
Build a civilization that will stand the test of time in the largest space-based strategy game ever! Choose from dozens of unique races and make a name for yourself across the galaxy through diplomacy, espionage, technological advances, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 8 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 813 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I enjoyed it when it first came out. But the past few years haven't been able to play for an hour or more. Just find it boring.
Bland and uninspired. Just feels like at wasn't even finished. Still better than Galactic Civ 4, but that isn't say much at all.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 816 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Everything is locked behind DLC and the AI is impossible. They know where your ships are at all times, build up faster than you can, and swarm you with stronger ships.
Yeah, this is a good game. Not too complicated, not too much useless chrome.
How is this game on version 4.5 but is still so unstable? Random CTD's. Random assignment of ship ownership on reload. Random deletion of ships on reload. Getting stuck on "Waiting" between turns. This isn't a rare once every ~30 turns. My wife and I are lucky if we can make it 2 turns before having to quit and reload the game or experiencing CTD's. This is with zero mods, on small maps. Do not waste your money on this game, and don't trust them to make a stable game with Gal Civ IV. In response to Draginol's reply: Neither of us currently or have ever used insider builds, and play tons of games without any issues.
Best 4x on the market
Single player campaign is a joke
I'm not going to say this is a bad game, or give it a negative, but I could. Especially since I recoil at the thought of it and fire up GC 2 instead. Dishonest hyperbolic reviews like PC gamer (or something) "This sets the new standard in 4x." LOL. Reviews are meaningless. The big magazines have a box I guess with fortune cookie slips they pull out for reviews. ("It says 'sets a new standard' the last one said 'a refreshing take on the genre') The building mechanics are a mess, unnecessarily convoluted and unclear (So do I need a starport, or a space elevator, or both, but wait, the space station is where ships are built? Do factories help the planet, or the space station, or both? WTF?). Empire management is a convoluted mess. The map is the worst, in comparison to GC2, just too busy to even look at. Planetside and space.
gleich teuer wie galavtic civ IV... euch ist bewusst das das spiel 8 jahre alt ist? die grössten maps sind ohnehin nach einiger zeit zäh. ne runde dauert dann 15 min oder soo, viel zu viel micromanagement. ausserdem wäre es schön zu wissen wie die ki es schafft bei 1/4 der produktion 5x mehr schiffe zu haben(die doppelt so gut sind), das entzieht sich meiner logik...
Been a fan of this trilogy a long time....and this one is as good as the rest. If you are a fan of these types of games, it's definately worth the buy.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $24M | 23.2K | 61% | $39.99 | |
| $4.2M | 6.6K | 80% | $29.99 | |
| — | 0 | — | — |