
Over 1000 unique components allow you to build and command voxel vehicles from the deep ocean to outer space! Forge strategies, allegiances and fleets strong enough to destroy eight deadly factions of the planet and reign supreme. A genre-defying mashup of simulation, building, RTS and RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
51 hours in and i never even started any of the main gamemodes
If you don't value your time this game is for you. You could do the minimum required to beat the campaign (still hard) or spend as much time as you please setting yourself up and designing everything. There's a level of wonk and annoyance people buying indie games will appreciate better than someone who just want to get into a game and play without interruption.
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| $11.2M | 11.9K | 77% | $29.99 | |
| $11.2M | 40.3K | 92% | $14.99 | |
| $11.2M | 14.6K | 90% | $24.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.4M | 33.5K | 92% | $7.49 | |
| — | 0 | — | — | |
| $29.1M | 27.3K | 84% | $29.99 | |
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| $21.1M | 24.9K | 90% | $29.99 | |
| $2.6M | 7.3K | 52% | $9.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Russian, Japanese, Korean*languages with full audio support
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love this style of game but the tutorial was beyond aweful and completely put me off going further. The tutorial AI showed multiple photos for the 'next step' that didnt match what was visibly on the screen. Steps were entirely missing, and the sections that allowed you to shoot and drive a flying craft just fell out of the sky when taking manual controls. The enemy in this same section sunk to the bottom of the ocean so I was stuck shooting blindly into the ocean until a cannon shell finally killed it. I refuse to try and go through that hellscape of a tutorial again
one of the best games i ever played
I have never been waterboarded with failure until now. Best torture ever
In my opinion one of the most capable and versatile building games held back by lack of tutorials and questionable ui. If you can find recourses to learn the game (friend, trial and error, FTD discord or youtube) and spend a bit to learn the ui the things you can do in this game are insane. I have not touched the campaign by myself and still have put in a TON of time into designer, if you want to build boats, or planes, or spacecraft, or strange flying things, or a 1:1 replica of the hypersonic tictac, go ahead. I HIGHLY recommend this game if you are willing to put the time into it, its a game you need to learn but it is well worth it.
its to hard to understand but the fights are good and the ships look amazing it just needs better lerning.
yes
szkoda prądu cierpliwości oraz pieniędzy na grę z grafiką z 2007 i sterowaniem na którym można połamać palce
I have become John... John From The Depths.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.