
Build, manage and optimise intergalactic hospitals! Recruit staff to satisfy the whims of various alien species, and cure their bizarre illnesses - for money! Save the (literal) Galaxy in story mode, or head into sandbox to design the hospital of your dreams.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 27 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are the Director of Galacticare; manage your own interstellar healthcare company and (try to) save the Galaxy - just make sure to get paid first!


Design, furnish, and upgrade your hospital.
Hire doctors with distinct traits and backgrounds.
Keep everyone relatively content by satisfying their various needs.
Build and improve experimental treatment facilities.


Meet and recruit a variety of unique Consultants (DJs, monks, you name it!)
Explore their mechanics, levelling choices, and personalities.
Consultants stay and grow throughout the campaign, unlocking new skills and playstyle options as you progress.


Discover, research, and cure alien conditions.
Treat patients of all shapes and sizes: from puppy-sized lemurs to entire planets.
Provide healthcare for musical festivals, deep-space prisons, communal space farms, and industrial disasters; or go wild in sandbox mode.
Develop your relationship with each species, earning rewards from their respective cultures.


Use holographic doctors, short-range teleporters and subspace portals to micromanage your hospital’s performance.
Upgrade rooms, read the thoughts of everyone aboard your station and purchase equipment from a colossal wandering trader.
Raise your Hospital Rating - the only goal that truly matters.
Galacticare takes you on a colourful and bizarre journey - from humble beginnings orbiting 23rd-century Earth, to the internal world of an extra-dimensional deity.
It’s time to save the galaxy - one patient at a time!
DISCLAIMER: Galacticare contains some mature references, innuendo and at times dark humour.

Galacticare is brought to you by Brightrock Games, the team behind War for the Overworld. We’re an independent and passionate team of developers making the games we’ve always wanted to play. Inspired by the classics of the golden age of management games, and hungry to push that genre’s character and complexity forward, we hope Galacticare will appeal to the players who care about these games as much as we do.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 661reviews | 86% | — | $750.1K |
| $29.99 | 875ratings | 70% | — | not modelled | |
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I haven't beaten it yet but it's adorable. Very easy game, don't expect a challenge, just fun, fairly mindless clicking around and organizing a hospital in space. It's basically Two-Point Hospital/Theme Hospital re-skinned for space, the campiness is a bit better imo. It's significantly easier than those games, but it also doesn't have the exhausting, over-extended missions where you're waiting for ages for the win-game. It does some cool ideas that the other hospital games mentioned doesn't do: like consultants - allowing doctors that level up with time and go between missions. This makes them overpowered in an already almost insultingly easy game. This being said, every gamer needs a mindless game for after a hard day, and this game could serve that role well. It's also cute and thematically harmless enough for kids. The people hating on this game for being too woke... sorry no one's hugged you in a while. But it's so sad to see that a number of people are genuinely upset that there is no racial or gender oppression in this game. Or the hinting, again very harmlessly, at some queer themes as light jokes (like an alien race unfortunately picking up gender roles from Earth humans even though this alien race is sexless... you also only see this joke if you decide to read the filler content when discovering the first alien race, its not even pertinent to the gameplay, it's just for fun headcannon from anyone who decides to read extra). Much like many child cartoons that have adult jokes thrown in harmlessly for the adults in the room that go over kids heads, the very mildly adult themes in here are not exactly the first thing to jump out at younger audiencess. omg, also the bigot who got mad in these reviews that your boss in-game is black and that black patients can "afford" to go to a space hospital, just, what a terrible place the inside of your head must be. Sorry racism didn't make it all the way to space in this game (again, a game that is clearly made with younger audiences in mind). If you want your racist and mysoginistic space hospital game, stop complaining and go make it, I hope you dedicate enough of your life to it and it sells so little upon release that you just waste your terrible life on your horrible game. stop yucking others' yum, go touch grass, meet a black person, and go to therapy.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Korean, Polish*languages with full audio support
| $19.79−34% |
| 76ratings |
| 73% |
| — |
| not modelled |
| $29.99 | 23ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As much as I tried to love this game, I can't. The game is hilarious. The process is smooth, and the levels (at least the first three) are easy to dominate without feeling *too* easy. You get into the groove fast. And it's really fun. And then the game save corruptions begin. I have done all that I can, scrubbed my entire computer, used both the steam AND the xbox version. I cannot stop the save from getting corrupted, and thus cannot process in the game at all. Sometimes it corrupts on the first level, sometimes your hours and hours into it. But I have never been able to get past the third level.
Finished my second hospital and now every option to play ends with a "Corrupted Save" and won't let me play. Can't restart, game just won't run past the start game menu. Past two hours, so no refund for me.
I've played this game obsessively, and I have a fair amount to say. I will keep the short review here at the top. It is as follows: This game is very fun and has a good brand of humor. If you like the first mission, you'll enjoy the rest of the game. It has glitches and bugs, but only really shows them after extended play and don't majorly impact the experience much. If you can tolerate that, this game's great, would highly recommend. For the longer form review, I have attempted to 100% this game in challenge mode, and had to give up on it because of the lengthy list of bugs and other issues I've run into the game for longer play. The base game story had barely any issues, it was well made and funny, with a heartwarming... Mostly heartwarming story and had a good feel to it, even if it was a tad on the easy side after level two. The main trouble begins with sandbox missions or missions with large patient counts. To state the numerous glitches I've endured would take a length of time and text, so I will summarize by saying that I've had the research system (vital for making your life easier) bug out on me every other mission, I've had text glitch in the compendium and ruin the very fun stories by repeating entries or making it unclear if the messages are as intended, or simply glitched out. I've had objects I was attempting to place vanish from existence, still extant in that I could see the various patients and doctors use them but I could no longer move them. I'm unsure if something has broken as computers have advanced and left this game a little in the dust, but it's been a frustrating experience trying to wrangle the game into the 'perfect' state for me to actually complete all of the objectives I want to. The game suffers from performance issues with enough patients, even with a fairly sturdy rig. This can be mitigated with the research system, if you manage to get it to work, but otherwise performance issues were not a major concern. I say this because it took me managing to put 500 patients per 5 minute cycle through my hospital before the performance actually tanked, and then it became almost unplayable. The difference will happen immediately, and can usually be avoided. Aside from that, I have very few complaints. Despite the usual hurdles of these games and ensuring people move to where you need them, it's actually fairly easy to maneuver patients and doctors around even if assigning them and keeping track of who goes where can be a bit maddening. I have no complaints about the gameplay itself, watching things fill up and watching patients get treated is a very zen experience, helped by the muted but still very good soundtrack. The only discomfort I have is that, in sandbox, many of the special events tend to lock themselves in a repeat loop of a very small number, meaning it's going to get very boring very quickly when you hit all of your 'available' missions. I also have not played the DLC. I can't comment on it whatsoever.
I just bought this game and it glitched three times in the 50 minutes I was playing. Don't waste your money.
Encountered a game-breaking bug in Chapter 6 (49/50 clonal cysts, no way to get the last one). No fix available on the discussion forums. No way to reload progress and try again without restarting the entire level, due to the game's lack of checkpoints or prior saves. I was having fun before that happened, but do not recommend.
Lost my entire save due to a bug. Subsequent option to roll back also failed. Only other option was to start over. When they have you 'submit a bug report', it's not automated, you actually have to save the file and upload it to their website??? WTF, it's 2026, not 2006... I'd wait to get this game until they get their code ironed out. It's fun when it's playable.
Startopia, welcome home.
I was worried about buying [i]Galacticare[/i] because I had read some reviews about crashes and bugs, but I’m happy to say that for me the game played all the way through to end credits. That was >100 hours of goodness for <$20 US after sale discount. The game did crash once (early in that period) and did require me to restart the final hospital (late in that period), and it had a few smaller bugs along the way, but none of the problems were gamebreakers or showstoppers. I created manual backups almost daily while playing but never had to use them. That ~100 hours of happiness gave me ~40% of the achievements, but many of the remaining achievements aren’t available without the expansion/DLC. I liked [i]Galacticare[/i] so much that now I’m going to buy that “Voice Beyond” to play some more! (I wouldn’t recommend chasing the 5-star achievements unless you are really a perfectionist and completionist. In story mode, the effort between 4 stars and 5 stars felt huge – only 3 of my 11 hospitals got to 5 stars. I can’t imagine how hard are the “challenge mode” 5-star achievements!) Fans of [i]Two Point Hospital[/i] will probably also enjoy [i]Galacticare[/i]. :)
It was working perfectly for the first few story levels and I was just getting the hand of it. Pretty fun and unique actually curing the different alien species and different unique problems. But I cannot work chapter 6: many me. First it wouldnt even load and it kept crashing. Then when i finally got it to load I couldnt see the cursor anywhere on the screen and none of the controls were working. I physically could do nothing except watch the screen slowly moving around the field. Such a dissapointment because I did want to play this game.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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