
A tactical strategy game with a background set in the Warring States Period.
Modeled estimate, not a reported figure. How we estimate →
About






Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Traditional Chinese*languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
玩到关卡可以开始自己配兵的时候 哪里需要守 我TM直接武车带锐士 武卒单撸对面全部
非常有挑战性
各种设定挺贴近现实的,但是战役难度有点大,长平之战家门都还没出辎重就被不知道哪里冒出来的赵军给劫了
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 42 reviews with recorded playtime.
非常硬核的军事策略游戏,真的很难,但这也正说明它比较好地模拟了战场的情况。玩了一个下午终于把“围魏救赵”打过了,我的策略是扎营,然后在营里固守等待它进攻,然后找机会跑出营外进行围攻。有营才能恢复己方的士气和装备,而且防守反击也相对更容易。and,孙膑是真的牛
教程怎么都这么难打啊,不过感觉挺不错的,刚刚读了战国史,过来玩这个别有一番爽感。比方说刚刚打开的围魏救赵那个剧本,看到地图我就搞明白这事儿咋回事儿了,为啥战场会在桂陵和马陵。 不过虽然这么说,其实还是有很多问题的,比方说我有同学觉得画质无法容忍,也有同学觉得音效太难听,出现敌人和单位死亡缺乏提示,还有伤害数字显示得不太明显,诸如此类体验上的问题 不过总的来说,有这么一个游戏就够令我振奋的了,如果有续作,我肯定会入手的
1.正式版通关了,但所有成就都拿不到。 2.正式版鄢郢之战会出错,没法玩,居然得回滚测试版,也是醉了。 3.关卡内不能存档吗?重打一遍很累 总的来说游戏还是好玩的,但这些小问题很搞人心态,啥时候把这些毛病修了就改好评
说实话,感觉还是缺乏一定的引导,玩家大多数在处于自己摸索的过程中,我打到了围魏救赵那一关,很难打,因为时间有要求,兵力又不够,粮草都云不过来,只能强行开战,如果能出一些攻略之类的会更好
没有存档功能,玩了三小时,就要赢了,闪退了。粮道有时也有bug,城里有粮,粮路上没敌军,偏偏两座城都不给我粮,是想饿死我吗,最好再加个粮道系统。
好
兵法模拟器,可惜画面表现为零。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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