posion, and more. * Growing crops is easy, you fairly early game get water retaining fertilizer so no daily watering and and auto planter/harvesters for outdoors. Crops are seasonal and later you also get a greenhouse to grow crops all year round. * There are many different machines to process crops after harvested, i still can't remember which machine does what at times, but it's not a big problem. * Later versions of machines are Auto - something, which means you don't need to feed them items all the time. * Lots of different ways to upgrade equipment - to the point that i have upgrade items i still don't know how to use, but even without it's definitely sufficient upgrades available. * Relationships go to friend level, i recommend gifting random nice items to people and doing the daily requests from time to time, but to be honest i don't think most of it is needed as you seem to always be able to unlock items other ways - this is really neat. Great game that could have been fantastic if more work was put into the issues listed. Still definitely worth playing if you like these kind of games.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
实验室必败剧情后在岩陇石窟,本来应该是往外走,但是我顺带挖点材料往黑色矿洞跑了,结果这石窟一头没封路,但是矿洞进去了就回不去石窟,要从矿洞出去还有大岩石挡路,还好身上备着炸弹,不然估计要卡档了。 另结尾一周后不要真的过了一周啊,又错过npc生日,但植物却没生长,即不真实也消减游戏性。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $77.3K | 229 | 72% | $15.99 | |
| $77.3K | 3.6K | 82% | $1.99 | |
| $77.3K |
| 533 |
| 95% |
| $9.99 |
| $77.4K | 400 | 86% | $9.99 |
| $77.3K | 184 | 99% | $14.99 |
| $77.3K | 210 | 91% | $8.99 |