
This is an RPG game made by Rpgmaker, featuring pet catching and equipment grinding. The game storyline lasts approximately 20-30 hours. There are over 30 types of pets, each with a unique aura effect. After the storyline, there is also a meat pigeon tower climbing gameplay, which is rich in content
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
This is an RPG game made by Rpgmaker, featuring pet catching and equipment grinding. The game storyline lasts approximately 20-30 hours. There are over 30 types of pets, each with a unique aura effect. After the storyline, there is also a meat pigeon tower climbing gameplay, which is rich in content!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]魔物召唤森林[/h1] [quote] 专业评测 | 独立视角 | 帮你发现好游戏 欢迎关注 [url= https://store.steampowered.com/curator/45363287/]“🎮丨游戏高手鉴赏组丨🎮”[/url] [/quote] [h3]【游戏简介】[/h3] [b][olist] [*]游戏类型:Rpgmaker制作的抓宠刷宝回合制rpg [*]游戏剧情简介:主角看似是人类,真实身份其实是魔物。为了寻回丢失的记忆,主角踏入了充满魔物的森林,开始了冒险旅途。 [/olist][/b] [h3]【游戏玩法】[/h3] [u]本作是传统回合制rpg+抓宠+刷宝的玩法[/u] [b][olist] [*]20多个可入队角色,各有特色,还能转职成别的职业 [*]30多种宠物可以捉,每个宠物都有独特的光环和成长技能 [*]个人比较推荐搭配时多带点AOE,药是省不下来的,不如提高点刷怪效率,毕竟本质是刷宝游戏。当然喜欢玩物理队挂自动慢慢打也是可以的 [/olist][/b] [h3]【其他部分】[/h3] [b][olist] [*]游戏美术部分:角色立绘一般般,小人蛮可爱,boss的立绘倒是蛮可以的 [*]游戏音效部分:bgm选的不错,贴合场景氛围 [*]游戏地图设计:地图做的还行,看起来比较舒服。终于不是那种全是迷宫狭窄通道+频繁撞墙走位困难的类型了 [/olist][/b] [h3]【游戏优点】[/h3] [b][olist] [*]流程相对于价格来说分量不错 [*]剧情结束之后有爬塔玩法可玩 [*]可收集的角色宠物很多,抓宠不用看运气这点好评 [*]规则简单上手难度不高,有自动战斗 [*]有云存档系统 [/olist][/b] [h3]【游戏缺陷】[/h3] [b][olist] [*]赶路速度个人感觉有些慢 [*]有负重系统,不能尽情当囤囤鼠了,入手了dlc的移动商店的话可以无视这条 [*]宠物只能上一个这点有点可惜 [/olist][/b] [h3]【游戏总结】[/h3] 体量还可以的小游戏,剧情比较王道。玩法方面,在传统回合制的基础上加入了抓宠和刷宝,有一定的自由搭配空间。喜欢回合制刷宝游戏的玩家可以试试
本来以为是个普通RPG,结果一玩直接沉迷抓宠物。看到敌人,默认它头上顶着“宝宝”两个字,手速比谁都快,生怕一不小心就把未来队友给打死了。宠物光环搭配起来还挺讲究,有点像在配一锅奇怪的火锅:这个加攻击、那个加回血,越配越上头。20个角色还能转职,各种奇奇怪怪的组合都能试。最离谱的是居然是一个人做的,内容却挺扎实,属于那种“再打一把就睡觉”,结果抬头发现天亮了的类型。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Hours played at review time, across 40 reviews with recorded playtime.
游戏设定还是非常贴心的,所有带有“宝宝”字符的魔物都可以百分百抓取,地图上有宝箱和副本可以探索,怪物会掉落装备,明雷遇怪不想打也可以绕着走。队伍角色还有负重的设定,没DLC的话探索一阵子就需要返回,或者丢弃部分无用装备,角色的职业也可以变化,打怪和宝箱会掉落技能石,游戏中可以刷的部分还是比较多的~
宠物可捕捉,角色自由转职,搭配魔物召唤机制,策略感拉满;丰富装备系统+迷宫探索+肉鸽爬塔,刷怪升级反馈感极强,耐玩不枯燥,既有养成的成就感,又有探险的新鲜感!
可以获得的角色太多,我都快分不清是角色养成游戏,还是抓宠物刷装备的刷子游戏,没办法,谁让它的女角色都这么好看,多出点~多出点~
如果你喜欢那种慢慢养队伍、抓宠物、刷装备的RPG,这个游戏基本能精准命中。角色能转职、宠物有光环、装备有套装,系统看起来简单,但组合起来花样不少。看到“宝宝怪”时的心情大概就是:打死可惜,抓了再说。打副本的时候经常出现这种场景:本来只想刷一件装备,结果刷着刷着两个小时过去了。剧情结束还有爬塔玩法,完全不怕没事干。整体来说就是那种看着不起眼,但越玩越上头的小惊喜
好玩
角色和装备种类很多好评,但是既然叫魔物召唤森林反复就是几种魔物是不是太少啦。
作为一个《勇者斗恶龙》系列的粉丝,同时也热衷于《宝可梦》的个体刷取,这游戏确实给了我眼前一亮的感觉。 最初看着纯一小作坊游戏,真正上手后,这游戏以其小巧的体量和扎实的养成系统,确实让我沉迷其中了几十个小时。 该游戏玩法的核心乐趣正如其名,围绕着 “召唤”与“收集” 展开。其中又分为人物转职方面和宠物抓取方面,战斗与探索也是经典的策略回合制,同时还包含克制关系。总而言之,如果喜欢刷宝养成类型的游戏的玩家,可以尝试一下这个短小精悍的游戏
[h1]简介[/h1] 《魔物召唤森林》是一款采用了非常经典的半即时回合制战斗角色扮演游戏,同时还采用了西幻冒险故事的背景,其他的核心玩法像是战斗、任务这些也都是用了非常经典的设计。可以说游戏的整体体验非常像是古早的游戏,满满的全是回忆和感动。 [h1]玩法[/h1] 游戏的玩法前期就是跑腿做任务,打怪探索啥的,这款游戏的内容相当丰盛,按现在游玩的进度估算,游戏的主线差不多有40+小时了,这还不算全要素收集的那种,而且这种游戏在后期就是各种收集,神装、各种宠物,时长轻松翻倍,不愁没得玩。度过前期对游戏的系统和机制了解的七七八八了,就可以前往一些进阶的地方,而像是副本刷套装,刷装备词条这些也是游戏的乐趣之一。在加上满级之后可以做的事情更多,而且角色的养成和搭配也趋近于成熟,可以投入更多的时间和资源打造自己的队伍。 [h1]一些特色还有体验[/h1] 顺便一说,这款游戏有20多种职业,相比设计的初衷是不同职业搭配下的队伍多元化特色效果,但奈何本作的法师太好用了,堪称六边形全能,而且提到法师像是高伤害、群攻、效率刷怪等等,本作的法师也是有这样的能力的,而且在这款游戏中法师和牧师并没有特定区别,这就把法师在别的游戏中刻板印象的脆皮血少的问题也解决了,所以在游戏的后期前,老老实实玩法系吧,物理没前途,伤害低不说,AOE攻击手段也少,效率上是远远无法和法系比的,而且本作也有刷装环节,效率两个字可以说明一切了。 [h1]总结[/h1] 总的来说,《魔物召唤森林》是让人十分欣喜的游戏,各种经典古早的设定全是熟悉的味道,可以收集的神奇生物,刷宝乐趣,让尘封的记忆开始复苏,更不用说游戏的画面和bgm了。喜欢这类古早设定游戏的玩家可以尝试一下本作,另外这款游戏是有移动端的,如果PC端玩的麻烦,可以试试移动端,闲暇时掏出手机玩玩也挺好。 [quote]漫话漫谈,期待关注:[url=https://store.steampowered.com/curator/44551694/]写生漫话家[/url] ←节约宝贵时间,阅读省流测评~ 欢迎加入漫话家的大家庭:[url=https://steamcommunity.com/groups/14030826]写生漫话家[/url]←共同探讨游戏中的精彩片段,向玩家展现第九艺术的魅力~
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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