
Over 1000 unique components allow you to build and command voxel vehicles from the deep ocean to outer space! Forge strategies, allegiances and fleets strong enough to destroy eight deadly factions of the planet and reign supreme. A genre-defying mashup of simulation, building, RTS and RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
one day i am sure I still probably wont know how to play this game, the camera controls take a 20 minute tutorial and I still have no idea how they work, contrary to other posts, autism and an engineering degree alone will not help you here.
Steep learning curve still figuring that out myself, but uhh is pretty great.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Russian, Japanese, Korean*languages with full audio support
Hours played at review time, across 883 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
After 4 years of studying Engineering and getting a PhD in Maritime Engineering, I can proudly say I can build a decent raft
complocated but good
Epic game. I bought a copy for myself, my kids, my wife, and my neighbor.
Folks, let me tell you, From the Depths—it's tremendous. Really tremendous. People come up to me all the time, they say, "Sir, have you played From the Depths?" I say, "Of course I have. It's one of the biggest, most complicated games you've ever seen." The ships? Incredible. The planes? Fantastic. You can build submarines, tanks, flying fortresses—whatever you want. Nobody builds war machines like you do in this game. Nobody. The customization is unbelievable. Frankly, it's almost too much customization. Some people, very smart people, say it's the most detailed building game ever made. I don't know, but they're saying it.
brain hurt
BOAT
yea prea tgood
its a crippiling addiction. never played campaign im not good enough to build a large variety of boats but adventure mode is always my go too. build boat like object, boat like object goes forward great success! turn, tips over, build lead pillar to balance, redesign, boat only tips over part of the time. boat does 1 million lazer damage, great success! submarine, spend 30 minutes in my tipping indistructable boat trying to catch up to submarine camping me from 2km away, lazer doesnt work through 2km of water very well. get bored, delete the game, download the game, build even better ship. ship tips over, fix ship, only tips over occasionally, saves ship, exits the game. > didnt save the game. build even better ship. very good! Q: why do my ships keep tipping over? not wide enough? not heavy enough at the bottom? not tall enough?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $11.3M | 79.1K | 78% | $7.49 |