
Garden of Witches is a cute roguelike action game full of danger. Help the protagonist, Sil, as she tries to round up her unruly fellow witches and save the Garden.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #77, worst JP #79 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Aug 28 → 59/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Garden of Witches is a fast-paced action roguelike where you wield giant scissors and use witchcraft to bring down other witches in the Garden. You’ll need to master enemy attack patterns, create powerful builds, and fight to bring together all the witches before the Garden falls apart.
As the Thread Witch, you need to gather all the witches for an annual tea party ritual, but they aren’t going to attend the tea party willingly. Face distinct bosses with their own personalities, transformations, and attack patterns. Learn how each one fights, and find the opening you need to beat them into submission.
Choose your favorite Scissors, Spells, and Special Skills from your Armory and personalize how you fight to save the Garden. While going through the Garden, you will be able to strengthen the abilities you love with Imprints and Relics and reshape how familiar skills behave from run to run.
Explore a hand-drawn world of mesmerizing witchcraft and wayward witches, each with their own unique domain. Get to know them through the game’s main five-chapter story arc and continue your journey through a three-part epilogue arc.
Japanese Voice Cast

A witch’s death does not end their story. Return stronger with permanent upgrades and knowledge of your past runs. Then experiment with other Spells and refine your favorite builds while pushing your mastery of witchcraft. Once you reach the peak, put your craft to the test by customizing the difficulty of the Garden.
And try not to get yourself killed along the way, even witches don’t like dying too much.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 661 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩到章节三了,boss就是那几个魔女,来回开二阶段,途中的诅咒就三个。后期boss会开那种基本上满屏的攻击(第二章最后两个),所以是对血量有要求的,而你的血量需要在获得经验以后i,点天赋增加。所以你一开始必须失败到一定次数,天赋点的 差不多了才能打完一章。最难受的是第二章的两个会放将近满屏技的boss,是挨在一起的,中间只能回大概百分之二十的血,就要接着打下一个boss,有的时候蛮搞心态的。如果喜欢画风可以趁着折扣入手。 补评:现在是主线通关,到日后谈2了。日后谈比主线更烂,接连不断的小怪,一摸一样的房间,毫无新意。每个日后谈又单开了一套升级系统。一眼望不到头的重复玩法。我平时玩肉鸽游戏很少,主线大概用了五个小时通关,这游戏体量压根配不上原价的70 ,得亏我是趁打折买的。后期制作组给怪提升难度的方法只有多多的小怪,和boss极快的近满屏攻击。越玩到后面,机制模式越重复越无聊。
Very charming and very satisfying to play. Controls feel snappy and responsive, build variety is surprisingly varied, and replayability is stronger than others in the roguelike genre. Overall a quite charming package to add to the Hades style of roguelikes.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese, Korean, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 664 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
재밌었긴한데 플탐 짧은게 아쉬움..
demo时期我就很喜欢,但是正式版老实说和我的预期差距有点大,测试版本中明明很有意思的技能连携在正式版中没有了,而且关卡设计,尤其是最后那个区域以及后日谈2中的关卡设计很糟糕;并且虽然增加了闪避会受伤的选项却没有顾及到区域狭小的面积和怪物与boss的体积造成的卡位问题。并且我严重怀疑会根据你的游戏行为来给你推送强化,我碰到了很难刷出自己需要的强化的情况,连续15次(包含新的强化和骰子刷新)在我的计算下这个情况出现的概率约为十亿分之一。我很奇怪,如果正式版和测试版的差距如此之大,那发布测试版的意义是什么?
Jeu pas spécialement long mais je me suis pas ennuyé et j'ai beaucoup aimé mes sessions. Bon petit jeu
무난히 할만한 게임 괜찮음
畫風可愛好遊 劇情溫馨好笑 戰鬥還行 ROGUE元素比較淡
오랜만에 스토리를 즐기면서 플레이한 게임입니다. 리뷰는 잘 쓰지 않는 편인데 이 게임을 너무 재밌게 즐겨서 처음으로 리뷰를 써봅니다... 더빙이 있어서 더 몰입되고 게임도 그렇게 어려운 편은 아니라서 가볍게 즐길 수 있었습니다. 처음 게임 키고 끄지않고 에필로그까지 깨버렸네요. 일러스트도 귀엽고 캐릭터들이 전부 개성이 있어서 벌써 캐릭터들한테 빠진 것 같습니다ㅋㅋ 에필로그 부분에서 더빙이 없어져 버린건 조금 아쉽습니다만 그래도 재밌게 즐겼습니다! 캐릭터들이 더 보고싶어서 DLC등으로 외전 스토리...를 바라는 마음입니다....
Polished and very charming roguelite experience. It doesn't overstay its welcome, has a solid gameplay core and iterates on it while you progress through the story, with enough variety to keep things fresh. Controls great, enemy moves are well telegraphed, has a lovely art style and solid voice acting and music. Well priced on top of that, easy to recommend.
前々から気になっていたので、正式リリースと聞いて購入 プレイ時間は10時間ほどでトロコンできたので、土日の良いお供でした。 キャラも世界観も魅力的で、アクションの肌触りもよかったです。 シルちゃんの嫌な顔とか、みんなのメイド服姿とか特によかったですね 続編があればやりたいですね ■不満点 ・楽しかったけど、もうおわちゃった・・・ ・ゲームパッドのボタン配置が操作できない(?)ことです。 (Steam側のレイアウト設定で何とかしましたが、ゲーム内の表示とボタンが異なってしまうなど不便なところがあるのでゲーム内で設定できると助かる) ■その他 ・不満という程ではないですが、メイド服姿が1チャプターのみだったのがとても、勿体ない!めっちゃよかったので着せ替え出来たらよかったなぁ 発売時点で有料DLCとして、あったら買っていたね ・後続の方へ、メイデルのプレゼントコンプリート目的で周回する場合、チャレンジモードでやるのがよい、チャプターでやるとクリア後にイベントや次のチャプターに進んでしまい、手間がかかる。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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