
Over 1000 unique components allow you to build and command voxel vehicles from the deep ocean to outer space! Forge strategies, allegiances and fleets strong enough to destroy eight deadly factions of the planet and reign supreme. A genre-defying mashup of simulation, building, RTS and RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
TLDR: Game focused on building and designing ships and its weapon systems. Runs fair on lower end PCs but greatly benefits from higher end CPUs and RAM. Steep learning curve but very satisfying once you start to understand it. This is a really fun game to make anything and blow stuff up. Doesnt need a super beefy PC to run but the more RAM and Faster CPU you have the better it runs, so it may not be very fun with a slower PC. My older pc had an i5-10th gen (I forget what specific one) and 16gbDDR4 and it ran very well on it, of course large battle slowed it down but very playable. My Current PC Runs it very well with the exception of very large craft with numerous Weapons (And justifiably). Aside from that its very fun to waste hundreds of hours designing just weapons. Im horrible as making ships look cool but it feels very good to create a weapon that can melt anything it looks at, and just completely obliterate Godly designs. It has a bit of a learning cliff as it can take a while to really understand how all the weapon systems really work and what you can do with them as most of them can do more than you thing. And if you can get it on sale as always. It does go one sale often from what I can tell. So wait if you can until. But I would say its worth its full price considering how much love has clearly been poured into it. But I might be A bit Biased on that now so take that with a little pinch of salt.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Russian, Japanese, Korean*languages with full audio support
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty good, still have not tried the campaign
Very complicated game, but still quite fun. Unfortunately it's a bit too in depth for my small brain, but it's definitely a game made with love and care, and I still play it now and again to make a cool ship and then immediately be decimated by the lowest tier enemy. Awesome game but will take time to get good at!
Had this game for years, finally got a hold how to play it properly, I love ship building and battling so its great for me. I recommend it to anyone with the same interests as me. Game also runs perfectly.
GAME IS FUN, also nukes are fun.
It has been 150 hours and I am still abysmal ♥♥♥♥♥♥♥ at shipbuilding, 10/10 would reccomend
everything
Pretty good! A task for sisyphus, but a fun one.
Is gud
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $7.5M | 39.3K | 92% | $7.49 | |
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| $11.3M | 11.9K | 91% | $24.99 | |
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| $11.2M | 11.9K | 77% | $29.99 | |
| $11.2M | 14.6K | 90% | $24.99 | |
| $11.2M | 20.3K | 76% | $24.99 |