
Develop, expand, and advance your city in a society survival game set 30 years after an apocalyptic blizzard ravaged Earth. In Frostpunk 2, you face not only the perils of never-ending winter, but also the powerful factions that watch your every step inside the Council Hall.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Sep 14 → 9.86/day in the week after.
About
Frostpunk 2 elevates the city-survival genre to a new level. Take the role of a Steward and lead your city through a cascade of calamities taking place in a postapocalyptic, snowy setting. Build large city districts with their string of endless needs and demands. Navigate through conflicting interests of factions that populate your metropolis. As the needs of the city grow and factional power at its core rises, only you can steer the society towards an uncertain future.

The world is overtaken by an ever present winter, which makes expansion of the city the only way for the survival of mankind. In order to grow, the metropolis needs resources like coal and oil, just like its citizens require food and warmth. In Frostpunk 2, it's your job to tackle this never ending circle of supply and demand.




The number of your citizens steadily grows, making the task of governing them and satisfying their demands all the more challenging. As the Steward you will have to maneuver carefully across the interests of many groups inhabiting the city.




People of your city want to have a voice in how you run things. Each faction has its own ideology and ideas for the future, yet they also have one thing in common - insatiable thirst for power. Choose your allies in the Council Hall wisely.


Make tough life-and-death decisions as you allocate heat across your city, supported by new research topics and heat-oriented laws. Choose districts that need the most warmth with the help of the Heat Management system with a detailed temperature overlay.


The story of Frostpunk 2 introduces a multi-chapter saga set in the frozen wastes. Spanning across the life of the Steward this campaign lets you feel the burden of leadership as you take the responsibility for thousands of lives. At the same time, the sandbox mode called Utopia Builder with infinite play time leaves you room for boundless social and infrastructural experiments.


Frostpunk 2 comes with a comprehensive and versatile modding tool. FrostKit will let you create your own maps, models, and scenarios inside the game. Now, only your imagination can limit the destination your city is heading to!

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $22.49−50% | 20.9Kreviews | 74% | — | $32.4M |
| $44.99 | 2.6Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1182 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Каша из опилок конечно не променивается на всякую херь, но тоже хорошая игра
The shift in mottos captures the gameplay evolution perfectly: the first game demanded that "The city must survive," while the sequel warns that "The city must not fall." Having sunk over 600 hours into the original, moving from micro-managing desperate survivors around a single generator to orchestrating a massive metropolis took some adjustment. Because of this macro scale, Frostpunk 2 trades away some of the raw, intimate dramatic impact of watching individual citizens freeze in the snow, replacing it with the broader tension of demographic shifts, political factions, and city-wide collapse. Once you embrace that macro shift, the core strategy is fantastic. Balancing the Council's laws, navigating ideological friction between radical factions, and researching branching tech trees make every political choice feel consequential. The addition of colonies adds a compelling layer of inter-city supply lines and diplomatic tension with the capital. Visually, the frozen landscapes and dense urban districts look stunning. The expansions also deliver substantial value. Both Fractured Utopias and Breach of Trust are excellent additions, adding meaningful mechanical depth, unique challenges, and fresh narrative layers that flesh out the sandbox and scenario systems even further. Performance, UI & Audio: There were a few performance issues early on, and the in-game overlay for tracking info and stats was not ideal at the start, but recent updates have improved both significantly. The soundtrack remains atmospheric and high quality, though it borrows heavily from the original’s identity rather than carving out a distinct sonic signature. Verdict: If you expect an exact copy of the first game's survival intimacy, the sheer scale may disconnect you emotionally at first. However, as an evolution into high-stakes political governance, empire-scale logistics, and rich expansion content, Frostpunk 2 is a worthy successor that stands tall on its own merits.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 9/day in the week to Jul 30 → 12.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Turkish +2 more
| $44.99 |
| 1.2Kratings |
| 82% |
| — |
| not modelled |
| $44.99 | 235ratings | 82% | — | not modelled |
| $44.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Got stuck on a menu forcing me to do research for the tutorial, didnt have the heatstamps for the research so i couldnt exit the menu or do anything else, dont care to bother trying the game again...
一坨答辩,左右脑互搏,都末日了这群神经病还在圣母,两个dlc更是大便中的大便
.
increiblemente caro para lo que es
Hay
great game, tons of replayability.
возможно у меня комп не очень что моды сложно поставить. а так игрушка клёвая
很不错的游戏,在我的心里褒贬不一的评价确实是低了,我没有遇到闪退问题,游戏过程还算顺利,我是玩完了一代隔几年再玩的二代对于玩法的改变我其实没有什么意见甚至是赞赏的,如果与一代的玩法相差不大或许在我心里的位置还没这么高,虽然说是烂摊子模拟器,但烂摊子来的也确实不生硬无非是人民病了饿了怒了然后后续链接起的蝴蝶效应越卷越大然后直接回档,玩法的背后有一套逻辑关系一套供应链体系,每一个决策都环环相扣,游戏的法令也会帮助拓展玩法,但要想在这游戏实验[spoiler] “人类能否在极端条件下实现共产主义” [/spoiler]还是算了吧游戏一开始设计就没想到这个,毕竟是白人游戏,游戏确实很难,上来开个首领模式确实难玩一会发现劳动力全被冻坏了在家里躺着呢以至于什么建筑都拍不了只能得等下一代劳动力长大,要求玩家要有很强的规划能力才能不卡关。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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