
Assemble your fleets, fill your silos with nuclear warheads, conduct research, gather resources, and wage war in a vast galaxy in this unique take on 4X Strategy. Appoint Colony Supervisors to manage your colony and deploy Spy Satellites for the ultimate in skulduggery.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This was one of the first PC games I ever played around '97, and dear god was this amazing in its day. I still want to recreate this on a modern platform. I f***ing love this game. Nostalgia, ♥♥♥♥♥.
too good, i don't know why doesn't anyone mention this game anywhere.
This a true gem of the 90's. Although getting on 30 years old, by no means let that put you off cus FA's game play is quite unique in itself involving asteroids, ships, sats & missiles. The colony management is some what limited, however the ship, sat & missile control is really good. Secret agents can add diversity although notorious to all so aliens don't mind negotiating no covert operations. Colony supervisors are for hire to help you manage your asteroids. Traders come & go selling a variety of wares, medicines, illegal info gossip, ores, missiles & killer viruses. Six alien races to choose from in set scenarios or in a custom game. Again the options are limited here but can still bring on an enjoyable compelling game. The graphics & animations speak for the time but are still good. There's still a lot more good points to mention but I could be here for a while telling you. Suffice to say, you wont be disappointed.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is one of the best sim/strategy games ever made.. imagine its already almost 30 years old but still the AI/Engine works much more better than many new and modern games.
a old school game way ahead of its time there is a whole market where price changes over seasons for buying, selling, and trading. It may take a lil time knowing how to play and understand but once use to it it is very easy to play. I wish someone would mod and keep it old school just add a few more ores and air crafts etc. Overall great game!!!!!!!
Ein Klassiker aus meiner Jugend! Es gibt einfach kein Spiel, welches so lange mit so einem einfachen Gameplay den Spielspass aufrechterhält.
AI colony managers are pretty bad. Game is becomes impossible since it can't be paused and managed and there are just too many things to do - not fun things though - mostly tedious management of many many planets. Essentially the game loop is to colonize a planet, build a couple of buildings to manage population needs, and for mining (really boring, zero depth to this system), and somehow sell the mined resources. Once you're done with a planet the buildings just stay there and there's not much to do with the planet. So now to generate income you have to keep colonizing new planets, which means you have many planets to manage (i.e. build the same thing over and over again) and ship the mined resources back to some home planet for sale. The interfaces are 90's bad (i.e. zero QOL for things you do 90% of the time), which was reasonable 30 years ago, not recommended for today though. Obviously there are other tedious things to do (like simple random graph based trading of "unique resources") which you can't focus on due to every aspect of the game requiring micro management. As someone who didn't play this game in the 90s, I wouldn't recommend it to someone who doesn't have nostalgia for this particular game.
This is an old game but still a very good one. Still very much worth playing.
I loved this game when it came out but it does not run well on current windows systems and crashes, Check out Imperium Galactica II, Masters of Orion 3 and other related space games from the time. Endless Space is also pretty good
A very clever and unique RTS I recommend it
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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