
"Legacy of Shadows" is a Wuxia roguelite. From avenging your fallen sect to unraveling the "Eternal Dragon" conspiracy, master fluid builds to cut through a world of intrigue and shatter the eternal scheme.
Modeled estimate, not a reported figure. How we estimate →
About
"Legacy of Shadows" is a Wuxia roguelite. From avenging your fallen sect to unraveling the "Eternal Dragon" conspiracy, master fluid builds to cut through a world of intrigue and shatter the eternal scheme.
【Legend Against Fate】
Protagonist: With the embers of the fallen sect still warm, the Jianghu's web of schemes is already unfolding. Trample rotten wood into blades; tear apart the web woven from countless lies. Use fragmented letters and broken blades as your eyes; seek light through a sea of ink and mountains of corpses. When the myriad conspiracies finally meet the edge of the blade, you will realize: we are all but pawns. Only the long sword in hand can cut through the illusions.Eternal Dragon Usurper: Is the flesh weak? Then dismantle the bones to forge armor! Is fate immutable? Then burn the heavens and change destiny! Complete the forbidden ritual, ascend as emperor, and use secret arts to control the major factions and court officials—so that strife may cease forever.
【Countless Arts, Limitless Builds】
Four sets of weapon skills (more to come), hundreds of divine arms, thousands of inscription combinations, paired with a variety of unique martial arts and internal techniques for free build construction. Rich Roguelite elements ensure endless fun.
Switch freely between different build combinations without starting over. Challenge all levels freely; different builds will offer unique experiences against different bosses.
【Rich Non-Combat Progression】
Every effort in the game is retained. Collect meridian points and martial arts points to develop your exclusive combat talent tree. Forge divine arms tailored to your build. Explore ruins, cliffs, and caves to acquire classic martial arts legacies. Study medicine and alchemy to enhance your combat, making it even more exhilarating.
【Free and Dynamic Hidden Weapons System】
Wield various forms of hidden weapons to strike enemies in diverse ways. Combined with exclusive hidden weapon talents and unique tempering techniques, hidden weapons can be used independently of weapon skills. Coordinate hidden weapons with weapon skills for linked attacks and enjoy combat pleasure that belongs only to you.
【Gather Clues, Unravel the Truth】
In this martial world drowned in a storm of blood, every sword scar, half-burned page, and even the posture of a corpse is a clue in the vast web of intrigue. You will: see through disguises, decode secrets, and listen to the whispers of the dead. In the end, countless broken blades will merge into the Dragon-Severing Sword—what you uncover is not just the truth, but the entire Eternal Game itself.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 553 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常有意思。就是有点短16.5个小时就完事儿了。不知道有没有二周目,能不能继承
战斗手感很不错 流派也很丰富 刷子爱好者武侠题材爱好者推荐冲
很不错了,这个游戏挺好玩的,画面也很喜欢,总体来说,首发52这个价格,喜欢战斗+剧情的,值得购买和推荐
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 553 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
现在国产小游戏圈大多是换汤不换药的流水线肉鸽,到处都是换皮货色,刷都刷吐了。能蹲到这么一款国产武侠 ARPG 真的惊喜。 战斗手感丝滑,打起来爽感十足,剧情老老实实王道线性,没有牛头人、乱七八糟的狗血桥段看着很舒服。 Playtest的时候游戏里功法就多达上百种,正式版可以慢慢收集,新的傀儡系统和变身玩法设计得相当有新意。 看得出来制作者有用心打磨,在如今同质化泛滥的环境里属于不可多得的良作,真心值得一波好评! 爽玩了几个小时,对味,太特喵的对味儿了!这要是做成大世界,那不爽飞了!!!
本来我是冲着武侠剧情来的,结果刚回基地就在苍影阁二楼书架待了半天😂。里面不是简单几句背景介绍,而是把江湖门派、武学、境界、兵器这些设定都认真写出来了,看得出来世界观下了不少功夫。我这种平时喜欢翻书、看设定集的人,完全停不下来。 战斗反而不是我的强项,不过好在游戏有难度选择,我直接开的简单模式,推剧情基本没什么压力,打不过多熟悉一下机制也能过,不会因为手残卡关。现在才玩两个小时,已经开始好奇后面这些门派和人物会怎么串到主线里。如果你和我一样,更喜欢沉浸式看一个完整的武侠世界,而不是一味追求高难操作,我觉得《侠影录》值得试试看。
玩了快2小时,给个好评,战斗手感做的非常出色,剧情也有以前武侠小说的感觉,很符合我个人的喜好,希望工作室能够继续努力!!!!!!!!!!!
战斗手感,技能搭配还是很不错的,但是怎么说呢。不是为了全成就,我是不会考虑再开第二把的。因为和 20年前的小霸王游戏一样,跟着剧情。升级打装备如何推剧情,属于非常的机械式。通关剧情后就索然无味了。16.6小时的游玩,中间5小时是为了 刷成就,虽然还没满,但是 刷到后期所有的材料都没用没有任何提升。刷的没味道了。
不能和魔教妖女谈恋爱差评
不错好玩,爱玩。
首先必须夸一下优化,小团队做成这样真的难得,我这老爷机跑起来丝滑得不行,一小时下来没出任何问题。战斗节奏也挺好,闪避接技能打爆发,爽快感够。武侠氛围做得不错,不是挂羊头卖狗肉,门派武学这些设定都挺正经的。整体底子很好,系统有深度,值得深挖。非要说缺点的话,音效比较普通,没什么能让人记住的旋律。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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