
Build a civilization that will stand the test of time in the largest space-based strategy game ever! Choose from dozens of unique races and make a name for yourself across the galaxy through diplomacy, espionage, technological advances, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 8 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 813 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I want to like this game. I've got ... 350 currently hours trying to like this game, and I'm almost certain to log more. but I just don't actually like it. The balance of the game is way off... or maybe it's just that I'm bad at 4x games. The combat is just crazy. at endgame, it's easy, if I can get my big ships in, they're near invincible. but any point before endgame, the enemies simply overwhelm. They clearly don't have the same economic or social concerns I do, and as such are capable of building as many ships as they like. At endgame, when I have sensors up, I can see invasion fleets coming, and move to intercept, before then, any planet they choose to take is theirs before I have a chance to react. One change I'd like to see, that I think would help significantly... is that star bases should help any combat in their area of effect. But I suppose this is probably the wrong medium for that kind of note.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian*languages with full audio support
| $24.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 816 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great Game..
I have been a fan of MOO2 since its release in 1995. GC3 is providing the same level of interest with more complexity
fun game for control freaks and micro managers
good game no major issues that ive come across
Easy to create custom species for this game.
Love the immersive parts of this game!
La première version était sympa, mais avec tout les add-on et M.A.J. c'est devenu injouable - les adversaires colonisent 50 planètes par civilisations pendant que le joueur en colonise péniblement 12.
Great game. lots of fun to play and GREAT replayability
eh not my type of game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13K | 20 | 60% | $19.99 | |
| $526.7K | 1.7K | 77% | $9.99 | |
| $71.2K | 386 | 80% | $7.49 | |
| $24M | 23.2K | 61% | $39.99 | |
| $4.2M | 6.6K | 80% | $29.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1M | 12.5K | 81% | $29.99 | |
| $8.1M | 12.3K | 94% | $39.99 | |
| $8.1M | 6.9K | 84% | $49.99 | |
| $8.1M | 18.3K | 85% | $19.99 | |
| $8.1M | 40.8K | 93% | $7.99 | |
| $8.1M | 89.2K | 88% | $5.99 |